Rebalancing Internal Unique Item Rarities (Locked June 16)

Hi there what exactly are these "build enablers" you speak of. Like any unique could be a potential enabler, how would one determine this one is more important for a build?
I guess it's more like

tier------------chance before patch-----Now
common------------------80%------------60.8%
uncommon---------------15%------------30%
rare-----------------------4%------------8%
super rare----------------1%-------------1.2%
IGN TylordRampage
does someone already tryed some farming with the new drop rates? is it really meanfull?
Is it really effective with today's patch ? There is no mention of unique drop rate modification in the patch note.. !


edit : nvm :)
Last edited by nolife4you on May 29, 2014, 6:45:51 AM
Yes, it is really effective with today's patch. Read the P.S. in the patch note.
Idk what the fuss is about. I have played this game for about 800 hrs. Best item that has dropped for me is probably a .... wait i cant think of any, does portal gem count? I pretty much survive by trading, not sure how you normal people get items. Max currency i have accumulated is around 10 ex. I tried going MF build for a bit and a windripper dropped for a friend who was in my party. I guess MF works but is so fucking boring like i wouldn't wish that play style on my worst enemy. I have accepted this about the game so should you. Oh btw screw all you people who overprice items.
What tier are the unique flasks?
"
andrehbg wrote:
does someone already tryed some farming with the new drop rates? is it really meanfull?


A friend and I farmed Dominus last night for a little bit, 20 Dominus kills later and we had gotten the following uniques.

Spoiler

Last edited by AngryCustard on May 29, 2014, 6:59:10 PM


After the patch :P
So...are we getting flooded with uniques?
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942

Report Forum Post

Report Account:

Report Type

Additional Info