GGG rollercoaster of incompetence in Invasion league

Talked to Henry, actually he answered some of my questions, and he says that Osecati in WHITE map lvl 78- Palace is doing 9000 physical dmg from his ground slam, so NO MODS and no Crit.

Is there anyone here that can say that this is normal and reasonable?

Imagine if he crit, or imagine any mod that would lower your defense or boost his offense

Dmg would be like 15-20k phys, maybe even more with few mods

And that invader boss just ground slam randomly, there is no pattern, there is no animation like at vaal smash, and there is no knowing what is his range, i learned that when he managed to ground slam me from one side of the screen to the other. And i am freaking ranged char that had 370% in life nodes, 8500 hp without kaom, with every piece of gear with max life on it.

And most people find builds like that extremly dull and boring, i do too but i trade a lot, maybe more then i play so i was able to afford top notch gear so my dmg would be decent, but i am like on the extreme side of this, what about other people?

No, i am sorry, my mind cant comprehend reasoning behind this and will no longer even try.
First of all, you were desynced if Ossecati killed you from the other side of the room. He is melee.

Second, if he is really doing 9000 damage, your 8k armour should reduce the incoming damage by less than 10%, which means it is possible that he deals ~8500 dmg with a single hit.

I agree that it is horrible design, though, especially since the devs know that desync is a problem.
Invasion is noob gamedesign
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kruemel2222 wrote:
Second, if he is really doing 9000 damage, your 8k armour should reduce the incoming damage by less than 10%, which means it is possible that he deals ~8500 dmg with a single hit.


Ossecati is phys/fire.
Immortal Call or rest in scrubcore.

nice trolling from Pohx with video on reddit
"
CCR5 wrote:
"
kruemel2222 wrote:
Second, if he is really doing 9000 damage, your 8k armour should reduce the incoming damage by less than 10%, which means it is possible that he deals ~8500 dmg with a single hit.


Ossecati is phys/fire.
Immortal Call or rest in scrubcore.

nice trolling from Pohx with video on reddit


Ossecati does 9000 phys dmg in lvl 78 white map, if he does fire dmg too it is even more insane

Also both my characters in invasion lvl 87 and lvl 90 had CWDT, ECry, Immortal call, and gues what sir, they dont trigger when you are one shotted.

My first char that riped was lvl 87, map was lvl 73 cells, no bad mods, and i entered a room in which was Animate Weapon invader, and i was shreded in less then 1 sec by his weapons. And guess what again, Immortal call didnt activate again.
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BoondockSaint wrote:
Ossecati does 9000 phys dmg in lvl 78 white map, if he does fire dmg too it is even more insane


this is easy to test
get smashed under IC, you will take damage (at least before last patch)
but you will not take damage from regular hook

"
BoondockSaint wrote:
Also both my characters in invasion lvl 87 and lvl 90 had CWDT, ECry, Immortal call, and gues what sir, they dont trigger when you are one shotted.


you have to take damage first, survive and then proc cwdt
if you died there is no cwdt to proc
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CCR5 wrote:
"
BoondockSaint wrote:
Ossecati does 9000 phys dmg in lvl 78 white map, if he does fire dmg too it is even more insane


this is easy to test
get smashed under IC, you will take damage (at least before last patch)
but you will not take damage from regular hook

"
BoondockSaint wrote:
Also both my characters in invasion lvl 87 and lvl 90 had CWDT, ECry, Immortal call, and gues what sir, they dont trigger when you are one shotted.


you have to take damage first, survive and then proc cwdt
if you died there is no cwdt to proc


i know i need to survive the hit to proc cwdt, thats why i replied to a guy saying that you need to have immortal call
CCR5 meant you needed to use your clairvoyance powers in order to self-cast immortal cast while oscati was using the matrix to his advantage to sync next to you and kill you.

Really nothing to difficult.

Like really, learn2play.

Spoiler
/sarcasm off
Freedom is not worth having if it does not include the freedom to make mistakes
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Mahesys wrote:
Also Ossecati doesn't desync anymore, specially at range.


Yea? Did GGG balance team(tm) give him quartz to drink?
When night falls
She cloaks the world
In impenetrable darkness
With the amount of negative feedback they get from invasion I'm just wondering how they feel right now at GGG's headquarter.
I would seriously question my skills.
That being said let's keep in mind it's their first game, they will make mistakes eventually.

Cheers

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