Until melee is fixed, a lot of people will not comeback.
" Simple questions with simple answers: 1. raizQT was using a shadow I don't even comprehend what you're saying here. 2. If the majority of your damage is coming from something other than the "melee" modifier of a gem with the "melee" tag on it, you aren't melee. This is not complicated and HoI does not satisfy this requirement even by POE's standards, you're just using a melee skill to activate the damage of a ranged cast. Further I'd suggest that if you aren't able to be hit by the mob you are attacking, you still aren't melee even if you satisfy the aforementioned requirement; at that point, you're pseudo-melee (reave, 20+ attack range, etc). Even flicker strike qualifies as melee according to the letter of the rule and I'd argue since you're vanishing and reappearing all the time you're still "pseudo melee" as flicker, or leap slam, etc. 3. Never said casters weren't viable at all, again you completely missed the point of that comment. I have a self-caster templar and I can faceroll the entire map effortlessly, it's absurd. 4. Regular maps not suitable for the build, rofl. Go watch the video of how he died. my evasion is so high i only insta rip sometimes ----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. Last edited by Legatus1982#1658 on Jan 21, 2015, 11:37:50 PM
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" Technically being right is not the same as being logically right. He doesn't have high level characters, but if you're suggesting that summoners or casters aren't as good as melee characters in mapping/endgame......................................................... lol. my evasion is so high i only insta rip sometimes ----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. Last edited by Legatus1982#1658 on Jan 21, 2015, 11:39:58 PM
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" I was suggesting that he gets an opion on 2 other popular playstyles at the same comparable level to see that summoner and certain spellcasters can be worst to level with then melee. Didn't say ANNNNNNNNNNNNNNNNNNNNNNNNNNNYTHING about endgame did I? https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" I have melee, caster and ranged characters all over 80. Ranged is king as far as cost to efficiency. My bow ranger and arc witch clear whole screens in seconds with little effort, and sub standard gear. My arc witch tooltip dps is less than 7k, whereas my melee is 15k, and the clear times are not even close. It's simply cheaper and more efficient to run ranged. Melee, on the other hand is more fun. |
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" I was trying to get the player to test some other builds and see how they are at low level, but I guess he doesn't check the forums anymore. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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traditional summoners are a pain in the ass to level. they are entirely dependent on twink gear , animation potions, support auras and the minion notable passives.
most of those things you wont have when leveling especially at the start of the league. srs summoners are the exact opposite to level, just get a +1 item every level threshold and spam spam spam. aoe bosses are a bitch to deal with however. spell casters are slower to level in the beginning by simple fact they are more dependent on gem level than on weapons since gem level is base damage. but this issue is entirely gone by level 40 and level 50 spell casters shit all over level 50 melee characters from that point on bow users have a slow start only because split arrow and rain of arrows aren't particularly good at low level and ice arrow is expensive and doesn't quite have the aoe low level. this changes at level 19 and entirely goes away at level 24 with lmp and nado shot /lmp ice arrow. 2 hand melee users win out in the single target dps which carries them through bosses easily and also puts them through as the clear speed winners into the end of normal depending on gear. however once bow users and spell casters can reliably one shot / 2 shot mobs which tends to happen around the mid to end of normal 2 hand melee loses out in clear speed. 2 hand melee also has alot lot lot more gem requirements and item requirements/ passive requirements making it a poor first character choice. this is also why the duelist is god awful character as his gem rewards do not mesh with melee gem requirements at all. |
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^^ I would call that an accurate description
my evasion is so high i only insta rip sometimes
----- Bug Fixes: People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it. |
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" But I wanted that player to do the work on his own before such conclusions could be made. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" stave lvl 49 atm 72% increased damage with staves 50% increased crit 51% increased melee from str 8% increased melee damage 6% increased atk speed from passive's 26% increased elemental damage (90% of its damage comes from lightning/cold)
Spoiler
atm 45% increased projectile damage 185% increased crit from and 30% increased atk speed passive's for the archer
Spoiler
id say the weapons if they hit similar lvl will be the same i always use the rustic sash +whetstone + weapon recipe when i lvl my characters. my point is my ranger is walking around herpa derp in cruel with like 10% fire resist taking down fire resists mobs np around 600-700 hp. i got 72 fire resist on my templar also cruel and i get melted with fire mobs. 1.9k hp atm |
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" Which fire mobs are you having a problem with? In terms of damage your more then likely going to get more damage from added fire then you will with weapon ele, unless of course your playing in a party with someone providing auras. You also aren't using a rustic stash on that character, but you are on your bow character. You are also using ele things (heralds for staff) but using hatred for bow. Hatred scales off of your weapon, where the heralds scale off of levels. Your comparing the differences of these characters without them being setup similarly. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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