0.9.12k Patch Notes

Second patch today :D

Version 0.9.12k
  • Added support for player resistance penalties, which will be tested in upcoming separate leagues for a while.
  • Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost.
  • Reduced the damage that the Vaal Oversoul's laser attack does.
  • Changed the Vaal Oversoul's slam attack to be half physical damage (it was entirely fire damage before). Reduced its overall damage by around 10%.
  • Reduced the size of packs of Water Elementals and changed them to not spam Cold Snap as much.
  • Reduced the effect of the Elemental Weakness curse that monsters cast.
  • Added more resistance passives to the passive skill tree and increased the size of the existing ones.
  • Added a connection to the passive skill tree so that you can get Totem Duration without having to get Totem Range.
  • Tempest Shield can no longer move between areas with you. It was broken when it did so.
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Last edited by Chris on Sep 21, 2012, 2:02:35 AM
"
not spam Cold Snap as much


YES! <3
Last edited by Balron on Sep 21, 2012, 1:27:28 AM
sweet, my tanky resists will be now be buffed tanky !
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
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This should be interesting, lol
"
Balron wrote:
"
not spam Cold Snap as much


YES! <3


This, 10000000000 times this! :D

Can't wait to test the Resistance League :P
* Cheers from Argentina, the land of ping and packet loss *

#HYPEGATE

GMT -3
Sounds good.
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
"
Chris wrote:
Second patch today :D


Jk ? Are you sure you're just kidding ? This is more than awesome, Torchlight 2, D3 PTR, POE patches and experimental league, i dont even know what to do
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438
yeah, the resistance aspect needed an overhaul for sure.
This is why I'm a card carrying member of the "Wait and see" club....

Thanks Chris and all you hard working folks at GGG!

Falan
The patch was 200mb rather than 8 because we updated the shadercache and some minimap data. Normally this process is skipped for minor patches but I forgot this time - sorry!

At least it gets it more up to date :)
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