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mark1030 wrote:
I just flipped a quarter 20 times (really, I did). It's a US 2013 with "Great Basin, Nevada" on the back minted in the "P" mint. I can post a picture if you don't believe me.
The results, in order, were:
THHTT
HTTTT
HTTTH
HHTTT
There must be something wrong with the universe's RNG, because look how streaky that was. I had 4 Tails in a row once, and then after that I had 3 Tails, then 3 Heads, then 3 Tails again. In fact, I had 13 Tails and only 7 Heads. Out of 20 runs! No way can such streakiness be attributed to probability. There must be something behind the scenes to explain it. Maybe the universe wants me to trade my quarter with somebody who has one that favors Heads so everything will even out.
Come on, people. Drop rates are not set for each player and each run individually. They are across all the servers. So if something has a 1 in 10 chance of dropping, and 10 people do 10 runs each at the same time, what are the odds that each person got that drop once? If one person didn't get that drop and another got it twice, is that no longer random?
Ever notice how in groups of people smaller than 365, there are people that share the same birthday?
Did you know that a flipped coin has a slightly greater chance of landing on the face that was face up as you flipped it?
Here's a 31 page dissertation on it. Cuz I'm bored, too.
http://comptop.stanford.edu/u/preprints/heads.pdf
And, yeah, I think we are getting a little "out there" in this discussion, but as all RNG is pseduo RNG and not "true" RNG, it makes sense that their would be some patterns.
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Posted byreboticon#2775on Sep 16, 2013, 12:29:15 PM
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Posted byInaniloquent#1301on Sep 16, 2013, 1:15:42 PM
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"
Inaniloquent wrote:
Loled irl
Anarchy/Onslaught T-Shirt Owner.
Trading Guide : http://www.pathofexile.com/forum/view-thread/519890
Killing Vaal merc with (600 life) : http://is.gd/qsgV9P [Open Beta]
Let's be Crazy: http://is.gd/TxxLsS / Old Suggestion: http://is.gd/Jd09W0
<< God blesses those who bless themselves >>
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Posted byInexium#6388on Sep 16, 2013, 1:22:38 PM
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"
reboticon wrote:
"
mark1030 wrote:
I just flipped a quarter 20 times (really, I did). It's a US 2013 with "Great Basin, Nevada" on the back minted in the "P" mint. I can post a picture if you don't believe me.
The results, in order, were:
THHTT
HTTTT
HTTTH
HHTTT
There must be something wrong with the universe's RNG, because look how streaky that was. I had 4 Tails in a row once, and then after that I had 3 Tails, then 3 Heads, then 3 Tails again. In fact, I had 13 Tails and only 7 Heads. Out of 20 runs! No way can such streakiness be attributed to probability. There must be something behind the scenes to explain it. Maybe the universe wants me to trade my quarter with somebody who has one that favors Heads so everything will even out.
Come on, people. Drop rates are not set for each player and each run individually. They are across all the servers. So if something has a 1 in 10 chance of dropping, and 10 people do 10 runs each at the same time, what are the odds that each person got that drop once? If one person didn't get that drop and another got it twice, is that no longer random?
Ever notice how in groups of people smaller than 365, there are people that share the same birthday?
Did you know that a flipped coin has a slightly greater chance of landing on the face that was face up as you flipped it?
Here's a 31 page dissertation on it. Cuz I'm bored, too.
http://comptop.stanford.edu/u/preprints/heads.pdf
And, yeah, I think we are getting a little "out there" in this discussion, but as all RNG is pseduo RNG and not "true" RNG, it makes sense that their would be some patterns.
Yep, I can pretty much flip a coin and make whatever side I want to land "up" as many times in a row as I want.
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Posted byGaltrovan#5344on Sep 16, 2013, 1:54:27 PM
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"
mark1030 wrote:
I just flipped a quarter 20 times (really, I did). It's a US 2013 with "Great Basin, Nevada" on the back minted in the "P" mint. I can post a picture if you don't believe me.
The results, in order, were:
THHTT
HTTTT
HTTTH
HHTTT
There must be something wrong with the universe's RNG, because look how streaky that was. I had 4 Tails in a row once, and then after that I had 3 Tails, then 3 Heads, then 3 Tails again. In fact, I had 13 Tails and only 7 Heads. Out of 20 runs! No way can such streakiness be attributed to probability. There must be something behind the scenes to explain it. Maybe the universe wants me to trade my quarter with somebody who has one that favors Heads so everything will even out.
Come on, people. Drop rates are not set for each player and each run individually. They are across all the servers. So if something has a 1 in 10 chance of dropping, and 10 people do 10 runs each at the same time, what are the odds that each person got that drop once? If one person didn't get that drop and another got it twice, is that no longer random?
Ever notice how in groups of people smaller than 365, there are people that share the same birthday?
You know... GGG could run some bots on a farming spree (or just simulation, whatever, I'm not a programmer) to see if there's any truth to what people are saying.
Just scoffing this issue aside because "lol, I did something completely unrelated to the game" is no way to handle this.
If there is a problem, GGG can find it out. This seems to be a serious enough an accusation.
That's on one hand... on the other, could be this is what GGG has planned but wants to keep "secret"... ugh.
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Posted byIdioticus#7813on Sep 16, 2013, 1:58:46 PM
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The RNG is biased to streaks yes. That's not even something I wonder about anymore.
I had 2 bones of uulr drop in a row. Two nailed fist drop in a row and 2 facebreakers. Also 2 Aruseize. Then never seen those uniques drop again.
"Hey theah, this is Chris WIlson from Grinding Geah Gaimes. This week Oih'd like to talk to you aboaut using a regal Ohb on youh Tyrannical Tornadoh wand af Destruction! Today is youh daaay and I am answering your prayahs!"
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Posted bycrazytrain411#6826on Sep 16, 2013, 1:59:53 PM
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Streaks of luck would make sense if the randomness of drops was based off seeds and a different seed was generated either on instance creation, log in or client startup. If you start to notice a pattern of getting absolutely nothing but blues and whites for the past hour then there's no harm in restarting the client to see if your 'luck' changes on a fresh start. Or at least logging out and back in. I try to avoid logging out if I'm getting a lot of good drops cause of this, hehe.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui Last edited by Wooser69#4318 on Sep 16, 2013, 2:16:02 PM
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Posted byWooser69#4318on Sep 16, 2013, 2:15:02 PM
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Inexium wrote:
I have a question, i will be very surprised to hear you ( all of you ) saw the same thing happening, and i hope os.
Did you ever experience when you have been hoarding an orb for a good moment then one day you spend all of them of some of them.
You go killing monsters.. and : The hoarded orb that stoped droping for a moment just start to drop again :o
?
I am very suspicious yet it's not that important to me.
Could that thing affect rng clouds ?
I experience this all the time with chaos, alc and fusing.
R.I.P. my beloved P.o.E.
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Posted byampdecay#1924on Sep 16, 2013, 2:16:50 PM
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XDementia wrote:
"
Powertrip wrote:
I honestly think that the 'randomness' has a few time based conditions built in. Player has x hours, throw him a bone......
Unless that player is XDementia, in that case make sure he reaches level 82 without seeing a single exalted drop.
I wouldn't be surprised the slightest if the game's RNG was not entirely random (see how slot machines work), but I think there's a wee bit too much tinfoil hatery going on here.
You misunderstand, this isn't me bringing out the pitchforks and torches. Just non empirical impressions based on gameplay. Like I said, I'd just be unsurprised if the game had code nudging the rng a bit from what I've seen of the way GGG designs.
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Posted byPowertrip#1893on Sep 16, 2013, 2:23:01 PM
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adghar wrote:
The probability of two RGB linked rares dropping within an hour on its own is already a bit mind-boggling. Combine that with an eternal then an exalt within a few hours? AND the fact that COUNTLESS other people have noted similar streaks?
There is an error in POE's random number generator that is causing streakiness.
No it's not mind-boggling, its RANDOM. What you're wanting to see is an evenly distributed variation in results, which is not random at all. Actual random behavior exhibits "streaks" and "clumps" not just at the most granular level, but at all levels of grouping. As a result, you can expect to see unpredictably sporatic variations in both individual instances and in accumulated results. For example, the number of 3L RGB items you harvest from the male vendors each time you level-up can be persistently lower or higher than average - because it's random!
To the OP - your thread is nothing but troll bait - you've presented zero evidence to back up your rash claim that "There is an error in PoE's random number generator".
Last edited by RogueMage#7621 on Sep 16, 2013, 4:16:36 PM
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Posted byRogueMage#7621on Sep 16, 2013, 2:38:18 PM
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