Corrupted blood is retarded

typical standard player
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made player cry -- working as intended
instant leech (vp/bloodseeker claw) does wonders to corrupted blood stacks with really fast attack speed.
in most cases you usually only really need to remove bleeding after you kill the rare and you're in good shape.

of course if the rare damage per stack*stack outdamages your leech (high level maps 75+ for big base attack enemies like zombies/big skellies)...then its a different story.
While we are at it... remove reflect too please. Oh, and thorns.... and puncture... and enemies ability to damage players.



dat slippery slope
IGN: Sin
I have yet to have any problems with any nemesis mods


Am I doin it wrong ?
IGN- Shaeyaena
"
Vanadium81 wrote:
I have yet to have any problems with any nemesis mods


Am I doin it wrong ?

They must have been nerfed when they introduced them to Std, otherwise I can't explain all the QQ in previous league, in particular about Storm Herald and Bringer of Bones.
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jstq wrote:
typical standard player


typical vegan. err I mean HC Alt-F4 MASTAHHHHHHHHHHH
Your RNGeesus is a false prophet
You insta-die to corrupted blood? Volatile blood as well? What kind of pitiful hp and resists do you have? I have just 3k hp and 1.5k es and 75 all resists, and I can survive 10+ stacks of corrupted blood easily, and volatile creatures barely phase me.
ya corrupting blood took me by surprised twice, but that was because i changed my fire flask from remove bleeding to dispell frozen so that i had 2x flasks with dispell frozen since being frozen is one of the only ways i can be killed.

but then i ran into corrupting blood, had no idea what it was. afterwards i had to research all nemesis mods and make sure i know what im going to face, haha.

what sucks is it stacks up to 20 times, and i attack 20 times per second so i instantly get max stacks but after its dead just pop a remove bleeding and its literally no problem. shouldn't be more difficult than that
CB's damage scales by physical damage of the monster and you mitigate with your armour if I'm understanding correctly. Enfeeble works great. Granite Flask as well but not too much.

You must have any alternative skill which doesn't require many hits to damage or DoT like trap/totem/summon/desecrate/viper strike etc if you don't leech/recover life enough while hitting.

Edit: Just checked CB damages changing armour value by putting aura off(1.8k) and on(6k), using Granite(14k). Didn't see any difference. My conclusion is armour doesn't mitigate the damage of Corrupting Blood.
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Last edited by finisterre#5659 on Mar 27, 2014, 4:37:31 PM

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