Chromatic orbs are bullshit.
" This type of limitation makes sense to me. It's an int chest. It has an affinity for int sockets, you've got to cajole it into thinking otherwise. If you really need those red sockets on an int chest, and can't get them on another piece of gear, you can save/buy a bunch of chroms and/or roll "reduced attribute requirements" on the chest prior to crafting it to make getting off-colors easier. I mean, I get why it's frustrating, I just don't think it's a bad thing, and think it makes sense with the way the rest of the game is arranged, as far as attribute -> socket color -> element relations go. http://www.twitch.tv/exhortatory
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" Sry, misunderstood your post at first, makes more sense now. I still think that easing the chanche of getting off colors or allowing to "lock" some sockets (by putting a gem in them for example) and roll only the others is a good suggestion. "Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 |
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2K chroms on chest,220 chroms on boots.I ve done it before with as many chroms on another chest,so i consider myself lucky.However i do agree that this off colour thing hurts build diversity. https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
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" Insanely high amounts, expecially for the chest; 5 off colors, ok , but it should be easier to get, imo. "Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 |
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As I've said earlier in the thread, I believe the proper ratios should be...
6:1:1 monocolor 4:4:1 hybrid ...because such a ratio would ensure that six blue is tied for the most common combination for pure ES chests, and that 3R2G1B is tied with 4R2G on hybrid AR/EV chests (as second most common; 3R3G would be first). Comparing these calculated ratios to the current ones, there are two differing reasonable conclusions: either that ratios very similar to these are already in effect (especially for hybrid), or that the current ratios are slightly too restrictive against off-color (especially for mono). For example, current estimates put the monocolor ratio at 8:1:1. This isn't really that far off from 6:1:1, but 8:1:1 would be slightly over-restrictive in my opinion. I choose to believe the current color ratios are slightly too restrictive. Key word, however: slightly. I don't think a huge easement would be justified, perhaps just a small tweak to make off-colors slightly more likely. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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iirc ratios are 8:1:1 for pure and 6:6:1 for hybrid - which I agree are too restrictive. Your suggestion could definetely help, I hope GGG implements it - or something along these lines - in the next 4 months leagues, then they can see the feedback/results and decide what to do.
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 |
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"I don't think there's ever been official GGG comment, and that those ratios are purely the speculation of players. Granted, it might be speculation based on experimentation... but I wouldn't call it conclusive. Most likely, no one but GGG knows exactly what the ratios are. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jun 25, 2014, 9:14:46 AM
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" Right, and thinking about it, ratios probably aren't even that simple, given the likehood that attribute requirements are somehow involved - the higher the requirement, the more biased toward that color the piece is. A GGG official comment is too much to ask for, I guess ... "Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 |
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" Dude ... I do not need to 'discuss' anything in order to state my opinion. This is the feedback subsection and that was my feedback. If my argument* was brought up before then I simply concur. *limits build diversity for no good reason. Last edited by dyneol#3245 on Jun 25, 2014, 10:47:12 AM
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"In that regard, I should point out that the ratios I listed earlier in the thread are what I believe the maximum biases should be. For example, perhaps a more accurate representation of my suggestion would be Red socket share: 10+If(StrReq>0,RoundUp((StrReq-14)^.75),0) Green socket share: 10+If(DexReq>0,RoundUp((DexReq-14)^.75),0) Blue socket share: 10+If(IntReq>0,RoundUp((IntReq-14)^.75),0) where "RoundUp" rounds up to the next integer and "If" works just like the Excel formula. This would mean a Vaal Regalia would have a 1:1:6 ratio (due to 194 Int requirement), and Saintly Chainmail (with 99 Str, 115 Int required) would have a 3.8:1:4.2 ratio. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Jun 25, 2014, 4:58:59 PM
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