"Reflect is a vital in PoE so players need to balance offence and defence and use their brains"

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Sneakypaw wrote:
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mjkittredge wrote:
Reflect is a dumb mechanic, because how often do you stop to read all the monster affixes when mowing them down? Usually you don't know a monster is reflect until your health starts spiking down repeatedly for no apparent reason and you wonder if you're desynching. Would be nice for reflect mobs to have a more noticeable graphical effect. As it is, I think it's far too powerful in the % it reflects.

Wish there were statistics we could see as to what people die to in game. I imagine a large amount, especially on hardcore, die to reflect.


I thought reflect is an aura that you can see, with your eyes, while looking at the screen.


I can see offscreen enemies now! Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!
IGN: SplitEpimorphism
Bunch of nubs talking about reflect. amusing :-)

they nerfed it several times, whats the problem with it? CwdT counters reflect.
stack unlimited dps, no prob.
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HeroOfExile wrote:
Bunch of nubs talking about reflect. amusing :-)

they nerfed it several times, whats the problem with it? CwdT counters reflect.
stack unlimited dps, no prob.


Then it remains a bad mechanic.
IGN: SplitEpimorphism
They should just remove reflect.

Want people to balance their offense and defense? Also remove life leech while you're at it since that simply turns offense into defense.

I'd love to see them try those changes in a new league to see how it works out, a no reflect and no leech league.
I can't believe people are defending a mechanic that does not require any form of skill or experience to deal with.
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Vulpix0r wrote:
I can't believe people are defending a mechanic that does not require any form of skill or experience to deal with.


I blame WoW.
IGN: SplitEpimorphism
its a gearcheck. nothing more, nothing less. i'm hoping that they add nemesis mods permanently to the game since those require more than simply gearing in many cases.
studying for GGG's C++ technical exam...


Couldn't kill myself in double reflect map with -19max and went full in to Ele reflect pack.
= 1xPhysReflect + 2xEleReflect + -max

I dont think reflect is a problem.

I have 28k Split Arrow DPS with chain if your wondering.
IGN = DeizeCoC, DeizeCi, DeizeNUTS
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Vulpix0r wrote:
I can't believe people are defending a mechanic that does not require any form of skill or experience to deal with.


yeah but tell me, if the remove reflect at all, what would ppl hinder from going full dps builds and 1 shotting everything?
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danisonxtc wrote:
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Vulpix0r wrote:
I can't believe people are defending a mechanic that does not require any form of skill or experience to deal with.


yeah but tell me, if the remove reflect at all, what would ppl hinder from going full dps builds and 1 shotting everything?


Ah, so what you're saying is that the sole problem with dps builds is reflect?

Good thing then that we can choose to not worry about anything but reflect, yet reflect is apparently easy to handle, according to other posters.

Game plays itself! We're done here!
IGN: SplitEpimorphism

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