Path of Exile: Forsaken Masters

HYYYYYYYYYYYYYPE !!!!
bla
I also feel a lot of self-found love, one very hapy man right here !

And to the few people who are disappointed this is turnign into an MMO : it will always play as an ARPG, what is the problem? I've actually always waiting for an ARPG with the good MMO elements in it, let it come !
Last edited by leto2626#2588 on Jul 31, 2014, 7:28:18 AM
really interesting, sounds like a huge update, looking forward!!!!
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Alhoon wrote:
Remember that there's always other side of the coin. The ability to craft decent rares obsoletes them as drops. What previously was that cool maybe 2c drop every once in a while will now become recipe trash.


It will shift a bit but won't be as worse as you think, because you can add a stat to them too !
wowowow
IGN: HardyHard_FireFly

Big thx GGG for this great game :)
HYPEE :3
Proud to support this Gem of a Game !
WTB List: - Shrubbery, only the best!; Mirror - wooden frame - 90x50cm
lol

and here i just spent like 30 eternals getting my belt to this stage:



nah, i know the new system won't be a replacement for eternal/exalting.

i do have a weird question though: what is the theoretical maximum it can cost to put a mod on a rare via the Masters?
Last edited by Veruski#5480 on Jul 31, 2014, 7:37:24 AM
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Veruski wrote:
lol

and here i just spent like 30 eternals getting my belt to this stage:



nah, i know the new system won't be a replacement for eternal/exalting.

i do have a weird question though: what is the theoretical maximum it can cost to put a mod on a rare via the Masters?


i'm curious as well how ggg will manage the introduction of new possible stats on items with their dogma of never devalue a player's efforts.
age and treachery will triumph over youth and skill!
"
Masters residing in your Hideout offer you daily

How is this gonna work out ? Seems like a really bad idea.
Shit just got real. HYPUUU!

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