Cast on Damage Taken nerfs

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Brelm wrote:
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jakab_ wrote:
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ckay27 wrote:
Oh look, this guy won't argue with another hardcore player. That's like a guy hitting a woman. Stop thinking you are so great Breim, clearly you are not.


After looking through his post history,
This is probably the most pathetic thing I've read in a very, very long time.


Not as pathetic as the sense of superiority you get from playing a video game on a higher difficulty. :)

Anyways, if you're not even going to attempt to back up your argument on why CwDT nerfs will ruin melee, I'm done with this thread too.
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Mahesys wrote:
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Brelm wrote:
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Ah yes, you can't form an actual argument so you just default to tossing out insults.



It's not an insult. Your opinions on balance just aren't worth anything when you're in standard. That's just how it is.


Lol @ this, please ppl don't judge hardcore players from this moron.

1) I'm melee, i can run maps without the CODT gem with just a 4L main skill and a manual cast curse.



I'm batman and can do any map ever with no gear or skills or passive points. Until you provide some kind of proof, you're just being a contrarian here to argue because you're suffering from a case of hurt feelings.


Edit - Tell you what, when I log on later I'll do a map with you, and see how well you do. Deal?

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2) Also i have 0 dead charaters on my account according to POE stats. You have 3, one at level 55, thus you're a noob, how can you even die at a level below 70? AHAH (except for races)





Actually it was right after nemesis launched, the game crashed when Dominus was at 20% in cruel, and I logged back in dead.





Last edited by Brelm#2523 on Nov 6, 2013, 12:37:39 PM
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ckay27 wrote:
Do you really have to make another thread when there are clearly several already. Melee won't be useless, people are presuming too much. Why don't people realise CODT is OP and overused and needs balancing to make it more diverse than just the same skills attached to it. That wasn't GGG's intention in my opinion. And the gem will still be effective anyway.


Since GGG refuses to voice their intent, how worthwhile is your opinion?
Not trying to be an ass, just saying that too many people throw the "HURR THEY DIDNT INTEND FOR YOU TO DO THIS" retort when GGG has stated no official intended use for half of the things that get nerfed for no reason.

Also, making it more diverse? There are a ton more problems in this game concerning diversity rather than 1 Gem that's not even a month old. Why are the same spells put on totems? Why are most skills simply not seeing widespread use? Why do most popular builds all pick up the same nodes for 50-60 levels?
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Brelm wrote:
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ckay27 wrote:
Oh look, this guy won't argue with another hardcore player.
Melee was horrible before, and it's only barely viable now thanks to spectral throw (which I personally think isn't even a melee ability)/ CWDT. Any nerf would be catastrophic. There, now stop crying about your hurt feelings.

And a level 88 character in legacy hardcore isn't as impressive as you seem to think it is.


Ok so I had an 85 onslaught character that died Mfing. I came 32nd in the turbo week race and couldn't play the last day. Also, my 88 character was a month race character. What have you done thats so impressive exactly to lord it about like you are some kind of god? And the big difference here, is I'm not the one trying to say I am better than this person or that. I don't really care to be honest, how others play or how good they are, yet you seem to think you have some kind of ultimate verdict on everything. Again, I was merely intimating that I was not going to be spoke down to you, in context to the quoted statement, who feared an aggressive backlash from you that you have consistently displayed throughout this thread. Now you can reply in whatever manner you like to this statement, but really your credibility has zero weight with me.

@pathofnerfs:
Considering it was my opinion you can take it as you will. How worthwhile is my opinion? Who knows. I was speculating. If you don't see diversity in this game and want to play the most Op build in the game, then you are rather missing the point. My aforementioned turbo week race build was Ice Shot, not particularly Op one might say. I see all kinds of people using all kinds of skills, to the point where the only neglected gem in my eyes are the new summon skills and shield charge. Your generalisation of builds, which is mainly in context to flavor of the month syndrome, is incorrect. Maybe you should realise that this game isn't pathofnerfs, but path of balance. And I expect balancing will continue for much timee to come, due to the diverse mechanics this game implements. If you don't like it, that's your problem. Those who see the game for what it is, will continue to enjoy it.
Return to this flameless sunder
Where exiles burn and the joyless wander;
Frozen lore beneath chaotic thunder,
Dominus returns to send us under.
I personally don't think this gem was really designed for "melee" characters exactly. It synergizes best with evasion and energy shield, and not with armor and life, which is where the majority of melee builds are situated.

I'm also of the opinion that anyone that thinks others opinions are worthless because they are playing the game on a different server is the one whom holds a worthless opinion. So OP can stuff it if they expect me to read anything they say to me... and I hope you're looking forward to your probation if you continue to hold that tone with others.
A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate.
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jakab_ wrote:
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Brelm wrote:
if CwDT getting nerfed ruins your build, your build wasn't very good in the first place.


this.


IF melee builds need help, they need it in the form of active gameplay.
not brain dead fail-safes.
renting this space - 1 gcp/month
lol it was so obviously OP i have not even bothered to build with mine yet waiting for dust to settle.
~SotW HC Guild~

This is a general discussion quality thread right here.

PS: The 250ms delay is a buff for most people because it can no longer cause infinite instadeath loops, so you can use awesome stuff like Arctic Breath with it now (which is fucking amazing for melee).
Last edited by aimlessgun#1443 on Nov 6, 2013, 6:39:02 PM
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Brelm wrote:
Well, it was fun playing Melee while it lasted.
Time to go back to being useless.


It was clear on day #1 it was an exploit and it will get nerfed. But I expect that it should still work and be useful!!
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