Path of Building: Offline Build Planner [v1.4.61] 3.0 Builds and new supports!

Hi, I play a wander build.
Ingame I have 9 projectile with dying sun.
After I import my build, pob shows only 8 projectiles at the calculation.

Flasks(dying Sun),+2 Barrage helmet and Conqueror's Potency are checked (with all projectiles)
but I dont get more then 8 projectiles.

At the calculation, Dying Sun is only +2 and not +3

What Im doing wrong ?

thx
Sorry for my bad English
Removed: Going to double check values in game first. Sorry.
Last edited by defrostedgamer on Oct 16, 2017 10:46:04 PM
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Completed 39 ChallengesMajere wrote:
Hi, I play a wander build.
Ingame I have 9 projectile with dying sun.
After I import my build, pob shows only 8 projectiles at the calculation.

Flasks(dying Sun),+2 Barrage helmet and Conqueror's Potency are checked (with all projectiles)
but I dont get more then 8 projectiles.

At the calculation, Dying Sun is only +2 and not +3

What Im doing wrong ?

thx


Your conq jewel has a typo. should be 8% increased effect of Flasks.
IGN: Arlianth
Check out my LA build: 1782214
Hi. Love your program. I'm still having ui offset issues. The bar where you set character level and choose your class and such is tucked under the Windows title bar.
Considering Essence Drain's DoT does not benefit from projectile modifiers, could you please separate the hit part from the DoT part so we can accurately use features like Show Node Power with it?
Last edited by Jackalope_Gaming on Oct 19, 2017 3:06:24 PM
i don't know if this is the right place to post a bug but if you use a lot of jewels pob don't show more than 5 jewels in replacing list (1080p resolution):

U9C8isz
Hello bro, i think have a bug here.
this is a build ~250k dmg/s https://pastebin.com/ryThqEdx
and this is my build 500k dmg/s https://pastebin.com/DARS3fDG
i can see have error with calculator, but i dont understand what is this. My dmg very high but i think this not true
support me please, thanks you!
"
Hello bro, i think have a bug here.
this is a build ~250k dmg/s https://pastebin.com/ryThqEdx
and this is my build 500k dmg/s https://pastebin.com/DARS3fDG
i can see have error with calculator, but i dont understand what is this. My dmg very high but i think this not true
support me please, thanks you!

when i change boot windscream with self fragment jewel, dmg have big different
Bug Report!

Innervate support gem isn't applying it's damage or damage per power charge modifiers to minions.

I'm unsure if the innervate damage bonus would ever apply, but I'm certain the flat added lightning damage and damage per charge should work, as it does with the Ice Bite gem.

IGN: Kazama_Pajama
Is this where we provide feedback/suggestions? If not, someone tell me where that is and I'll repost.

I'm using a Spectre that isn't listed as an option. It's the Host Chieftain. He's useful for a few builds because he generates Power Charges for your minions.

It's not a huge deal. I just ticked the "Minions use Power Charges" under the config section manually. But, I thought I'd mention it, as you have a decent bank of "saved" spectre configurations.

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