Is DESYNC - really - that much of a problem? Really?

any competent player will find ways to work around desync

i almost never get desync'd and i play melee

a few tips i have to combat desync:

>never target lock things

>let mobs come to you, don't go to them

>keep clear of walls/fences/ledges while running

>the second you start attacking something and it doesn't take damage, stop attacking it
"
geniusbean wrote:
any competent player will find ways to work around desync

i almost never get desync'd and i play melee

a few tips i have to combat desync:

>never target lock things

>let mobs come to you, don't go to them

>keep clear of walls/fences/ledges while running

>the second you start attacking something and it doesn't take damage, stop attacking it


looks like youvent read the thread.
a genius indeed.
"
Kechop wrote:
"
geniusbean wrote:
any competent player will find ways to work around desync

i almost never get desync'd and i play melee

a few tips i have to combat desync:

>never target lock things

>let mobs come to you, don't go to them

>keep clear of walls/fences/ledges while running

>the second you start attacking something and it doesn't take damage, stop attacking it


looks like youvent read the thread.
a genius indeed.


why would i read the thread?

ur obv just a mad nerd trying to troll and this thread is just the same regurgitated bullshit. no point in reading the posts in this thread. it's not like i can learn anything from them.
Last edited by omnibean#1085 on Dec 23, 2013, 3:36:39 AM
Are there any official statement from devs about desync?
I have been playing in cb and i cant finnd desync too hard.
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
"
geniusbean wrote:
any competent player will find ways to work around desync


that's not the point here.

of course you can try your best to work around it but you just should not have to change your playstyle because of this. you should not have to build characters with technical issues in mind.
"
Lugrum wrote:
"
geniusbean wrote:
any competent player will find ways to work around desync


that's not the point here.

of course you can try your best to work around it but you just should not have to change your playstyle because of this. you should not have to build characters with technical issues in mind.


what build would you play if desync didn't exist then? a shield charger? that wouldn't be viable anyway.

in fact i can't think of a single build that isn't viable because of desync
"
Mag1cWalker wrote:
Are there any official statement from devs about desync?

There has been, from big dog Chris, but that was back in beta when we had more sub-forums, and I'm not sure if the post still exists.
"
geniusbean wrote:
in fact i can't think of a single build that isn't viable because of desync

Do you even cyclone?
Many lewt.
Much desync.
Such rewarding.
Wow.
According to forum mods "sandwich" is considered an offensive word. Who knew?
Last edited by Robert_Paulson#5467 on Dec 23, 2013, 4:16:54 AM
cyclone is viable...
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geniusbean wrote:
cyclone is viable...

Against Bosses like Vaal/Dominus is maps?
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

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That is not power

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