Screenshot of the Week and six video clips

Here's this week's screenshot.

We decided to not do a Dev Diary entry this week - it'll resume on Monday next week. To make up for it, you'll find SIX video clips on that screenshot page. Here are the direct youtube links: One Two Three Four Five Six

Sorry for the delays this week. We had some technical issues filming now that we support antialiasing, but they are resolved now.

If you look closely in the videos, you'll see that the grass sways in the wind and is disturbed by players or monsters. I look forward to you guys seeing it in game rather than on a compressed youtube video!
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Last bumped on Feb 27, 2011, 6:15:09 AM
This game just looks better and better...
When I saw "new grass technology" and "frost nova" I half expected the grass to be sucked inward and then pushed back as the blast eminated, or the grass to be chilled a bit. Sadly it wasn't the case, but it looks great nonetheless.

Did I miss something about there being Gender selection? I only remember a female witch.
Awesome! Thanks for the short clips! I can't wait to play the game either. ^_^

I also like the technical upgrades, keep it up!
Happy Days Abound.
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DemonicGoblin wrote:
Did I miss something about there being Gender selection? I only remember a female witch.


The witch doesn't look too female, does she? I thought it was a ranger at first, haha.
The grasses look really really good. The fact that it sways is awesome attention to detail. There's nothing really to critique about it. Maybe some more variety would look even better. Shrubs, ferns, reeds, flowers.

The videos were a lot of fun to watch. It was cool seeing the zombie in action even if he didn't really get the chance to do very much.

Is the fire effect new? I don't remember seeing it before. It looks good though. Very satisfying.

You're doing a great job cleaning up the look and feel of the game. It's getting harder and harder to point out things that need fixing just from looking at the screens and videos.

What's the button that's separate from the rest of the UI? It has the same image as one that's part of the UI just below it.

edit:
You know what's missing? Dust and mud getting kicked up by moving things. It doesn't have to be a lot but it will make movement feel more tactile and solid. Footprints would be great too on muddy/snowy/sandy areas.
Forum Sheriff
the wand looks to much like a gun being fired. maybe just changed the sound. its a stick with some magical properties not a hand cannon. a small insignificant sound is all i can imagine fitting.
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i love that total freeze spell .
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damn... awesome... i really need this game and every day more and more. well done ggg team
So i am guessing that wonderful DING sound in clip 5 was a skill gem leveling up?
Yes good sir, I enjoy slaying mythical creatures.

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