unique items *no longer updated*

I'd just like to point out that the uniques in the legacy section at the bottom of the post are now available to drop again from maps. The reason that these left the pool is that they were assigned to base types that were higher level than the available content. With maps, this is now no longer the case.

Here are the map levels that could drop the relevant uniques:

Level 63 Map - Hyrri's Ire
Level 64 Map - Lioneye's Glare, Divinarius
Level 66 Map - Kaom's Heart, Rathpith Globe
Level 68 Map - Lioneye's Remorse

Edit: The old versions displayed here will probably have incorrect base item stats, so you you will need to update the links when someone finds a new one.
Path of Exile II - Game Director
Last edited by Jonathan#0000 on Jul 24, 2012, 7:23:44 AM
"
Sunflow wrote:
Just found this unique wand >

Unavailable


Yay my wand :)
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"
Zahndethus wrote:
"
Sunflow wrote:
Just found this unique wand >

Unavailable


Yay my wand :)


damn thats a sexy wand indeed.
Keysus is my guide!
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I smile when someone says "that's a crappy unique, I don't know why anyone would want it".

I thought the same about Crown of Thorns, and Redbeak. The former I found a great use for, and the latter is in the featured build video #5. There is always a use for uniques.

This wand is awesome I think. Very respectable physical damage, which is useful for slinger builds, but most importantly the double chance to blind makes for a great PvP tool!

I have a couple questions regarding blind however that hopefully devs can answer:


1) If you have, say, Power Siphon on this wand and hit with it, what's the chance to blind? Is it rolled twice? (Once for the wand's chance on hit and another for the blind on spell bonus?) Or do the chances stack additively?

2) Can you actually use a Blind support gem in this wand? If so, will it override its bonus? Otherwise, are there THREE separate rolls for blinding? Or do they stack again?
"
Jonathan wrote:
I'd just like to point out that the uniques in the legacy section at the bottom of the post are now available to drop again from maps. The reason that these left the pool is that they were assigned to base types that were higher level than the available content. With maps, this is now no longer the case.

Here are the map levels that could drop the relevant uniques:

Level 63 Map - Hyrri's Ire
Level 64 Map - Lioneye's Glare, Divinarius
Level 66 Map - Kaom's Heart, Rathpith Globe
Level 68 Map - Lioneye's Remorse

Edit: The old versions displayed here will probably have incorrect base item stats, so you you will need to update the links when someone finds a new one.


So.. for example Hyrri Ire may drop ONLY in lvl 63 map or 63 AND UP? Same with rest uniques. Map lvl that can drop particular unique is based on base itemlvl or clvl requierement?

I really hope that is not tiered drops like in D3 inferno or smth :)
"
Kabraxis wrote:
So.. for example Hyrri Ire may drop ONLY in lvl 63 map or 63 AND UP? Same with rest uniques. Map lvl that can drop particular unique is based on base itemlvl or clvl requierement?

I really hope that is not tiered drops like in D3 inferno or smth :)


Makes sense to me. What it means is that each unique does have a base ilvl. An item of a certain ilvl can only drop from monsters of that level. This way you won't get Terminus Est dropping from Normal Difficulty Merveil.

It just so happens that as they're building this game, they put in ilvl's of items that are higher than the available content. Those Legacy items happened to fit in there, because on some Legacy patches, the level of monsters was higher than what was available in 9.10. So those items were temporarily retired because they simply could not be found again. Now that new >60 content has come out, monsters are at a higher level, and can therefore drop higher ilvl loot.
Alteration Orb Union Local #7
I'll smash your nose with 20 Alterations before I'll sell them for 1 lousy Chaos. 16:1. No questions.
Oh how I've missed Hyrri's Ire. Now my cold dmg shadow will be complete.

I assume that the uniques Jonathan just mentioned follow the same rules as all other Items, i.e., if the item is req lvl i63 it can drop from a rare monster in a lvl 61 map.

I'd like to know if Jonathan posted the req lvl of the items or the bare minimum map lvl when the items can be found. So in the case of Hyrri's is the armor req lvl 63 or 65?
"
Zahndethus wrote:
"
Sunflow wrote:
Just found this unique wand >

Unavailable


Yay my wand :)


Is the description text a reference to what I think it is...?
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Strill wrote:
"
Sunflow wrote:
Just found this unique wand >

Unavailable
What the heck kind of build would use that?


Looks like a pretty good wand for an Ethereal Knives build.

"
Pheonid wrote:

Is the description text a reference to what I think it is...?


Darkness, 1000 years, moon... Eeyup.
Last edited by Wulf2468#0742 on Jul 24, 2012, 4:40:27 PM
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"
Pheonid wrote:

Is the description text a reference to what I think it is...?


buck yeah it is

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