Mortal Conviction change the damn "less"
I like scroties idea for the support-gem this would actually make true bloodmagic something special again.
The basic problem is that anything involving BM needs to factor in 3 things: 1. Solo-BM player 2. Group-BM player 3. Shavronnes Shavronnes isn't as big a problem since if you actually take the BM passiv you need to invest into a reasonable Life-Pool and Life-Regeneration or crazy leech and Vaal Pact. Since you can't go Ghost Reaver because you would drop your HP with Skills it isn't better than using Mana and many propably won't do it. A bigger problem is Group vs. Solo. Buffing BM without Auras like giving it more HP or something crazy would make BM reasonable for Solo players since they get a benefit for not being able to run auras. The group player however would get a bonus and still have access to auras. So either the Bloodmagic benefits need to actually allow some amount of Aura-Usage (the best thing still is giving the player a certain amount of free Reservation, although there are some problems with that) or give BM other benefits but allow them to make the choice to not benefit from Auras at all. When Bloodmagic actually offers something, since it already has the large drawback of Auras are screwing you the BM gem wouldn't be any problem. And 40% reservation is propably enough, since you can fit one 60% Aura in it without passivs with reduced mana gem. Even a bit more when Mortal Conviction still does the same. With all passivs AH and PG you could fit two 60% Auras in it and still have 25% Reservation left for a third 60% Aura (as one example all 3 damage-auras). So the basic problem about MC propably is that there are so many ways to reduce reservation for Auras that any increase would create very awkward situations. |
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" I win. You just changed the blood magic gem to a blood mana gem, meaning blood magic gem no longer exists! But seriously thats a major nerf to blood magic gem, at level one you are paying 80% of the mana you would have w/o the support. At level 20, 42%. At that point I'd say just remove the damn gem. But there's the point. Blood magic keystone is always going to be bad as long as it's gem counterpart gives so much more power. |
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" There are builds out there already that can run 11 auras. Having 1% of people with gear like shav and prism break the game through aura stacking is not important, because they will break it in any other way possible, it's not really important whether it's aura stacking or not. Balancing a game around 2 uniques that only a handful of people have it utter nonsense. „I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“ No mod action. Business as usual. |
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Spoiler
" Number adjustments are also possible without changing the core concept; for example, 40% off at level 1 scaling to 78% off at level 20. You get that by simply adding 10 to all conversion values. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Dec 5, 2013, 1:23:46 AM
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" If BM gem would have shared costs, characters would have to be specced into mana passives anyway. It means, especially considering any multiplication of costs, that not counting few extreme situation, there will be no point in using it, because if you need some mana to run it, you can as well exchange it with Mana Leech (and even this only for ele/conversion builds as for physical, mana leech on gear is quite sufficient). The gain from use of BM gem, is that you don't need to take any mana passives and any mana mods on gear. It it will be removed, you can as well remove this gem. Anticipation slowly dissipates...
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"Bullshit. Cutting mana costs by 60% means that a build with no mana passive shouldn't have any more mana issues than a build with an effective 150% increase to regen. That's a significant passive point savings. If you want to ignore mana completely you take the keystone, if you want severe mana cost reduction which stops short of mana cost elimination you take the support. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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Or we can keep the same setup, and keep pestering GGG to lower mortal conviction to like 50% or 60%.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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"Leads to hijinks with Shavronne's-based builds running all auras simultaneously. 48% is a key breakpoint, best kept at 47% or lower. You can argue for 45% less if you want. That wouldn't hurt anything. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" But who would wear the new shavs in the new leagues? I mean, it is even worse than ever before. Even if GGG puts mortal conviction at 60%, I will still stick with BM gem. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze#6516 on Dec 5, 2013, 4:25:55 AM
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" Melees don't spam skill in engame from mana regen, but from mana leech. So, if we consider this: " And skill, which normally cost 50 mana. At the moment, on high level BM, it costs around 100 HP. After your change, it will cost around 80 HP and 20 mana. So I will need more that 60 mana (if you don't have any mana passives and run 2+60% auras with high level RM gem you are @ lvl 85+ at around this number) to run it, it means, that I need to invest in mana leech and maybe in around 100-150 free mana. But if I would have mana leech and 150 free mana, I can as well cast this skill from mana. For pure physical build it will be affordable just by getting 2% ML on gear, ele or conversion builds will need probably to switch BM gem to ML gem. So, when you new gem would be usable? Only in extreme cases, like Dominating Blow or maybe on BM casters (but here, it will be probably better to go EB anyway). Anticipation slowly dissipates...
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