Official Blender Post! Lets theory craft for 1.2! 123k Cleave DPS!

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JohmaSho wrote:
I need to know what item level Siege Axe needs to be to have a chance to go Soul Taker
Any siege axe is a good candidate. As of 1.0.0g the itemlevel is not taken into account.

The siege axe itemlevel is already appropriate for soul taker anyway, so nothing lost if you've already been chancing for a while.
Last edited by lumpycustards#3103 on Nov 14, 2013, 9:36:56 PM
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JohmaSho wrote:
I need to know what item level Siege Axe needs to be to have a chance to go Soul Taker


Spoiler
http://www.pathofexile.com/forum/view-thread/585334


Voltaxic Rift: 78
Void Battery: 77
Thunderfist: 76
Mon'tregul's Grasp: 75
Rathpith Globe: 74
Devoto's Devotion: 74
Lioneye's Remorse: 73
Ming's Heart: 73
Auxium: 72
Andvarius: 71
Lioneye's Glare: 71
Divinarius: 71


Soul Taker isn't on the list as a map only drop and they changed the iLvl requirement of chancing uniques in 1.0.0g so any siege axe should be able to work.

http://www.pathofexile.com/forum/view-thread/588606
Thanks so much for the reply's glad to know all my chancing has not been in vain.
http://www.twitch.tv/johmasho
Beginner question: Does having the Soul Taker means that I can use Dual Strike even when my Mana is 0?
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Raiden1358 wrote:
Beginner question: Does having the Soul Taker means that I can use Dual Strike even when my Mana is 0?


Yes
IGN: FVX
Twitch: im2P
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afone wrote:
With the new changes to CWDT has anyone decided what the optimal set up is? leaving it at lvl 1 or lvling it to lvl7-8?


It works fairly well for me leaving it at level 1. I have just been leveling the other gems to 31 requirement and things seem fine. The only substantial difference is that the totems die pretty quickly, but they are still useful as they distract enemies for a good amount of time.
IGN: FVX
Twitch: im2P
So what about Cast when damage taken gem? Is it still viable?
Oh, you already answered.Thanks.
Last edited by shushpan4eg#1664 on Nov 14, 2013, 11:39:52 PM
Any word on what to do with CODT yet?
IGN: ShootForTheLoot [Torment]
Hi all :), thanks x2p for the build!

ive personally been using 2x cwdt gems...

one is left at lvl 1 which i have double linked lvl 5 enduring crys (always full charges) and a lvl 5 curse (enfeeble or vulnerability)

the other one is lvl 15 and i have it linked to lvl 16 decoy totem and lvl 16 blood rage... youd be surprised how quickly 2k dmg adds up in maps :)... you could swap out blood rage for molten shell also if thats your thing :) but up to now i havent had a problem.

so far my stats are 13.5k with hatred and hitting almost 15k with frenzy charges from blood rage and onslaught from ring.

max res, 10k armor, and 4.5 life.

solod a chaining, gmp, double piety earlier :P... was scary! but managed haha... this build is a tank!

to see links check gear below

Spoiler

Last edited by RushingService#3299 on Nov 15, 2013, 2:24:46 AM
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RushingService wrote:
Hi all :), thanks x2p for the build!

ive personally been using 2x cwdt gems...

one is left at lvl 1 which i have double linked lvl 5 enduring crys (always full charges) and a lvl 5 curse (enfeeble or vulnerability)

the other one is lvl 15 and i have it linked to lvl 16 decoy totem and lvl 16 blood rage... youd be surprised how quickly 2k dmg adds up in maps :)... you could swap out blood rage for molten shell also if thats your thing :) but up to now i havent had a problem.

so far my stats are 13.5k with hatred and hitting almost 15k with frenzy charges from blood rage and onslaught from ring.

max res, 10k armor, and 4.5 life.

solod a chaining, gmp, double piety earlier :P... was scary! but managed haha... this build is a tank!

to see links check gear below

Spoiler



I will have to try out the double CWDT gem idea as I have some basically unused slots sitting in my weapon.
IGN: FVX
Twitch: im2P

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