2.5.2 Patch Notes

2.5.2 Patch Notes
  • Parallelised the rendering of the DirectX 11 client. This allows multi-threading for scene rendering, improving performance.
  • These gains only improve performance if you were previously bottlenecked by the speed of your CPU (rather than graphics card).
  • Added 3D art for Abberath's Hooves.
  • Fixed an issue with audio for ground tar that could prevent other audio from playing.
  • Improved the popups for skills that give spell damage over time.
  • Fixed a bug where the bodyguard from the Sextant mod "Unique Bosses are accompanied by Bodyguards" used a Rallying Cry skill that incorrectly tripled a boss' damage.
  • Fixed a bug where items with built-in triggered skills could have that skill detached from the item with support gems such as Spell Totem and be cast continuously without the trigger condition.
  • Fixed a bug where Flame Bearers and Void Bearers would sometimes not stop casting their flamebreath.
  • Fixed a bug where the "Monsters cannot be slowed below base speed" map mod could cause Strongbox trap mods to go off immediately, rather than after a delay.
  • Fixed two instance crashes.

Last bumped on Jan 25, 2017, 10:05:02 PM
my wife's son thanks you!
Last edited by Witcher123456 on Jan 23, 2017, 5:30:45 PM
2 :( ty
Youtube
https://www.youtube.com/c/MrJimGaming
Last edited by MrJimo on Jan 23, 2017, 5:30:49 PM
aMazing!
Neat.
Man_Mode
Thanks!
Woo
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word?
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