I'm so Glad that I declined...

"
Sikab wrote:
"
fsg wrote:
"
Sikab wrote:



I'm mostly flipped out about the IIR. I always knew auras will get hammered, so I always only planned my builds to use 1 or 2.


IIR was the single worst mechanic in the game, im glad GGG has realized it was just bad

removing IIR is a good fucking change, get your head out of your ass




Let me clear it up for you:

"Balance Changes - Items:
40% of the item quantity bonus for additional party members is now shifted towards item rarity. Gems and currency items still receive the old item quantity bonus."

That's my problem.


Who cares about standard or hardcore anyway


Thats why you get the new leagues,toi start fresh and ahve an equal chance with everything and everyone.

If you dont like that,and you want to stay on standard/hardcore,dont complain that this game evolved,so its items also.

Dont also forget the new mods that we will have,or the new not possible beforecharacters of high levels and more items,so that any kind of legacy item wont be soo good in the end
Bye bye desync!
"
Russell wrote:
Ill be playing solo : D


Gl and don't die =D obviously you have played hardercoreleague though...so you must be pretty epic at poe. Is this harder than the turbo week race was? (Which was easy as Ice Shot fyi)
Return to this flameless sunder
Where exiles burn and the joyless wander;
Frozen lore beneath chaotic thunder,
Dominus returns to send us under.
From seeing the Alpha tree that Mors and Kripp showed, it seems like there is a HUGE buff for melee and maybe ranged physical builds. Basically every Life node got buffed, many physical nodes now also add Life etc..

GGG said the Auras will be vastly stronger, and tbh you don't need all of them even for solo play. I don't quite like the new aura nodes from what I see, they're all over the place as Mors showed and require quite a huge investment to grab (multiple ones). I suspect the 30% Less Mana Reserved Node behind Blood Magic means that Auras with 60% reduced will instead be 30% reduced, which is still quite a bit and still needs you to grab other Mana reserved nodes if you plan to use Auras with Blood Magic (though the Life of chars with like 3000 Life before will probably go up to 4500-5000).

That said, I expect lots of people to go away from CI and play Life builds again, as it seems those got a huge buff.

edit: I'll (mostly) be playing Solo, and maybe as a Duo, as well.
edit2: My prediction for the best MF build is a Summoner build, as they get 2 new summons and don't get hit while still doing fairly good damage. Dual Totem Spork will probably still work but I think the damage dropped quite a bit.
Last edited by TheError#6547 on Oct 23, 2013, 5:58:04 AM
"
return33 wrote:
"WE want, We, We, We" .... not: our gamers/customers want. Holy shit every other company would get flamed to death for that arrogance. No one in economy cares what a company wants - its all about what customers want. And still: Trade, Economy all the way (i do that every day at work with real money, no need to do it in my sparetime ...)


Yes listen to all the customers and do the same casual game. Add free respec, make 6L loot every 15 min, integrate an AH... and then blame the non end-game content because whining is what we do best.

Customers are not allways right. GGG wants to do a game they would like to play and that's why it is that good.
"
PandaMan wrote:
Oh hey guys ! I have something 100x more interesting than the OP. I thought QFT stood for "Quite Fucking True' for like...years...literally years.

Thanks guys

I thought this <3 meant "you're a butt with a beak" for ages. Broke a lot of friendships that way ...
"
Sikab wrote:
"
fsg wrote:
"
Sikab wrote:



I'm mostly flipped out about the IIR. I always knew auras will get hammered, so I always only planned my builds to use 1 or 2.


IIR was the single worst mechanic in the game, im glad GGG has realized it was just bad

removing IIR is a good fucking change, get your head out of your ass




Let me clear it up for you:

"Balance Changes - Items:
40% of the item quantity bonus for additional party members is now shifted towards item rarity. Gems and currency items still receive the old item quantity bonus."

That's my problem. They didn't removed it... They forced you to group play with this IIR.

or you can just try your luck with zero IIR solo and hope something beside trash drops so you can trade.
fuck, sorry, i though you were talking about IIQ

im tired
"
Sikab wrote:
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ckay27 wrote:


Do you understand how big an improvement this is? Maybe you should play the game first, if you do not understand the mechanics ;/


I understand, yes.

Group: Better loot.

Solo: No better loot.

How is that improving solo play?


But there is a buff to orb and gem drops at a natural level. That I would say, is a buff. The solo player is solo, why should a group not receive buffed rarity? To please you? I didn't realise that you were the sun in the sky. Next QQ please.
Return to this flameless sunder
Where exiles burn and the joyless wander;
Frozen lore beneath chaotic thunder,
Dominus returns to send us under.
I'm soloing just fine.
Sweeping Maid
"
ckay27 wrote:
"
Sikab wrote:
"
ckay27 wrote:


Do you understand how big an improvement this is? Maybe you should play the game first, if you do not understand the mechanics ;/


I understand, yes.

Group: Better loot.

Solo: No better loot.

How is that improving solo play?


But there is a buff to orb and gem drops at a natural level. That I would say, is a buff. The solo player is solo, why should a group not receive buffed rarity? To please you? I didn't realise that you were the sun in the sky. Next QQ please.


Why SHOULD a group get any higher rarity?
IGN
"
Sikab wrote:
"Balance Changes - Items:
40% of the item quantity bonus for additional party members is now shifted towards item rarity. Gems and currency items still receive the old item quantity bonus."

That's my problem. They didn't removed it... They forced you to group play with this IIR.


IIQ is generally considered better than IIR. They removed IIQ and added an equal amount of IIR. Additionally, all monsters got their HP buffed in party play. Parties got nerfed, if anything.

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