What's the easiest soloable 66 map for my build?

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Bermag wrote:
What could happen? You die and might loose some XP but start running new maps when you have just leveled. Do you want to live forever ;) ?

Yeah, I'm weird I'll admit. I don't like to die even though it's just Standard.

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Bermag wrote:
Up to level 71 there are a few maps as ranged I would watch out for:

- Orchard: The boss (devourer) have a pretty hard hitting fire projectile. It is pretty ease to avoid getting hit if you are mobile. BUT that area also spawns with other creatures so if you get stuck/blocked/frozen etc it is very easy to die.

Oh yes I have no interest in Orchard. I hated Imperial Gardens especially the Avian Retches.

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Bermag wrote:
- Villa. Boss is based on Caliga. You know the unique in Scepre of God who spams traps.

Ugh. I hated Caliga-- my least favorite unique in the game...She killed me on Normal and Cruel, though I managed to avoid her in Merciless.

Thanks for the reply!
Grotto is the easiest, I feel, but any map will be fine for you. I'd only skip Orchard. 67-69 will all be fine, too. Then the "skipping the boss" maps start with Temple, Villa, Jungle Valley, Torture Chamber, etc. I guess Museum is also skipped by plenty of people.
My rule of thumb:

- if you can solo lunaris 3 and piety you can easily do lvl 66-67 maps.

- if you can solo upper sceptre of god and dominus then you can easily do lvl 60-70 maps.
IGN: OldManBalls (Warbands)
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Mivo wrote:
Grotto is the easiest, I feel, but any map will be fine for you. I'd only skip Orchard. 67-69 will all be fine, too. Then the "skipping the boss" maps start with Temple, Villa, Jungle Valley, Torture Chamber, etc. I guess Museum is also skipped by plenty of people.


Torture chamber can be done by anyone if they know how the boss works.
Thanks for all the replies, folks. I admit I'm a little bit surprised that 66-69 maps are considered so "easy." Again, I figured if Dominus wasn't endgame, but Maps were, that Maps would be a lot harder...and you were supposed to run Archives or Catacombs for a long time.

Maybe in a sense I already did that as I didn't try Dominus until I was 73.

I'll probably try a normal Grotto map since it's apparently a lot shorter than Tropical Island and of comparable difficulty. I have one of each of those two maps in my stash. And maybe I'll identify the rare Grotto map I got from Dialla and see if it it makes any sense to run.
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trentjaspar wrote:
Thanks for all the replies, folks. I admit I'm a little bit surprised that 66-69 maps are considered so "easy." Again, I figured if Dominus wasn't endgame, but Maps were, that Maps would be a lot harder...and you were supposed to run Archives or Catacombs for a long time.

Maybe in a sense I already did that as I didn't try Dominus until I was 73.

I'll probably try a normal Grotto map since it's apparently a lot shorter than Tropical Island and of comparable difficulty. I have one of each of those two maps in my stash. And maybe I'll identify the rare Grotto map I got from Dialla and see if it it makes any sense to run.


If you run the rare map unidentified you get an additional +30% item quantity bonus. If you're comfortable with the white Grotto map you might try that.
Any build: tropical island.

Boss doesn't 1-shot, trash doesn't jump/appear from nowhere/1-shot - what else can you dream of :)

Also, doing the maps effectively is generally rolling them right with easy mods. Oh and avoiding overtuned bosses.

Temple, Torture Chamber, Maze, Crematorium, Palace = just skip bosses.
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PitzerMike wrote:
If you run the rare map unidentified you get an additional +30% item quantity bonus. If you're comfortable with the white Grotto map you might try that.

Interesting...didn't know that-- and it's too late: I identified it:


So-- a Multifarious Anarchic Fecund Grotto Map of Lightning
Looks pretty undesirable to me. And according to the Map Management Resource, two 1-star affixes, one 2-star affix, and one un-categorized affix (Anarchic).
I tend to think of Anarchic as an indirect quantity affix like of champions, of hordes and twinned. It can be a good one to run albeit risky.
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trentjaspar wrote:
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PitzerMike wrote:
If you run the rare map unidentified you get an additional +30% item quantity bonus. If you're comfortable with the white Grotto map you might try that.

Interesting...didn't know that-- and it's too late: I identified it:


So-- a Multifarious Anarchic Fecund Grotto Map of Lightning
Looks pretty undesirable to me. And according to the Map Management Resource, two 1-star affixes, one 2-star affix, and one un-categorized affix (Anarchic).


Frankly not risky at all if you know what you're doing. It's not the best rolls, I agree, but not terrible at all.

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