Channelled Skill Teaser Video

Piety build when?
is like searing bond self cast and bigger release now!
my english sux.
to all the ppl saying GGG stole a beam from D3


check the new things from wow .. artifact powers


http://www.wowhead.com/artifact-calc/death-knight/blood/AjERIPA

aka poe passive trees ... plus blizz stole so much... SC is WH40k, WC is WH classic.

"
Shuh wrote:
to all the ppl saying GGG stole a beam from D3


check the new things from wow .. artifact powers


http://www.wowhead.com/artifact-calc/death-knight/blood/AjERIPA

aka poe passive trees ... plus blizz stole so much... SC is WH40k, WC is WH classic.


Nothing is developed in a vacuum
Kiwi fruit, that is all
"
PrivatePublic wrote:
"
Shuh wrote:
to all the ppl saying GGG stole a beam from D3


check the new things from wow .. artifact powers


http://www.wowhead.com/artifact-calc/death-knight/blood/AjERIPA

aka poe passive trees ... plus blizz stole so much... SC is WH40k, WC is WH classic.


Nothing is developed in a vacuum


What do you mean?
Last edited by Shuh on Oct 7, 2016, 10:30:06 PM
For those calling this skill a ripoff of Disintegrate from D3...

Torchlight had Ember Lance three years before D3 was released. Blizzard hardly has sole claim to the concept of an energy beam.
Please tell me it has Shaper MTX?

Also what could the other 2 even be? A few I can think of is a short range attack but we already have Incinerate. Maybe a channeled Bow skill which offers crazy single target damage? Or maybe a completely defensive skill for party play where you channel a bubble which provides a very good boost to damage reduction?
IGN: DabrixRN
Last edited by Thomasmgp on Oct 8, 2016, 1:08:37 AM
Eh...there must be some mechanic to help with survivability, because that skill looks like a death trap to me.
"
Tribulation wrote:
Eh...there must be some mechanic to help with survivability, because that skill looks like a death trap to me.


agree
"
Please tell me it has Shaper MTX?

Also what could the other 2 even be? A few I can think of is a short range attack but we already have Incinerate. Maybe a channeled Bow skill which offers crazy single target damage? Or maybe a completely defensive skill for party play where you channel a bubble which provides a very good boost to damage reduction?


agree, this game lack of people who are playing support, because its too boring, only worth support is guardian, we need some more active skills as support to make it at least a bit fun

"
Tomikxx wrote:
"
Tribulation wrote:
Eh...there must be some mechanic to help with survivability, because that skill looks like a death trap to me.


agree

Last edited by Tomikxx on Oct 8, 2016, 2:45:45 AM

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