Summoner Feedback - Closed beta ( Live version )

i thing a really nice feature would be to be able to recast specters. What annoyed me all the time i wanted to play summoner was the going back to certain maps to get them again. Even worse was in map were you couldn t go back at all and had a bad clearspeed because the first mob was a rare that screwed them up and you have to spectere random trash mobs.
Maybe even a unique if it is not possible for the normal gem.
God i think im in love with I_NO! \m/ ('.') \m/

Nice write up! ive ALWAYS wanted a summoner since the day i started playing.... looks like nows the time!
Or when act 4 comes to live anyway but whatever!
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
"
Tartaros38 wrote:
i thing a really nice feature would be to be able to recast specters. What annoyed me all the time i wanted to play summoner was the going back to certain maps to get them again. Even worse was in map were you couldn t go back at all and had a bad clearspeed because the first mob was a rare that screwed them up and you have to spectere random trash mobs.
Maybe even a unique if it is not possible for the normal gem.


Which is also the reason why you see basically 95% evangelists. They have all resistances and the bubble which both helps keeping them alive. I tried to run sentinals which do way more damage, but they are so vulnerable. And all those archer-spectres or most melees are just worthless, exspecially since you can't change your gems anymore to use mixed spectres, you have to go with one type (caster, ranged attacker, melee basically).
"
Emphasy wrote:
"
Tartaros38 wrote:
i thing a really nice feature would be to be able to recast specters. What annoyed me all the time i wanted to play summoner was the going back to certain maps to get them again. Even worse was in map were you couldn t go back at all and had a bad clearspeed because the first mob was a rare that screwed them up and you have to spectere random trash mobs.
Maybe even a unique if it is not possible for the normal gem.


Which is also the reason why you see basically 95% evangelists. They have all resistances and the bubble which both helps keeping them alive. I tried to run sentinals which do way more damage, but they are so vulnerable. And all those archer-spectres or most melees are just worthless, exspecially since you can't change your gems anymore to use mixed spectres, you have to go with one type (caster, ranged attacker, melee basically).


Combo in most cases now will be 3 lantern bros - 1 Skeltal blob bro or a combination of bubble bros with the lantern in most cases anyway.

Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
Which is also the reason why you see basically 95% evangelists. They have all resistances and the bubble which both helps keeping them alive. I tried to run sentinals which do way more damage, but they are so vulnerable.


I don't quite know when it happened, but has Colossal Vaal Fallen have their damage buffed between 1.2 and 1.3? When I was playing Bloodlines, they hit so very hard. Much harder than Colossal Bone Stalkers.

Of course, it means it may be time to try them out as minions.
"
Starxsword wrote:
"
Which is also the reason why you see basically 95% evangelists. They have all resistances and the bubble which both helps keeping them alive. I tried to run sentinals which do way more damage, but they are so vulnerable.


I don't quite know when it happened, but has Colossal Vaal Fallen have their damage buffed between 1.2 and 1.3? When I was playing Bloodlines, they hit so very hard. Much harder than Colossal Bone Stalkers.

Of course, it means it may be time to try them out as minions.


Really can't outdo bubble bros / Lantern bros / Skeletal blob bros like I personally find the lantern ones broken as fuck lol
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Oh, I'm not expecting to outdo them, I would just like to test other spectres out too. Especially since they also changed monster damage. Either in new league or whenever I get beta key.

I tested Colossal Vaal Fallen damage in Bloodlines and they were hitting for almost up to 2.5k (73 zone no damage mods) in one hit, which was really surprising. Since I did not expect a white mob to hit me that hard.


EDIT: Oh, I would also like to ask a question. Do you know the cost of Zombies? Are they still cost prohibitive to resummons in combat?
Last edited by Starxsword#4109 on Apr 28, 2015, 10:29:43 PM
"
I_NO wrote:
"
Starxsword wrote:
"
Which is also the reason why you see basically 95% evangelists. They have all resistances and the bubble which both helps keeping them alive. I tried to run sentinals which do way more damage, but they are so vulnerable.


I don't quite know when it happened, but has Colossal Vaal Fallen have their damage buffed between 1.2 and 1.3? When I was playing Bloodlines, they hit so very hard. Much harder than Colossal Bone Stalkers.

Of course, it means it may be time to try them out as minions.


Really can't outdo bubble bros / Lantern bros / Skeletal blob bros like I personally find the lantern ones broken as fuck lol


Mobs in Act 4 confirmed as fraternity bros.
Don't forget to drink your milk 👌

Report Forum Post

Report Account:

Report Type

Additional Info