Trade Hate: Which one takes more skill?

Trading takes skill but if you got that skill why are you making approx $1-5 an hour game trading? ( and nothing in PoE unless dping something against EULA) I cashed out over $2500 in D3 when they announced BoA back at blizzcon but I had 2K hrs in that game not including AH flipping time. Talk about a loser proposition.

Should have doing real trading on stock-market or commodities for real money rather than chump change.

Since then I learned game trading is not a skill I'd like to have. Doesnt pay enough.

Not only don't you make jack shit no matter how good you are, even ppl I know ppl that made 20K but had 4k+ hrs, it's work and I play game for fun.

That said I get what I want in this game with flipping but I don't like it. Hate I cant just buy shit either in PoE. I make over 100K IRL so it's a serious waste of time to trade rather than buy what I want. I work A LOT of overtime (heavy equipment operator) and can't be wasting time flipping trinkets - I'm tired after work and my free time is precious. I'd rather play game than AH/trade tycoon.

D3 is a joke now. No trading and drops way too easy. In two weeks you can craft GG every slot. But this game lol you could play a lifetime and not drop enough exalts to make a single GG item let alone a full kit. Somewhere between those two is where people with jobs would like game to reside.
Git R Dun!
Last edited by Aim_Deep#3474 on Jul 24, 2014, 5:21:44 AM
heh, another "look! I'm awesome, I'll teach you to play game" thread. Games are made to have fun. Having fun trading - trade then. Having fun farming - farm them. Only measure of being successful in game is the amount of fun you get.

Also it doesn't take knowledge to steal item from noobs for coppers and resell them for 50x on the market which has no competition.
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
"
Swagtrain wrote:
inb4 "ARPGS ARE ONLY ABOUT KILLING MONSTERS"

PoE ain't constricted to the narrow confines of conventional mainstream gamez!


ARPGs are about killing monsters first, trading should be second. No, it MUST be second.
It's an Action RPG not a Trading game.
"
TheStalker wrote:
"
Swagtrain wrote:
inb4 "ARPGS ARE ONLY ABOUT KILLING MONSTERS"

PoE ain't constricted to the narrow confines of conventional mainstream gamez!


ARPGs are about killing monsters first, trading should be second. No, it MUST be second.
It's an Action RPG not a Trading game.

I'd love both to be on non-contesting places one.

Although for that to happen we would need a trading system in place which doesn't force you to invest so much time into it, leaving more room for monster slaying while trading. :P
Last edited by Nightmare90#4217 on Jul 24, 2014, 6:07:27 AM
"
Nightmare90 wrote:
"
TheStalker wrote:
"
Swagtrain wrote:
inb4 "ARPGS ARE ONLY ABOUT KILLING MONSTERS"

PoE ain't constricted to the narrow confines of conventional mainstream gamez!


ARPGs are about killing monsters first, trading should be second. No, it MUST be second.
It's an Action RPG not a Trading game.

I'd love both to be on non-contesting places one.

Although for that to happen we would need a trading system in place which doesn't force you to invest so much time into it, leaving more room for monster slaying while trading. :P


And this is why the AH was so awesome in WoW. People could quickly/easily post items for sale or buy items they need, then get back to enjoying other elements of the game. No fuss. The people who cry about AH in D3 always seem to forget the Blizz only ran their AH with RMT involved instead of just an AH, and there is a colossal difference involved there.
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Shagsbeard wrote:
I'll go with neither. Anyone who thinks they're showing off "skill" by playing a computer game has fallen for one of the bigger lies of your generation.


Yeah I guess all the pro traders are rich people in RL due to theyr mad trading skills by now, right ?

Altough that could actually be true for RMT people lol, I remember the first months of d3 the amount of botting and rmt was incredible (and that was before the real money auctions)
Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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AlbinosaurusRex wrote:
And this is why the AH was so awesome in WoW. People could quickly/easily post items for sale or buy items they need, then get back to enjoying other elements of the game. No fuss. The people who cry about AH in D3 always seem to forget the Blizz only ran their AH with RMT involved instead of just an AH, and there is a colossal difference involved there.


I don't believe that the RMAH was the problem in Diablo 3. They would have balanced the game with the auction house in mind, either way. It might even have been ok, if the game itself was enjoyable enough to grind for hours without getting any farther (and i don't think it was).

Edit: Players are more willing to accept a long grind in Path of Exile because the game itself is more than just a skinner box.
Last edited by Acrylique#7189 on Jul 24, 2014, 6:32:11 AM
Those professional gamers making more money than most people sure have fallen for one of the lies of our generation.

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Last edited by Manocean#0852 on Jul 24, 2014, 7:18:41 AM
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Chundadragon wrote:
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iamstryker wrote:
I am in support of a SFL or somehow fixing trade in this game


In the current model of PoE, it will never fix trade.

Here's the current problem ->

"I don't like trade so I can never build up enough currency effectively to buy expensive gear"

Now in SFL ->

"I'm not lucky as fuck so I'll never get expensive gear"

You can easily go 2 years without ever getting a Shavs/expensive item drop. Easily.


In my case your first point isn't accurate. I can trade I just don't find it that enjoyable and I would rather play the actual game, but the actual game has really really boring drops and crafting.

Your second point can be fixed if GGG adjusts the game to fit a SFL playstyle. If your not trading then the game can still be challenging while having a fun and interesting drop rate.
Standard Forever
Agreed that it would require changes to the PoE drop system.

I've heard way too much bout PoE being unrewarding, QQ bout uniques being too expensive, currency drops being too sparse on these forums to think anyone would react otherwise.

But honestly, I think the risk of driving even deeper rifts into the community is too high (We've already seen the SC/HC debate) for GGG to risk it.

Can you imagine?

SFL : "Trade noobs, RMT RMT"

Regular : "Lol @ ur drop rates, go home"

It's gotta be the same as regular but then we have the same problem.
IGN: Chundaziri
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Last edited by Chundadragon#1131 on Jul 24, 2014, 8:20:27 AM

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