Finishing Touches: My map design [Cancelled]

+ Monsters will NOT stop pursing the player


...

this will be exploited...

...just run the whole map , gather all , then ele prolif them all and done ...
Yeah. Or: Just run the map. Kill one by one. Done. Killing mobs - It's the purpose of playing a map. How you do it is up to you.

I think that gathering all will be harder than killing smaller groups. Flicker-Strike Bosses, Devourers and so on ... nothing you want to have behind you in huge bulks when you suddenly run into a dead end. Not mentioning the secret power of the weak coding. Good luck pulling 100 mobs with complex movement styles through a map with narrow passages ;)
The Sirus fight is a disgrace.
Last edited by ghamadvar on Jan 27, 2015, 7:37:27 AM
I want you to imagine all those mods actually appearing on the item. Realistic? I'll be curious to see what the actual dev response to this is.
A comprehensive, easy on the eyes loot filter:
http://www.pathofexile.com/forum/view-thread/1245785

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http://www.pathofexile.com/forum/view-thread/1251403
Well, you don't have to be too precise as you can see on other maps that also don't explain every feature and mod of the map. Especially here i believe that some degree of uncertainty is good ;)
The Sirus fight is a disgrace.
"
ghamadvar wrote:
Well, you don't have to be too precise as you can see on other maps that also don't explain every feature and mod of the map. Especially here i believe that some degree of uncertainty is good ;)


I think it would be a lot better if the map had hidden mods that dont even show up when people press tab. That pushes the danger level way up to the ultimate limit.
I_NO I like this map a lot. It sounds like superfun and a challenge at the same time. A possible High risk high reward map. Looking forward to it. Ignore all the trashtalk.
Nice.. I love it!
ign SeaSaint or DadSaint
any ETA on its release? would be awesome if they coul put in 1.4!
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This sounds like a lot of fun. I like theres a bit more than just charging through a map and the hunting spider takes me back to horror of dead space 1 where you face the invincible Necromorph for the first time and end up just running Screaming 'Why wont you F***ing Die!!!'
As for devourers they are not that scary!! http://www.pathofexile.com/forum/view-thread/898193

Cant wait to see finished version and get my greedy summoner hands on it :)!!!!
"
brutalrazial wrote:
This sounds like a lot of fun. I like theres a bit more than just charging through a map and the hunting spider takes me back to horror of dead space 1 where you face the invincible Necromorph for the first time and end up just running Screaming 'Why wont you F***ing Die!!!'
As for devourers they are not that scary!! http://www.pathofexile.com/forum/view-thread/898193

Cant wait to see finished version and get my greedy summoner hands on it :)!!!!


If there is a map i really hope rng would grant me, it would be this one. Not that i would have any chance to make it past the first monster, more like trying to survive as long as possible.^^

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