New Unique Item and Start of One-Week Cut-Throat Event!

dammmmmmmnnnnnnn, i knew it was coming, didnt think it'd be this fun looking, thinking of a build now :P
are you going to change elemental hit to work unarmed to augment these new gloves?

e: nevermind, ele hit already works unarmed
Last edited by omnibean on Jun 11, 2015, 12:14:14 AM
elemental hit is a bad idea, slow attack speed unarmed, random element.
I will never be good but always I try to improve.
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Geisalt wrote:
elemental hit is a bad idea, slow attack speed unarmed, random element.


what would you use for melee with these gloves then?
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"
Geisalt wrote:
elemental hit is a bad idea, slow attack speed unarmed, random element.


what would you use for melee with these gloves then?


Lightning strike
Bad Seed
What about incinerate? or even spark? Were they changed in beta so these gloves will be of no use to boost them?
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
CoK FB?
Apep's rage dualwield gives more damage for incinerate.

Apep's rage + crit shield/wand is better for spark.



it's my setup in 1.3 with a chaos fire shocker crit freezing pulse build
chaos damage is increased by %increased spell damage so we avoid elem nods



Oh and lightning strike NEEDS A WEAPON in 1.3, i dunno if it will be usable in 2.0
I will never be good but always I try to improve.
"
Baristo wrote:
"
what would you use for melee with these gloves then?


Lightning strike
Requires a weapon. You get Infernal Blow, Frenzy, Cyclone, Dominating Blow, Ice Crash and Ele Hit.
BreakingHearts/RhoaHood/BackAndVeryLate (Standard) | HushtailSweep/HushtailWeeps (Ancestor)
Frenzy 2.0 is probably a great choice with the % More damage and APS buff

but it's mana cost is insane and the only multiplier usable on thoses gloves is Concentrated effect, doesnt work with frenzy.

also, frenzy charges are at the opposite part of the tree. Because we want ele/shock.

Thoo one or two frenzy charges could be taken with a shadow/templar build


But 69% multiplier with concentrated effect... it cannot be forgotten and only cyclone & ice crash allow it.

A dominating blow build could be fun but ! the gem setup will be messed up for the resurrected minions so it's a bad idea.
I will never be good but always I try to improve.

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