Guild Features we would like to see!

Strained: The guild and its members may only possess up to X items of any base type per 100 members at any one time. When the guild is at the maximum, they must get rid of items to have more of that base type drop.

This forces the guild to work together, in addition to adding an interesting mechanic. Now, not everyone is able to have a Coral Ring or a Quicksilver flask. The guild essentially has to work together to ration out those in-demand items to participants who benefit from them the most.
"
Erak wrote:

Last seen online. Nothing makes you feel like guild(game) is dead when you have constantly 95% members offline. If we could see when players loggen in last time, then we could make better decisions clearing out the weed so that the crops may grow!


Please add this.
<BLÍSS> Recruitment
http://www.pathofexile.com/forum/view-thread/996126

I like potato
Great post Erak. IMO the two best things GGG can do for us, for starters is 1) give us a way to track logins of our members 2) give us a stash tracking system. Those two things would be the best foot forward, in better guilding here.

+1 +++
Last edited by FusionReactor on Dec 14, 2014, 8:22:48 AM
An announcement system in the Guild Chat when the Guild Status gets updated.
Last edited by Samkiud on Dec 15, 2014, 1:39:45 PM
A chat channel specially for recruiting guild and parties.
^
Last edited by Samkiud on Dec 16, 2014, 8:32:36 AM
All good suggestions. GGG Really need to improve guild stuff, member log and gstash log are probably the two that are most important at the moment oh and allow guildies to set up their own internal ranks. Leader, officer and member just isn't enough.
A field in the guild profile page for the guild website.
A notification to see which Officer invited whom to the guild. And a log of this.

A log to see which player left the guild with the specific date.
IMO as co-leader of a leading Oceanic guild Alpha Crucis Exiles (ACE): http://www.pathofexile.com/forum/view-thread/547914

My suggested improvements in order of priority (based on biggest bang for GGGs $/resources):


1st) Member Last Active... I don't care if this is a GL only visible data field or a global field, but it should be easy to add, whilst making it easier for GLs to manage our members based on activity (ie remove in-active members).

2nd) Review of Invitation/Cancel/Kick abilities... if an Officer is allowed to invite someone they should be able to cancel the invite (and potentially kick them from the guild). Perhaps it should work so that:

- GLs can invite/cancel/kick anyone in the guild.
- Officers can invite/cancel invitations, can kick normal members, but can't kick Officers or GL.


3rd) Ability to move around guild stash tabs... totally agree with OP. Such a PITA not being able to move guild stash tabs around... although ACE has settled on a template now that works well and is stable, it would still be nice to have some flexibility.


4th) Guild stash logs... again agree with the OP. This would aid administration immensely and help resolve any incidents.

5th) An easy way to send forum message to all guildies... Obviously the POE PM system is limited to 5 recipients to prevent spam, but perhaps an exception could be implemented for GLs PMing guild members.

6th) Finally some Guild/Member related API developer tools... The developer tools so far cover Leagues and Ladders. Could you please please please make some available that allow us to access all information presented on the Guild Page (member list, transactions, guild rankings in pvp/challenges/etc) and Player Account Page (Characters, Achievements, challenges etc). This would allow the community to create some tools for guilds to utilise.

That's all for now.

Good thread, thread is good. :)

Chris Wilson: "Today was the proudest day of my life."

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