Kaoms + Shavronnes legacy - pvp influence

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Dan1986 wrote:
See above. But if I do something, I like to do it right. That's my attitude. I don't like to start with 2nd best gear in the best case only to begin with. Not even the chance to acquire the same stuff as others? That simply sucks. And yes you can trade, but w/o cheats/RMT you will never be even close to acquire that legacy Kaoms.


so you want the best, can't get the best, and thus upset because of it.

you don't like to start with 2nd best gear in the game...so...you currently don't have a kaoms or shavs, meaning you wouldn't start without it anyway right? so why is it such a big deal to begin with. you weren't going to pvp anyway until you get the best of the best, which is very subjective in this game anyway.

im just saying, depending how they do pvp and how it works it really might not be a difference at all. you yourself say you can get 80k+ damage, so why not just sacrifice some damage for more hp to make up the loss in new kaoms, or, since you can get 80k damage why does even 1k extra health matter at all?

if you have a kaoms at 500 hp and somebody else has a kaoms at 1000 hp you're looking at a possible difference of 900-1000 hp. lets say you go against a dual wield crit dagger build that can do 400k dps (yes they exist)...what is the real difference here?
I keep reading about how bad a move this is, but it seems to me like the best move out of alot of bad choices. They were obviously in need of some tuning. 1 in 10 threads were QQ about how OP they are before this nerf was mentioned. Now we're getting it and people are complaining about legacy items.

So they should have retroactively nerfed the existing items? That would be spitting in the face of the people who played for months just to buy these. Although it would have been hilarious to see the people who were buying them up in anticipation of this nerf just to profit off them get shit on..

Remove it from the game entirely? See above.

Leave it be? Still tons people complaining about how op they are.

TLDR; This was the best option. Something needed to be done about them.
Everything I do I rush through so I can do something else.
shavs nerf was uncalled for

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JunKx wrote:

so you want the best, can't get the best, and thus upset because of it.

you don't like to start with 2nd best gear in the game...so...you currently don't have a kaoms or shavs, meaning you wouldn't start without it anyway right? so why is it such a big deal to begin with. you weren't going to pvp anyway until you get the best of the best, which is very subjective in this game anyway.

im just saying, depending how they do pvp and how it works it really might not be a difference at all. you yourself say you can get 80k+ damage, so why not just sacrifice some damage for more hp to make up the loss in new kaoms, or, since you can get 80k damage why does even 1k extra health matter at all?

if you have a kaoms at 500 hp and somebody else has a kaoms at 1000 hp you're looking at a possible difference of 900-1000 hp. lets say you go against a dual wield crit dagger build that can do 400k dps (yes they exist)...what is the real difference here?


You don't get it do you? I would be upset EVEN IF I HAD 10 Kaoms/10 Shavs. I would call it A BAD DECISION even if I owned all the fucking Kaoms on the server.
The reason is that I like healthy economies, I like good and fair fights (pvp).

500 life not a big difference? What planet the fuck are you from?

I do know 400k exists (80k+ was more of an plausible example which fits most of the community), but this will probably be nerfed as well or at least nerfed in terms of player based dmg, let's see.
http://tinyurl.com/ooety9v - Ranger bow lightning arrow crit build
Last edited by Dan1986#1261 on Oct 22, 2013, 6:42:30 PM
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Dan1986 wrote:
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JunKx wrote:

so you want the best, can't get the best, and thus upset because of it.

you don't like to start with 2nd best gear in the game...so...you currently don't have a kaoms or shavs, meaning you wouldn't start without it anyway right? so why is it such a big deal to begin with. you weren't going to pvp anyway until you get the best of the best, which is very subjective in this game anyway.

im just saying, depending how they do pvp and how it works it really might not be a difference at all. you yourself say you can get 80k+ damage, so why not just sacrifice some damage for more hp to make up the loss in new kaoms, or, since you can get 80k damage why does even 1k extra health matter at all?

if you have a kaoms at 500 hp and somebody else has a kaoms at 1000 hp you're looking at a possible difference of 900-1000 hp. lets say you go against a dual wield crit dagger build that can do 400k dps (yes they exist)...what is the real difference here?


You don't get it do you? I would be upset EVEN IF I HAD 10 Kaoms/10 Shavs. I would call it A BAD DECISION even if I owned all the fucking Kaoms on the server.
The reason is that I like healthy economies, I like good and fair fights (pvp).

500 life not a big difference? What planet the fuck are you from?

I do know 400k exists (80k+ was more of an plausible example which fits most of the community), but this will probalbly be nerfed as well or at least nerfed in terms of player based dmg, let's see.



You would gain a lot of credibility if you would post your Kaom's/Shav's.
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HellonOrion wrote:


I think you miss 1 key point... if someone really wants one of these legacy items, they can just mirror one... the difference between legacy and non legacy shavs isn't as huge as you think... its an ES balance because of the HP buff, the kaoms on the other hand will still be mirrorable.... sooo yeaa... stop complaining...


uniques are mirror items already...
Wise words buff -> balance <- nerf , need to happen , deal with it
i find it strange that this went for 4 pages, and no one touched on the absurd economic impact this will have on nonladder... err, "standard."

it's bothering because the already wealthy could now be 'set for life' wealthy, via one legacy item... let alone those who have multiple kaom's/shav's/souls.

a better solution was so obvious (keeping the above items from dropping in new leagues, period [and keeping standard the same] - you know, like they did in anarchy/onslaught with kaom's?), that this is both weird and disappointing.


plus, i'm bothered by the principle of a lot of these changes - what's the point of our beta testing when the game will be so fundamentally different, anyway? how did they determine that the new skill gems/passive tree/support gems/aura percentage/items will be fine and not need more rebalancing/changes? they made it clear that they didn't even know, themselves, what the passive tree would be... last week. what's the point? if they're making this many fundamental changes...

*shrug*
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
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Dan1986 wrote:
You don't get it do you? I would be upset EVEN IF I HAD 10 Kaoms/10 Shavs. I would call it A BAD DECISION even if I owned all the fucking Kaoms on the server.
The reason is that I like healthy economies, I like good and fair fights (pvp).

500 life not a big difference? What planet the fuck are you from?

I do know 400k exists (80k+ was more of an plausible example which fits most of the community), but this will probalbly be nerfed as well or at least nerfed in terms of player based dmg, let's see.


context is a glorious thing. read my post again, i did not say 500 life was not a big deal, it is in maps and blah blah w/e. i was saying it in contrast to 400k damage an added 1k life is no big deal at all.

i also don't think they'll allow people to be running around able to 1 shot every person with flicker strike etc, so obviously they will be working PVP to some degree in that respect anyway, which would think they'd also be working crap like effective health, defenses, stuns, freezing etc. this could contribute the differences in gear to be very narrow and limited.

i also agree that it was the best and only viable option for these items. they were overpowered, thus everybody wanting them and builds being based directly around them. those cookie cutter builds that REQUIRE them etc.
you can't remove them all from the game. it would not be fair to leave them as they are and it would not be fair to change all existing in game.

one last thing, im pretty sure GGG are not sitting in their offices thinking to themselves, "oh shit guys we forgot about PVP!! what do we do about the balance issues with these items in PVP!! PANIC PANIC what do we do we completely forgot!!"
so for them to release content with them being changed, im pretty sure they worked it out in a fair and playable manor

edit: regarding the economic side. i don't see an issue. sure people are wealthy and can sell these items for super high amounts of exalts or even a mirror etc. so what? what exactly does wealth have to do with this game? think about it. what can you do with a lot of wealth if your build is complete?
if i found a kaoms right now pre-nerf and i hold onto it for 2 months and sell it for a mirror...what do i gain. i gain a mirror. i can get a mirrored item since i currently don't have a mirror worthy mainhand, which would gain me lets say 20% more dps in PVE. i already wreck pve, so what do i gain?
what is wealth worth in this game, really? why do you need 200 exalts? the difference is fairly minor
Last edited by iRace82#5088 on Oct 22, 2013, 4:14:38 PM
Who gives a fk about Standard? And the Hardcore items will eventually filter down to Standard, it will just re enforce Standards position as the noob "league". Anyone that plays this game softcore long term can't complain about anything.
Last edited by KIAEddZ#5715 on Oct 22, 2013, 4:13:27 PM
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oldmanriver wrote:
I keep reading about how bad a move this is, but it seems to me like the best move out of alot of bad choices. They were obviously in need of some tuning. 1 in 10 threads were QQ about how OP they are before this nerf was mentioned. Now we're getting it and people are complaining about legacy items.

So they should have retroactively nerfed the existing items? That would be spitting in the face of the people who played for months just to buy these. Although it would have been hilarious to see the people who were buying them up in anticipation of this nerf just to profit off them get shit on..

Remove it from the game entirely? See above.

Leave it be? Still tons people complaining about how op they are.

TLDR; This was the best option. Something needed to be done about them.


^^^ This. Well Said man, Well Said! +1

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