I think it is time, to finally consider stability

"
SL4Y3R wrote:
If this were the case, we wouldn't have bug fix patches. Which they do a damp good job on.


The debate is about 3D engine optimizations, not random bug fixes.

If they cant optimize the code they wrote, then its better to port the game to some proven solutions. This PoE engine coded in 2007 wont survive the supposed game longevity, if it already runs like crap on good hardware.
When night falls
She cloaks the world
In impenetrable darkness
"
PoE delivers too, IMHO. which is why GGG can allow themselves not to rush.
they know players like me will stick around despite the frustration.


I would not think the same. People doesn't want to spend their time getting frustrated. I am starting to be tired already, and I have spoken to many people who is feeling the PoE model is not going to be successful.

I won't get in to more details by now.

"
morbo wrote:
"
SL4Y3R wrote:
If this were the case, we wouldn't have bug fix patches. Which they do a damp good job on.


The debate is about 3D engine optimizations, not random bug fixes.

If they cant optimize the code they wrote, then its better to port the game to some proven solutions. This PoE engine coded in 2007 wont survive the supposed game longevity, if it already runs like crap on good hardware.


Then why did you bring up mtx and content?
"
morbo wrote:
"
SL4Y3R wrote:
If this were the case, we wouldn't have bug fix patches. Which they do a damp good job on.


The debate is about 3D engine optimizations, not random bug fixes.

If they cant optimize the code they wrote, then its better to port the game to some proven solutions. This PoE engine coded in 2007 wont survive the supposed game longevity, if it already runs like crap on good hardware.


It doesn't run like crap on good hardware. It runs like crap on outdated space heaters.

E: again, I'm all for optimizations/options. But seriously, you overstate the problem by saying it runs poorly on good machines.
Last edited by SL4Y3R#7487 on Dec 20, 2014, 11:19:48 AM
"
SL4Y3R wrote:
It doesn't run like crap on good hardware. It runs like crap on outdated space heaters.

E: again, I'm all for optimizations/options. But seriously, you overstate the problem by saying it runs poorly on good machines.


This is a crap gameplay experience, for me (and I run on low-mid settings):



Especially if you consider the techincal quality of the graphics (2008/9 vintage), it runs like crap.

My comp is not a potato. I can play Diablo 3 on max settings, without horrible FSP drops / stuttering... and comparative games with technically more advanced engines, run smooth(er) on med-high settings.

Just the sheer amount of people complaining about rain, shows that it's a software issue, not a people's computer issue. (despite JK running PoE on a toaster :)
When night falls
She cloaks the world
In impenetrable darkness
This game, as I said should run on 6 years old computers. There is no excuse, and I am really sorry about it.

Check out the incoming ARPG's with fluid combat, multiple skill options and amazing graphics using Unreal Engine. I can't see PoE surviving longer than 2 more years unless the game turns in to something really addictive. I have been playing old games only for the amazing gameplay they brought for years, but PoE is not quite there, if you compare to Diablo 2 for example.

I don't hate GGG though, they are making their first steps and have been able to raise their company, wich will help a lot in the future. I hope they will make PoE V.2 a fucking amazing videogame and I will play it.

They are learning here while making money ( to the player expense ) and I give them kudos for this entrepeneur adventure they are running.

The game has too many and heavy flaws and people gets really tired of it after some time. I have been playing since release, and the position of GGG regarding this kind of issues has been kinda stubborn. So, at the end players give up, this is no rocket science. As soon as something new shows up through the window, the tortured players will see divine light and move on. The market moves so fast that is really hard to keep up fighting without a lot of funds. I don't know GGG's current economical state but I don't thing they will be able to compete with games in development now and to be released in two years.

Other companies are also smart and they also spy and learn from niche companies. Diablo 3 was not the last thing to come out and there are definitely things shining on the horizon.








Last edited by chromafunk#7100 on Dec 20, 2014, 12:26:11 PM
"
chromafunk wrote:
This game, as I said should run on 6 years old computers. There is no excuse, and I am really sorry about it.

Check out the incoming ARPG's with fluid combat, multiple skill options and amazing graphics using Unreal Engine. I can't see PoE surviving longer than 2 more years unless the game turns in to something really addictive. I have been playing old games only for the amazing gameplay they brought for years, but PoE is not quite there, if you compare to Diablo 2 for example.

I don't hate GGG though, they are making their first steps and have been able to raise their company, wich will help a lot in the future. I hope they will make PoE V.2 a fucking amazing videogame and I will play it.

They are learning here while making money ( to the player expense ) and I give them kudos for this entrepeneur adventure they are running.

The game has too many and heavy flaws and people gets really tired of it after some time. I have been playing since release, and the position of GGG regarding this kind of issues has been kinda stubborn. So, at the end players give up, this is no rocket science. As soon as something new shows up through the window, the tortured players will see divine light and move on. The market moves so fast that is really hard to keep up fighting without a lot of funds. I don't know GGG's current economical state but I don't thing they will be able to compete with games in development now and to be released in two years.

Other companies are also smart and they also spy and learn from niche companies. Diablo 3 was not the last thing to come out and there are definitely things shining on the horizon.










The age of a computer isn't that big of a deal. It's people who run on low GHz CPUs, 4GB or less of RAM, GPUs which I have to actually look up to see what they are, etc.

Morbo, the amount of people complaining about rain is without a doubt a problem of software AND hardware. Their computers are always old as hell, with low RAM, and specs that one has to look up to id.
"
The age of a computer isn't that big of a deal. It's people who run on low GHz CPUs, 4GB or less of RAM, GPUs which I have to actually look up to see what they are, etc.

Morbo, the amount of people complaining about rain is without a doubt a problem of software AND hardware. Their computers are always old as hell, with low RAM, and specs that one has to look up to id.


Again, this is no excuse for a game developed 7 years ago with such lowend graphics engine. You can go as far as you want with your argument but it is not valid, man.

A game developed 7 years ago must run optimized for 7 years old GPU's, period.

Don't you think it makes sense ?

I play PoE with a Core I3 CPU and running the game only takes 15% of each core. RAM is fine at 4 GB. The problem is the particle system, see my old post. The game actually runs smooth if there is no particle on the screen.

Anyway, going back to the point ... 7 years old software must run on 7 year old GPU's.

Otherwise is like they developed the game thinking like "when we release the game, no one will use computers this old" and they made all their testing on top notch GPUS at that time ( huge prediction error )

If this is not the case, the only other thing that comes to my mind is that they just used that particle system because they had no other choice and they decided to risk anyway, wich is ... uhm, not a very mature and polite decission, speaking from a software developer point of view, but they were starting out so ? We are playing their game, no one is forcing you to do so.

Anyway. I don't think changing the particle system would be productive right now. If they stop releasing content, the game will die even faster. So they just accept they are losing the share of the market with relatively weak computers and it's fine. Releasing more content will give them more money, while enhancing the engine won't.

But I will jump straight in to the LINEAGE ETERNAL wagon once the beta testing ends for sure, at least to try it out. Seems pretty amazing.

Last edited by chromafunk#7100 on Dec 20, 2014, 12:51:31 PM
Just throwing in my specs:

* Quad Core i5 2500K 3.3GHz
* GTX 550 Ti (was also using a GTX 570 for some time)
* 16 GB system ram (quality Corsair models)
* generic WD hard disk

Not top of the line machine (cca 2 - 3 years old), but also not a toaster.

A good thing is that I'm mostly a solo player. Performance in parties is atrocious and I'd certainly stop playing if my fun would depend on partying.

Even when soloing, simple things like ground effects (burning, lightning, chaos ground...) cause noticeable frame drops / stuttering (not game breaking, but still annoying and stacks with other slowdowns), to the point I prefer to reroll those mods, when doing blue maps :)

---------
E:
Despite those amazing visuals, I think those Korean MMORPGs will generally suck. Just a hunch.

PoE has the perfect art style compared to actual & announced RPGs, and I don't mind the slightly outdated technical qualities, its just the goddamn performance... :(
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Dec 20, 2014, 1:18:56 PM
"
Just throwing in my specs:

* Quad Core i5 2500K 3.3GHz
* GTX 550 Ti (was also using a GTX 570 for some time)
* 16 GB system ram (quality Corsair models)
* generic WD hard disk

Not top of the line machine (cca 2 - 3 years old), but also not a toaster.

A good thing is that I'm mostly a solo player. Performance in parties is atrocious and I'd certainly stop playing if my fun would depend on partying.

Even when soloing, simple things like ground effects (burning, lightning, chaos ground...) cause noticeable frame drops / stuttering (not game breaking, but still annoying and stacks with other slowdowns), to the point I prefer to reroll those mods, when doing blue maps :)
Path of gambling addicts


I know what you mean and PoE should run very smooth with your system. The framdrops with those mods ( specially desecrated ground is actually brutal ) Tons of particles generated on desecrated ground.

I have never been a fan of korean games either, but Lineage Eternal is more ARPGish style than Lineage 2, and it actually looks really fun and cool to play. I will try out for sure.
Last edited by chromafunk#7100 on Dec 20, 2014, 1:23:38 PM

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