There is nothing hardcore about PoE

"
So you and your clan didn't know that PoE is a Diablo-like ARPG? If that's the case we can endlessly discuss if this is a GGG marketing failure or if you guys just didn't inform yourselves well enough.


That statement is hollow xav, since the diablo series also employed different terms/forms of hardcore.

PvP was considered hardcore by a lot of people
playing the ladder was considered hardcore by a lot of people
Farming PvE "dito"

Really there was no need for that remark just to throw in an "insult" at the end.

I still believe if they marketed the game differently there would be a lot less QQ or hostility on the forums. They have the power to inform the players who join the game, but i think they "leave it in the middle" on purpose and for economical reasons.

Either way, temper and his clan mates are not at fault here. They are just upset most likely that they got "fished" and that is perfectly understandable.
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
"
So you and your clan didn't know that PoE is a Diablo-like ARPG? If that's the case we can endlessly discuss if this is a GGG marketing failure or if you guys just didn't inform yourselves well enough.


That statement is hollow xav, since the diablo series also employed different terms/forms of hardcore.

PvP was considered hardcore by a lot of people
playing the ladder was considered hardcore by a lot of people
Farming PvE "dito"

Really there was no need for that remark just to throw in an "insult" at the end.

I still believe if they marketed the game differently there would be a lot less QQ or hostility on the forums. They have the power to inform the players who join the game, but i think they "leave it in the middle" on purpose and for economical reasons.

Either way, temper and his clan mates are not at fault here. They are just upset most likely that they got "fished" and that is perfectly understandable.


It was a genuine question, I also don't know where you see an insult. If they knew this was a Diablo-like ARPG, why did they all leave PoE in closed beta? Doesn't make much sense unless they left because of lack of content which has nothing to do with hardcore.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
It's quite obvious from his post that they left because the "hardcore" term used for this game did not align with there vision of "hardcore".

"
So you and your clan didn't know that PoE is a Diablo-like ARPG? If that's the case we can endlessly discuss if this is a GGG marketing failure or if you guys just didn't inform yourselves well enough.


.... really this bait was needed? Or did you wanna have a long chat with temper :D?
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
It's quite obvious from his post that they left because the "hardcore" term used for this game did not align with there vision of "hardcore".

"
So you and your clan didn't know that PoE is a Diablo-like ARPG? If that's the case we can endlessly discuss if this is a GGG marketing failure or if you guys just didn't inform yourselves well enough.


.... really this bait was needed? Or did you wanna have a long chat with temper :D?


Needs better bait -.-
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
Xavderion wrote:
"
Temper wrote:
"
Xavderion wrote:


Well PoE wasn't marketed as a hardcore game, it was marketed as a hardcore Diablo-like ARPG, which it is since time investment and theory crafting is the only thing that sets Diablo-like ARPGs apart, and PoE is hardcore in both terms compared to console ARPGs like D3 or Baldur's Gate: Dark Alliance. I think the whole theory of GGG delibaretly luring in players who expected Dark Souls or Starcraft from PoE is pretty far fetched.


Oh but it was marketed as a *hardcore game made by hardcore gamers,for hardcore gamers*.

Which in turn is what attracted hardcore players and my gaming clan to participate in the closed beta in the first place,of which a good portion have left long before the open beta arrived and in the case of my clan,a zero online count is mostly the norm since closed beta as well.

Take from that what you will.



So you and your clan didn't know that PoE is a Diablo-like ARPG? If that's the case we can endlessly discuss if this is a GGG marketing failure or if you guys just didn't inform yourselves well enough.



The similarity to Diablo like ARPGs ends at appearance,it's focus and balance around trade and partying doesn't follow the same tradition as Diablo-like ARPGs the same as D3s didn't.

What was there to be informed about four years ago ?

POE was a completely different beast back then and was still heavily under development in even basic bread and butter gameplay mechanics and made good use of an actual *barter system*.

POE is what it is today however and I'm just saying the *hardcore* tag back in closed beta did catch a *hardcore* crowd,just as was pointed out.It wasn't from a lack of researching the game.






"
Boem wrote:
"
So you and your clan didn't know that PoE is a Diablo-like ARPG? If that's the case we can endlessly discuss if this is a GGG marketing failure or if you guys just didn't inform yourselves well enough.


That statement is hollow xav, since the diablo series also employed different terms/forms of hardcore.

PvP was considered hardcore by a lot of people
playing the ladder was considered hardcore by a lot of people
Farming PvE "dito"

Really there was no need for that remark just to throw in an "insult" at the end.

I still believe if they marketed the game differently there would be a lot less QQ or hostility on the forums. They have the power to inform the players who join the game, but i think they "leave it in the middle" on purpose and for economical reasons.

Either way, temper and his clan mates are not at fault here. They are just upset most likely that they got "fished" and that is perfectly understandable.


Nobody was/is upset. =P

I'm just pointing out that in fact the *hardcore* tag did catch *hardcore* players that understand *hardcore* to have a very different meaning than time investment and the trade and trivialize meta.



"
Xzonez wrote:
As the title says, there is nothing hardcore about PoE.

When someone is hardcore in a video game that tells me that they have tremendous playerskill and reactions, there is nothing in PoE that points towards that.

Everything you need in PoE is alot of time to either grind or trade your way to 78 maps, if people think that putting in alot of time in PoE is hardcore then i lost faith in todays gamercommunity. You might aswell say that chinese gold farmers in MMO:s are hardcore, which they are not.

Fanboys need to stop thinking that PoE is a game for hardcore gamers, it is NOT. PoE is a game for people with too much time on their hands, like me. Dont get me wrong, i love PoE to death, but there is nothing in here that is considered hardcore, it took me around 2 and a half weeks to get to 85 and several exalts worth of gear ( to be able to solo 73-74 maps atm ) just by utilizing what tools PoE is giving me ( aka trading ), i havent been particulary lucky with my drops, i have just invested time in trading.

Also, people need to stop complaining that self found doesnt work in PoE, its ridicilous. [Removed by Support]

Hardcore points towards more than average playerskill, reactions, being able to change tactics on the fly and assess the situation to be able to overcome the obstacle that is infront of you.

The old school contra games was only being beaten by hardcore gamers, the silver surfer games was only being beaten by hardcore gamers, abadox and shadow of the ninja was also only being beaten by hardcore gamers.

This is someone with above average playerskill aka hardcore ( yes thats me, no im not advertising myself )=

http://www.youtube.com/watch?v=CdLh1emCMFM

and

http://www.youtube.com/watch?v=ptYjwSmtGU4

The quake 4 grand finals toxic vs fatality shows how someone with the tag hardcore plays=

http://www.youtube.com/watch?v=6NLCMDIMjJ4&list=PL878EF6593ED3EA3F


Take this from a old school contra player, most people were not even able to finish the first levels in the contra/ silver surfer games and they just gave up because the gameplay was too HARD.

People in PoE give up before level 90 because it becomes a mind numbing grind and the loot table is poorly optimized. Luckily for PoE i have no problem in grinding like a chinese gold farmer.

Everything in PoE revolves around gearchecking ( aka making sure your gear is up to snuff when it comes to the content your trying to overcome )

Arpg gamers will never be considered hardcore since all it takes is constant gearchecking and time investment, unless game developers suddenly does a 360 and tries to incorporate gameplay scenarios where you have to be on your edge and be able to assess the situations in a couple of seconds and change your tactic to be able to overcome a situation.

[Removed by Support]
Don't you just hate it when you click on a thread that you're interested in because it's got a new post, all excited that someone's bitten into what you're saying, only for it to be some meaningless abstract post!

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