Trade Hate: Which one takes more skill?

@Chundadragon

I dont want to argue the farming itself requires lots of skill but it certainly requires more skill than playing on a bought and massively over geared character does..

That said, the setting up of a character/so on in a SFL would certainly require skill and knowledge, even if it doesnt require more skills and knowledge than trading does.

But yea, the farming part certainly doesnt require any major skills, just dedication like you said.
IGN
Are the top 1% richest circle jerking in here or what?

And also how would a SF league show any skill or knowledge? Those people skilling themselves a shav's or whatever else or what? SF league would just completely fuck over all the unlucky people that will never see a really good unique or have any luck
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MaptSoul wrote:
Are the top 1% richest circle jerking in here or what?

And also how would a SF league show any skill or knowledge? Those people skilling themselves a shav's or whatever else or what? SF league would just completely fuck over all the unlucky people that will never see a really good unique or have any luck


Man, not having amazing loot drop is not fucking people over. I feel far more screwed by the fact I dont enjoy trading than by the fact I havent had a shavs drop..
IGN
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folderpirate wrote:

I guarantee every single person who argues for a SFL is from Diablo 3 and they got spoiled on the tailored drop system and now they can't handle playing video games without being hand-held or given drops specific to them.


You're wrong, I for one haven't played D3 and would love a SFL! And I do not want to be hand held or anything else you said... Do not guarantee what you cannot know.

Edit: well said Lugrum, +1
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
Last edited by Wazz72#5866 on Jul 24, 2014, 3:49:42 AM
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rrtson wrote:
So much so, that I've realized it's affected the way people look at the process of acquiring items. Case in point: I often find it amusing that someone would actually congratulate me on a lucky drop, as if I had any sort of control over my windfall (beyond stacking a shit-ton of IIR/IIQ).


Seriously, this part is so wrong. Everyone realizes that it isn't skill getting a lucky drop. It still feels good to get lucky. People congratulating you on your luck are simply being nice, in the spirit of sharing good emotions. This happens everywhere in life, and i am impressed that someone would misinterpret it in such a way.

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rrtson wrote:
Does it require more skill and/or knowledge about the game to:

  • 1. Kill monsters for currency/items
  • 2. Understand the currency/item market trends
  • 3. Manage your "bankroll" to balance the risk/reward of buying/selling certain items
  • 4. Successfully negotiate with other human players to strike a deal

or

  • 1. Kill monsters, hoping for a lucky drop


Path of Exile is all about the knowledge. The more you know, the better you trade, the better you build, the better you play. Trading efficently and profitably takes knowledge and skill. I don't dispute that, i don't have a problem with that, i can respect that.

But i don't want to trade myself, i really dislike game economies and trading in Path of Exile. That might change if GGG would provide a better trading platform then a chat channel and forum shops. Right now i'd much rather take my time and try to get as far as possible on my own. Is that so hard to accept? It's just personal preference.

And there's plenty of room for both in a game like this. People wanting a selffound league are basically asking not to be exluded from the game they want to play just because of a different preferred playstyle without ruining your league. Because they get the feeling that the Dev's are pushing the trading system by restricting the game and don't like it.

Imho, people that like trading just don't understand it's not the lack of skill, just a dislike for the trading system that makes SF more interesting.
Last edited by Acrylique#7189 on Jul 24, 2014, 3:18:47 AM
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rrtson wrote:
There's a lot of hate for trade. So much so, that I've realized it's affected the way people look at the process of acquiring items. Case in point: I often find it amusing that someone would actually congratulate me on a lucky drop, as if I had any sort of control over my windfall (beyond stacking a shit-ton of IIR/IIQ). In the same vein, I see certain people demanding a SFL (self-found league) which they claim will somehow make the game more fun and/or dependent on player skill/knowledge. So let me ask, if I wanted to acquire these 3 items:



Does it require more skill and/or knowledge about the game to:

  • 1. Kill monsters for currency/items
  • 2. Understand the currency/item market trends
  • 3. Manage your "bankroll" to balance the risk/reward of buying/selling certain items
  • 4. Successfully negotiate with other human players to strike a deal

or

  • 1. Kill monsters, hoping for a lucky drop


I would just like to point out that I am in support of a SFL or somehow fixing trade in this game AND I have never once said that finding gear is more dependent on skill/knowledge.

Things I have said is that trading IMO isn't really playing Path of Exile. Its like playing a path of exile mini game. I think actually playing the game should be more rewarding and acquiring gear is more fun much of the time if you get it as a drop instead of constantly bartering for what you want.
Standard Forever
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Shagsbeard wrote:
I'll go with neither. Anyone who thinks they're showing off "skill" by playing a computer game has fallen for one of the bigger lies of your generation.


You mean like online chess?
This message was delivered by GGG defence force.
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MaptSoul wrote:
Are the top 1% richest circle jerking in here or what?

i don't consider myself the top 1%, as I have only 4 standard tabs, play standard like 98% of the time and enjoy the trading and farming. Never killed Atziri (the fuckin' trio boss is just too strong for me) and I like jerking off :D
I got 1 lvl 90, 1 lvl 89, leveled like another 10 to 80+, deleted some of them, 'cause I fucked them with passive skill resets (fun times :D).
Here is what I've acuired through self drops:
Spoiler


Here is what I accomplished through trading:
Spoiler


Trading is far far more superior to self found. But you need a starting capital (at least few ex in chaos orbs) and you need good balance with farming (just the few extra fusings stacks you can get through farming are really helpful when trading).
1. I'm against the SFL anyway. I find it pointless.

2. The trade hate comes from the progression "wall" that occurs when you get high level (80+) and start to see greatly diminishing returns on your exp/hour and the rate of finding good drops in relation to your current level/gear (aka: upgrades).

3. The trade hate has nothing to do with "skill." Nobody is making that argument.

I'm not here to argue this thread, but I wanted to clarify those points.
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iamstryker wrote:
I am in support of a SFL or somehow fixing trade in this game


In the current model of PoE, it will never fix trade.

Here's the current problem ->

"I don't like trade so I can never build up enough currency effectively to buy expensive gear"

Now in SFL ->

"I'm not lucky as fuck so I'll never get expensive gear"

You can easily go 2 years without ever getting a Shavs/expensive item drop. Easily.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015

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