Would you support a 6L Orb that cost X fusings?
" Our opinions here do not change ANYTHING, because : 1- We don't know GGG plans That's it. Unless you are a great number of players spamming announcement or the most watched streamer or a bunch of videogame journalists, saying i would support ggg doing XXXX will not change anything.:D http://wideo.co/view/449781379368063514-inexs-journey-for-the-8-stars (Music: Odd Look)
I am the guy behind price check forums yay: http://www.pathofexile.com/forum/view-thread/387787 (i think.) "Seriously, its a loot game, make the loot DROP!!!!!!!!!!!!!!!! Cheers"_TugBot_ |
![]() |
Changed title :3
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
![]() |
" Correct. Any thread with suggestions that could be worth reading for Devs is moved to feedback/suggestions section by Moderators. Devs do not read GD as most threads here can cause severe brain damage when read IGN: Eric_Lindros CET: Timezone Last edited by Ludvator#6587 on Dec 23, 2013, 1:01:52 PM
|
![]() |
" you have no idea how pathetic and defeatist that sentiment is. oh 6l should always be an out of reach dream some thing we cant work for, only the rich and lucky should have it. you do realize the whole point of an arpg is to achieve loot goals right? how is grinding fusing for a fix craft any less repetitive then .... grinding fusing for an unpredictable often frustrating craft that often takes 2 - 10 times times the normal currency. basically you just said grinding to a fixed goal is bad , but grinding to a goal that may be 10 times farther away or really close (but more likely farther away) is ... better? id love to hear you reasoning behind this sentiment Last edited by Saltychipmunk#1430 on Dec 23, 2013, 1:03:38 PM
|
![]() |
" This is not bad a bad idea. I have propsed the idea of Orb of Link. Depending on how many links you wanted. x amount of fusings to buy them. You can still gamble and maybe get it on the 5th one or save up and buy one. maybe 50 for 3 link. 100 for 4 link. 600 for 5 link. 1200 for 6 link. I dont know. The inability to lose link is not a bad idea either. "Man, it's like we're fighting housewives and their equipment." - Millennium
|
![]() |
6L are not a necessity
There exists that 6L unique if you must have one I support a 1600 fusing option, but nothing lower than that 6Ls need to be remain special - that can only be possible if they are crazy expensive and rare My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282 Last edited by anubite#0701 on Dec 23, 2013, 1:05:36 PM
|
![]() |
" your reasoning is built on a logical fallacy , the concept that 6ls are special . remeber i got mine for 7 exalted much cheaper than the price tags people are putting on this craft. the economy already treats them as a std commodity so much so that most builds have 6l in mind for end game not 5l 6ls drop on the ground . people get lucky and fuse in one . the price goes down whether you craft or not because chances are some one somewhere will get lucky and dilute that fictional place of legend everyone seems to put 6l in |
![]() |
" This. Change fusing and jewelers from the complete reroll they are now into a "chance to add" type of thing, where the chance is equal to the chance we have now to obtain the next step in the chain. Thus not making 6-links any easier to obtain thatn they are today, only safer in a sense. You might still end up wasting your entire PoE savings and end up with the 4-linked chest you began with, but at the very least you haven't made it worse. This would actually make it harder to roll 6-links as you would first have to roll all the previous links one by one before you can even begin to roll for the mystical sixth. Wich would balance against the reduced risk by some amount. You won't get no glory on that side of the hole.
|
![]() |
Absolutely. I think a lot of you fail to realize how demoralizing it is to blow through every bit of currency you've saved for months, just to end up with nothing. I'd love to see numbers on how many people have quit over the linking system (yes, I know there's no possible way to know). There should be a way to do anything in crafting without gambling. Give a guaranteed way, and gambling way. That way, the "hardcore" people can still get their gambling fix, and the rest of us can actually work towards something. A lot of people, like me, hate gambling, be it in real life or a video game.
IGN: Standard: Feugue, Domination: KaomsDisciple
|
![]() |
Yes.
|
![]() |