Why Standard League is irrelevant, and why that's not good for PoE.

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CharanJaydemyr wrote:
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ShaeG wrote:


Live and let live. Without the casuals who out number us 9:1 (last I heard) the game would die. So be thankful of your carebears. They support the same game you and I love and enjoy just in their own way.


You know what I love about whales? They're just so damn casual about everything. They drift through the ocean, pretty much unfucked with, singing and eating plankton and occasionally leaping out of the water to make a splash.

The closest whales get to hardcore are orcas, and even they don't fuck with the big boys.


I now understand where your wealth comes from charan. Drugs are bad.

There are no "Big Boys" in the elitist world of ARPG. There are those who RMT and those with no lives. Sometimes both =/
"I became insane, with long intervals of horrible sanity." - Edgar Allan Poe
IGN: DarkenedSoui
I really don't like splitting people like this. There are FOUR leagues what the hell? PoE doesn't have basis of population for that many leagues.
I play on ONS. ONS is not fun at all. Currently lvl84, self-found, facerolling maps. I've found a lot of great items myself. I'm beating the game, on the field where no one plays on anymore. Grinding currencies, uniques, for no reason. I want to see different people talking on global chat, I want to see a lot of progression groups on the party board.
For now, I think periodic wipe isn't answer to keep a game's health. I know I "don't have to" play those leagues, but you know what I mean?
I think people are too much worrying about the game's economy. Sorry for bad English.
Last edited by masaofexile#3855 on Sep 8, 2013, 12:35:34 AM
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Shagsbeard wrote:
It's a game... you're putting way to much thought into it.


This sort of attitude is the difference between a gamer and a non-gamer: gamers care and they think, sometimes a hell of a lot, non-gamers simply don't because they're just interested in killing time. What you did by saying what you said was not only trivialise video games in general but completely denigrate the entire staff of Grinding Gear Games by saying that putting their lives into Path of Exile is a waste. Not in as many words, of course, but there can be no denying that sentiment is there. After all, if it's 'just a game' why make that one's passion and job when there are other, more meaningful things to do? You should have more respect.

If you have something constructive to say then do so, if you support or disagree with any or all of the OPs points then say so, otherwise just be silent. I have very little tolerance for non-gamers because they've changed the landscape of video games so radically the term 'tryhard' came into being, where people are actually put down for wanting to play with as much skill as they can muster against a viable challenge.

For my part, I disagree with some of the OP's points. I don't think Anarchy should be removed and I don't think characters that die in Onslaught should be moved into Anarchy because that would mess up the respective ladders. I also agree with some of the OP's points. I think that Standard was made irrelevant from the moment it was introduced, that the reward for playing Onslaught instead of Hardcore is negligible at best and, all things considered, the existence of Anarchy throws a wrench into the mix. It seems to me that GGG knew that Standard would become irrelevant and they were ok with this because (1) it was an event, if long, and (2) they were likely testing the features that went into Anarchy/Onslaught to see if they should put them into Standard/Hardcore. When the event is over Standard will either go back to being what it was or both Standard and Hardcore will see some changes based on what went over well in this event.

Ultimately, while solid points were made, the fact that it's an event makes it a very small issue. But it must be said that I don't think GGG is unaware of the points the OP raised and that these points will be addressed since they are legitimately concerned with balance. Whether this means future tweaks to current leagues, events or both I don't know, but we can be sure that this is information that will be parsed and utilised.

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TheBitterness wrote:
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Shagsbeard wrote:
It's a game... you're putting way to much thought into it.


This sort of attitude is the difference between a gamer and a non-gamer: gamers care and they think, sometimes a hell of a lot, non-gamers simply don't because they're just interested in killing time. What you did by saying what you said was not only trivialise video games in general but completely denigrate the entire staff of Grinding Gear Games by saying that putting their lives into Path of Exile is a waste. Not in as many words, of course, but there can be no denying that sentiment is there. After all, if it's 'just a game' why make that one's passion and job when there are other, more meaningful things to do? You should have more respect.

If you have something constructive to say then do so, if you support or disagree with any or all of the OPs points then say so, otherwise just be silent. I have very little tolerance for non-gamers because they've changed the landscape of video games so radically the term 'tryhard' came into being, where people are actually put down for wanting to play with as much skill as they can muster against a viable challenge.

For my part, I disagree with some of the OP's points. I don't think Anarchy should be removed and I don't think characters that die in Onslaught should be moved into Anarchy because that would mess up the respective ladders. I also agree with some of the OP's points. I think that Standard was made irrelevant from the moment it was introduced, that the reward for playing Onslaught instead of Hardcore is negligible at best and, all things considered, the existence of Anarchy throws a wrench into the mix. It seems to me that GGG knew that Standard would become irrelevant and they were ok with this because (1) it was an event, if long, and (2) they were likely testing the features that went into Anarchy/Onslaught to see if they should put them into Standard/Hardcore. When the event is over Standard will either go back to being what it was or both Standard and Hardcore will see some changes based on what went over well in this event.

Ultimately, while solid points were made, the fact that it's an event makes it a very small issue. But it must be said that I don't think GGG is unaware of the points the OP raised and that these points will be addressed since they are legitimately concerned with balance. Whether this means future tweaks to current leagues, events or both I don't know, but we can be sure that this is information that will be parsed and utilised.



Here, here! I was hoping someone would put his ass in check.

On topic: I do agree with the core concern here. Standard is nothing but a dumping ground and nothing about the game makes the inflation rates and the oversaturation of literally everything in Standard a viable place to play for vet and newb alike.

I do hope GGG knows what they're doing. My faith in their vision has faltered greatly over the past few months...
Anarchy is a league that you can die in without losing all your stuff, but doesn't have the contamination of dead hardcore gear. It will self contaminate after a few months (it's reaching critical mass at the moment) because gear doesn't disappear.

Standard is a league that will always have an overabundance of items in it, because all items filter into it. When a player dies in a HC league, if they had good gear, they sell it in standard and then convert their standard currency to HC currency at 2 or 3 to 1. Anarchy is free of that, and it for a lot of people it makes it a lot more enjoyable.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt
Haven't read the other posts in here, but I'll address OP:

Standard league has Kaom's Heart, onyx amulets, and prismatic rings. That gives it a niche for players who dislike Hardcore mode play while still trying out "legacy" item types.
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IMO all newly created chars in PoE should start in Hardcore mode (even Anarchy) and upon death should revert to Standard League with the option of a full respec.
Know what I love? Hardcore players acting all smug without realizing no one really cares about HC when desync is such a huge issue. Why the hell should I waste my time when I could get completely clowned by something out of my control, something that's not a game mechanic but a terrible bug? I've never heard a non-smug answer for this that didn't involve alt+f4.
Hardcore leagues are irrelevant to me.
Spoiler

- desync
- unreliable connection (third world country germany)
- like to play careless from time to time


Temporary leagues are irrelevant to me.
Spoiler

- want to play various chars in endgame content
- doing this playing mostly solo (but not even selffound)
- already playing very much, this would be impossible for me in a temp league


Sure, there is much to despise in Standard. Prices, amount of trade spam, the hilarious and most anoying Wall Street Orb Exchange Trade Spam Game (which should be killed off with more vendor recipes).

But Standard is a long term league for people that just enjoy the game and dont want to run for stupid achievements or competing for whatever. Its my best choice until other permanent non HC leagues appear. And it will get the good stuff eventually (Rogues). OPs wall of text has a very narrow PoV in my oppinion.
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gibbousmoon wrote:
tl;dr
Standard League contributes nothing to your gameplay time that isn't already covered by Anarchy, so there is no reason for it to exist at all. Its benefit as a receptacle for dead characters' items is thereby negated, sadly.


I hate starting over. I was in CB and stopped after the numerous character wipes. I like having a stash of items for my other characters. If I keep going to the new leagues, that won't be there.

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