Now that Diablo 3 is dead, will POE deliver?

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DaleWinters wrote:

and its already 100% awesome


I'd say it's about 70% awesome. Right now there are too many reasons NOT to play multiplayer for it to be 100%. For many people (including me) FFA loot is a strong reason to stick to solo play. Also the lack of a healing class limits co-op interaction severely, IMO. Not trying to troll or go over already covered ground, but it is related to the thread. Will PoE deliver...depends on what you want it to deliver.

If you're looking for it to become super successful online title, then no I don't think it will. Too many people will be put off by the more "hardcore" (read: inconvenient) elements of the game. Tons of people will play it solo, but I think the percentage of people that actually play multiplayer or invest money into the game will be relatively small, and that's a real shame. In order for a free online game to succeed, it must appeal to a very large group of people. This game kind of does the opposite by intentionally appealing to old-school hardcore gamers, and limiting our interactions with each other to one awkward moment after another.

I love this game to death when I actually get a chance to play it, but I consider myself much MUCH more intelligent and focused than most of the unshaven masses that will flood in when OB hits (and I'm sure most of you do as well), and I really don't see much in this game that's going to appeal to them after their first playthrough in normal, much less make them want to actually spend money on it.

I do think that PoE will be successful enough to keep going for quite awhile, however. It is extremely fun for those first several hours of a new character, and I liked it enough to pay for it when I already had a key. But like I said, we're not all onionspams.
I don't have sig :D -- gracy123
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Onionspam wrote:
"
DaleWinters wrote:

and its already 100% awesome


I'd say it's about 70% awesome. Right now there are too many reasons NOT to play multiplayer for it to be 100%. For many people (including me) FFA loot is a strong reason to stick to solo play. Also the lack of a healing class limits co-op interaction severely, IMO. Not trying to troll or go over already covered ground, but it is related to the thread. Will PoE deliver...depends on what you want it to deliver.

If you're looking for it to become super successful online title, then no I don't think it will. Too many people will be put off by the more "hardcore" (read: inconvenient) elements of the game. Tons of people will play it solo, but I think the percentage of people that actually play multiplayer or invest money into the game will be relatively small, and that's a real shame. In order for a free online game to succeed, it must appeal to a very large group of people. This game kind of does the opposite by intentionally appealing to old-school hardcore gamers, and limiting our interactions with each other to one awkward moment after another.

I love this game to death when I actually get a chance to play it, but I consider myself much MUCH more intelligent and focused than most of the unshaven masses that will flood in when OB hits (and I'm sure most of you do as well), and I really don't see much in this game that's going to appeal to them after their first playthrough in normal, much less make them want to actually spend money on it.

I do think that PoE will be successful enough to keep going for quite awhile, however. It is extremely fun for those first several hours of a new character, and I liked it enough to pay for it when I already had a key. But like I said, we're not all onionspams.


True that they stick to some more old school "hardcore games", but really, are there not peole out there who missed stuff like that? Too many games are way too simplified and focused on noob who complain because the game was too complicated. This means that games are more simplified and more casual compared to the past.... but hey... not everyone are FireSkulls.

They have constantly stated that this game is designed for players who enjoy deep customization and character builds. Finding gear that suits that build, and creating PvP builds to play in a competive way. The game allmost offers a life time in replay value if we are talking character builds and items.

PoE was designed for more serious gamers, i know that this seems to throw people off somehow, but really. Dont you think i would get thrown off when D3 was more casual than Diablo one?

Dont change the hardcore style of this game. This is what makes PoE unique and competitive and deep compared to other titles.

The ffa loot has something to with that aswell.... They said that it was there for a cutthroat-feeling.

There is no game out there similar to Path of Exile, the closest title is prob. D2, but PoE stands out alot compared to D2, and PoE just seems unique in allmost every aspect... Perhaps because D2 is 12 years old now.

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FireSkull wrote:

True that they stick to some more old school "hardcore games", but really, are there not peole out there who missed stuff like that? Too many games are way too simplified and focused on noob who complain because the game was too complicated. This means that games are more simplified and more casual compared to the past.... but hey... not everyone are FireSkulls.


Yes, there are lots of people out there (like me and you) that LONG for that old school feeling. My point, however, was that there are MORE people who want something with newer, more convenient mechanics, and that more people equals more money for GGG and for PoE.

I'm not trying to make a statement on which is right or wrong, but I don't think we can argue about which has more fans.
I don't have sig :D -- gracy123
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Onionspam wrote:
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FireSkull wrote:

True that they stick to some more old school "hardcore games", but really, are there not peole out there who missed stuff like that? Too many games are way too simplified and focused on noob who complain because the game was too complicated. This means that games are more simplified and more casual compared to the past.... but hey... not everyone are FireSkulls.


Yes, there are lots of people out there (like me and you) that LONG for that old school feeling. My point, however, was that there are MORE people who want something with newer, more convenient mechanics, and that more people equals more money for GGG and for PoE.

I'm not trying to make a statement on which is right or wrong, but I don't think we can argue about which has more fans.


Of course you can. The majority wins. The problem was that D3 didnt continue the old school feeling like it was supposed to do. Instead the majority pushed Blizzard into creating a wow style game... yet again. Maybe thats why D3 from 2005 was cancelled?

I dont want this game to be ruined by WoW players/the majority. This game is perfect for the oldschool/hardcore lovers, and GGG is a small company. Its perfect. This game is not for people who dont like to die all the time because they did not plan out their character at all. Its a deep thinking game both in terms of PvE and PvP. D3 is just farming and farming. Very simple and good for casual players... but dont put it into PoE.

GGG created a game that a small minority of gamers have been screaming for, so there is no reason to change that at all. This is why i love GGG so much as i do.

I can spend 15 minuttes just looking at the passive skill tree at times.
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FireSkull wrote:
The problem was that D3 didnt continue the old school feeling like it was supposed to do. Instead the majority pushed Blizzard into creating a wow style game...


I'm not talking aesthetics. I think PoE has nailed the look perfectly to draw in the customers. What I'm talking about is mechanics. Not the feel of the game, but the engines that run specific parts of the game, like FFA vs. instanced loot, partying up, trading, etc. And no, I don't wanna see PoE become WoW. I don't play WoW, and I've never played D3. But I can get a great feeling of nostalgia from a game without having to deal with dated mechanics. Look at Grimrock. It gives a great old school feel, but everything in it just plain works better than those old games.
I don't have sig :D -- gracy123
1. If it is "old school rpg" then i will love it
2. "Old school gamers" will play this game for many years if it delivers for them
3. "New generation gamers" play a game for a while then they start playing another game because most of them are children and lack of personality and complexion
4. I love all the features that this game posted on the front page
5. I love FFA loot (why? because it encourage players to make loyal friends). And yes, there are a lot of gamers that are really losers and that is why they put loot before friendship, you can see that kripparian guy for example
6. I think they are trying to bring the hardcore to the softcore and i like it, they want people to be competitive
7. The way things looks (with promised game improvements/addons) this game sounds like it will be the only game i will play for the next years (may be i will play a lit of bit diablo 3 and mechwarrior, but only for short periods)


What i really want for this game to deliver?

1. balanced pvp
2. strong item system (with improvements of gear every hour of farming)
3. more acts/improvements like the suggestion: sending an item to the ground will not destroy the item in the cooperative games (it will be more easy than to open a trade window).
Personally, here's my two cents sbout PoE, Diablo 3 and other, similar games.

To start with something, I loved Diablo 3. I really did. The story was crap, but unlike PoE, at least it had a story. And c'mon, who played Diablo 2 for the story anyway other than the first time through? What I hated about Diablo 3 was that I finished it on Normal five times and Nightmare twice, and I got two or three legendary items in total - including one in Act 2 on Normal. And they all sucked. If Diablo 3 were to release a proper expansion with tons of uniques, legendaries and (better) set items, and if they went away from the auction house thing, it could be awesome again. True, they are not going to abandon the auction house, but they could improve it a lot. What use is an auction house full of buyers and barely any sellers? So improve the loot drops a lot, and we're talking a much better and much more enjoyable game. And remove the real money auction house. That was a failure that should have died on the drawing board.

Path of Exile? Awesome game, but won't be anywhere near as popular as we want it to for two simple reaons: It's an unknown game from an unknown company, and it suffers the "free game" curse. My brother loved Diablo 2 and 3, but he won't even give PoE a try because he hasn't heard about it before. And he's not the only one. Unless GGG can run some extensive marketing campaigns and get people to know they even exist, no one is going to play the game. Also, there's the "free game" curse. Let's face it, when you hear "free game", you expect a very low budget and bad game. That's understandable. With games costing a lot of money to make and a lot of money to buy, why should a game made by a small company and released for free stand a chance? The problem is things are changing, and more and more games are going free to play in some way. We're even gettign the Ouya in a few months. It's a $99 console where every single game will be free in some way. Sure it's not the most powerful console out there, but again, it's very cheap, and all games are free in a way. That's not a sign of bad quality, but a sign of the times. People don't want to pay more than they have to, and companies are standing to understand it.

And as for other games, there are too many of them already. Back in the Diablo 2 days, we barely had any other games to play. Now we are flooded with competitors. So again, why should we care about Path of Exile, when it's just a free game made by a small company in the sea of big budget games?

Personally, I'll stick to Path of Exile as long as I can, as I absolutely love it. I just don't think that many others will.
"And that's how you die properly, sailor boy."
(The Witch)
It is true that this is a small company and blizzard is the biggest, but i still hope that there will be more players that play POE than diablo 3.

Why? Because blizzard only thinks about gaming and profit, that's why they are not making the games as gamers want them anymore. I believe that starcraft and warcraft rts series got a future but any mmo, rpg they will lunch it will have the same problems as diablo 3 and wow.

I really want this game to appeal to the european/american market and not to the asian one. Why? Because there are some different expectations from a game in those regions. Also, euro-market is very open to new titles that have what they want. Just take the world of tanks succes in the FTP genre.

If this game delivers what gamers want it will be the next diablo 2 of 2013 for sure. Why is that? Well most of rpg gamers will play the best game on the market rather than playing 100 mediocre games.

I forgot to mention that the most important thing for me in rpg games is to identify with the character (to like both the look and gameplay of it). And i am a little upset that i can't use ground stomp with swords or axes (because maces look very poor in this game).

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Exudering wrote:
Why? Because blizzard only thinks about gaming and profit, that's why they are not making the games as gamers want them anymore. I believe that starcraft and warcraft rts series got a future but any mmo, rpg they will lunch it will have the same problems as diablo 3 and wow.

If Blizzard didn't make games we want anymore, they would't be making any money. Like it or not, a lot of people do like the games they make. And for that matter, *all* developers make games to earn money. Path of Exile is no exception. It's free, yes, but did you forget the cash store? They won't sell anything that gives you an advantage over other players, but that doesn't mean they won't sell tons of stuff there.
"And that's how you die properly, sailor boy."
(The Witch)
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Exudering wrote:
It is true that this is a small company and blizzard is the biggest, but i still hope that there will be more players that play POE than diablo 3.

Why? Because blizzard only thinks about gaming and profit, that's why they are not making the games as gamers want them anymore. I believe that starcraft and warcraft rts series got a future but any mmo, rpg they will lunch it will have the same problems as diablo 3 and wow.

I really want this game to appeal to the european/american market and not to the asian one. Why? Because there are some different expectations from a game in those regions. Also, euro-market is very open to new titles that have what they want. Just take the world of tanks succes in the FTP genre.

If this game delivers what gamers want it will be the next diablo 2 of 2013 for sure. Why is that? Well most of rpg gamers will play the best game on the market rather than playing 100 mediocre games.

I forgot to mention that the most important thing for me in rpg games is to identify with the character (to like both the look and gameplay of it). And i am a little upset that i can't use ground stomp with swords or axes (because maces look very poor in this game).



Of course, the part with gamers making games, blizzard gets destroyed. In d3 all forum mods and all admins just seem to care about one thing: Money. In path of exile we have Chris Wilson, who actualy makes this game more fun (or i quess u could say that he entertains people with stuff that other people have created in the game.) Jay Wilson is just.... lets not talk about Jay Wilson it makes me way too angry. In this game all the people that are marked with the GGG name just seems to help the game and the forums, in D3 the forums mods just seem to be there to piss the players the fuck off.

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