Freeze mine in broken beyond anything iv ever seen.

you dont like freeloot ?
whats your problem ?
brb abusing freezemine now for bosses gg cu
"
Kechop wrote:
you dont like freeloot ?
whats your problem ?
brb abusing freezemine now for bosses gg cu


Ye ok its fun to use once just to see that shit happen, but surely u cant say you want something like this in the game making a mockery of the toughest content, when its so easy for anyone to get with a 3Link.
:)
"
Warzone129 wrote:
"
xBODOMxDISCIPLEx wrote:
Without cleaver construction certain things will destroy them before they are able to freeze. And a 4L is needed if you plan on doing anything above docks trash.

So, glad you know what your talking about.



LOL yes come here talking trash when you are the one who doesn't know what theya re talking about.

With a lvl 16 gem im prema freezing 78 map bosses with a 3 link.

So maybe stop talking shit.


I'm sorry, I was unaware you played in dumpster league (although I admit I should have known)

In leagues where dying actually matters, you need a 4L for a completely reliable freeze. This isn't some new thing, people have been tinkering with this for awhile.

And without cleaver construction, your traps get destroyed and your freeze is unreliable.

Now go back to believing you know everything about it since you have been doing it for a day or whatever.
Man_Mode
Last edited by Disciplus_HC#4818 on Dec 22, 2013, 2:49:03 AM
nerfs are coming to this. probably on the elemental prolif side of things. fairly certain of this.
The game does not adapt to you, you adapt to it.
Well, it IS working as intended. Perhaps intention should be changed.
But Elemental Proliferation says that it spreads elemental status ailments to nearby monsters. Frozen is such an ailment, thus it is spread to surrounding enemies.

Perhaps you could fix it, if a fix is needed. by not spreading the ailment per se, but the pseudo-damage freeze mine does, so that other monsters' resists, hp and stuff could be factored in. Thus a freeze mine would freeze part of the enemies (whites with low resists) for a very long time, whereas bosses, blues, rares would be frozen for a shorter time or not at all.

On the other hand, doing this would break Elemental Proliferation, unless GGG make a special rule just for freeze mine/ Frozen status, so burning proliferates normally and shocked, too.

Alternatively, make the intelligence requirement for FM much higher so that at least you have to gear/ spec intelligence in order to use it at high levels.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Delmas wrote:
nerfs are coming to this. probably on the elemental prolif side of things. fairly certain of this.


No that's fucking dumb you would break other builds then in a cross fire.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
xBODOMxDISCIPLEx wrote:
"
Warzone129 wrote:
"
xBODOMxDISCIPLEx wrote:
Without cleaver construction certain things will destroy them before they are able to freeze. And a 4L is needed if you plan on doing anything above docks trash.

So, glad you know what your talking about.



LOL yes come here talking trash when you are the one who doesn't know what theya re talking about.

With a lvl 16 gem im prema freezing 78 map bosses with a 3 link.

So maybe stop talking shit.


I'm sorry, I was unaware you played in dumpster league (although I admit I should have known)

In leagues where dying actually matters, you need a 4L for a completely reliable freeze. This isn't some new thing, people have been tinkering with this for awhile.

And without cleaver construction, your traps get destroyed and your freeze is unreliable.

Now go back to believing you know everything about it since you have been doing it for a day or whatever.


Yes I heard in HC that freeze mine doesn't work that good.......

Just another HC wanker trying to derail the thread by bringing this SC/HC bs here.

Your opinion is not more valid cause u play HC.

You are an obvious liar trying to tell people that you can only freeze docks trash with 3 link when im doing it reliably on 78 bosses with a lvl 16 no less. And your trying to say that with a lvl 20 gem 3 link you wont be able to have reliable freeze.....

Again I don't have clever contruction and it still works. If the boss is perma frozen you don't need the traps not to die.

And at a lvl where dying matters, its bigger time sink for me to get 10% xp back than for you to lvl to 84 again so nice try
:)
Last edited by Warzone129#1242 on Dec 22, 2013, 3:15:54 AM
"
Warzone129 wrote:
"
Allnamestaken wrote:
The gem does what it sais in the discription, and that means it's broken?


So you think having a pause button with a 3 link and no passive skill point investment/gear investment, for the hardest content in the game is working as intended?

The shit people try to justify sometimes is amazing.



I'm not justifying. The skill does NOTHING except freeze, if it doesn't freeze it is null, what other skill is like that? You can't remove the freeze part and still say the skill works. It has to freeze, no way around it. Even curses, albeit cut in power, still affect bosses.
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on Dec 22, 2013, 3:07:31 AM
"
Allnamestaken wrote:
"
Warzone129 wrote:
"
Allnamestaken wrote:
The gem does what it sais in the discription, and that means it's broken?


So you think having a pause button with a 3 link and no passive skill point investment/gear investment, for the hardest content in the game is working as intended?

The shit people try to justify sometimes is amazing.



I'm not justifying. The skill does NOTHING except freeze, if it doesn't freeze it is null, what other skill is like that? You can't remove the freeze part and still say the skill works. It has to freeze, no way around it. Even curses, albeit cut in power, still affect bosses.


To be honest I don't know how they can balance it. Its tough.

I know it says freeze only and that's what it does but at the moment its breaking the game.
It needs to somehow take into account the bosses hp so as to reduce the time he is frozen for while still allowing you to freeze white mob if that how you enjoy the game. But bosses should not be paused the entire encounter using no passive skills or gear.
:)
"
Allnamestaken wrote:
"
Warzone129 wrote:
"
Allnamestaken wrote:
The gem does what it sais in the discription, and that means it's broken?


So you think having a pause button with a 3 link and no passive skill point investment/gear investment, for the hardest content in the game is working as intended?

The shit people try to justify sometimes is amazing.



I'm not justifying. The skill does NOTHING except freeze, if it doesn't freeze it is null, what other skill is like that? You can't remove the freeze part and still say the skill works. It has to freeze, no way around it. Even curses, albeit cut in power, still affect bosses.


Elemental weakness does absolutely nothing to any significantly overcapped bosses. RF does nothing to an entire class of enemies (totems). Dominating Blow doesn't work on unique monsters, and neither does conversion trap. Basically, any skills that break the game normally don't affect uniques.

You could always make freeze mine chill uniques instead of freezing them for a very hacky fix, but I'm not sure that would fix the Ele Prolif issue (which is the true offender here).
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Last edited by TheTenthDoc#6709 on Dec 22, 2013, 3:22:44 AM

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