Lvl 77, out of maps, Back to docks? yea right
10 minutes each run, yes. Last 2 days I've done probably 20 runs and found 0 maps. Pretty fun time, oh wait, no it wasn't.
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Try running Lunaris instead, I found 2 maps today there. Who knows, maybe you get lucky too.
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How much quantity are you running with again?
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI CB: BazzVtwo - 73 Dual Spork Totem/LS Templar CB: BazzVseven - 76 Lightning Strike Mara CB: BazzVfive - 78 Lightning Strike Mara |
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It takes you 10 min for a docks run?
You have more problems than just finding maps. |
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Maps are self-sustainable.
If you ran into a bad streak of luck, simply buy some. I fail to see a problem. |
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i cant even get passed cruel shits to hard and im not trying to get rushed or be carried im solo living off the game but if they were to drop a map after every map in 2 months people will start crying about farming maps..
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" You see, the problem is not how long it takes to do a single run, it's how many times you can repeat it before you get bored to death. @Vanzi, 75 Shadow
@Arrathan, 78 Ranger |
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" today? that doesnt mean anything really, how much hours of gameplay is that? realy it shouldnt be more than 1 hour... |
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" Found 2 more maps in Lunaris 2 today. I suppose I'm lucky :\ There were also a few map drops in maps I ran with others, but I didn't pick any. As for how much time it took me to find the maps, I can't say. I don't have the best equipment and most probably the build is not awesome either, so I have to be cautious (or die, and dying is what I need to avoid lol). Hence a Lunaris 2-3 clear might take me 30 minutes+. I don't think I ran it more than 3 times/day, it's boring. I suppose this drop rate is OK(-ish), although: - I still believe that if there is an endgame content, high-level people should not have to farm low-level content for access to the endgame. Or maybe farm once, a lengthy quest let's say, and unlock the endgame content completely? Or even better, in stages: lengthy&hard quest for lvl 66 maps, lengthy and hard (and tuned for geared players) quest for lvl 70 maps etc. - I know extremely well that just because I got 4 maps in a relatively short period, it doesn't mean that others are having the same luck. RNG can really be a bitch and I'm usually unlucky, so I am very empathetic with those having to grind stuff with practically no rewards - I strongly dislike grinding, I am always for more story, kill mobs, sure, but as part of some greater purpose. Wraeclast is a beautiful world with a lot of promise so I expect the devs will recognise the potential and slowly expand into an epic story unseen before :) placeholder for creative sig Last edited by Undon3#5633 on Feb 10, 2013, 8:34:59 AM
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Still waiting for someone to tell me why end-game that isn't RNG based is a bad thing.
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