[OSX] Unofficial Path of Exile port - 30/12/2018 status update

Also, my specs are
Processor 2.9 GHz Intel Core i7
Memory 8 GB 1600 MHz DDR3
Graphics Intel HD Graphics 4000 512 MB
Software OS X 10.8.5 (12F45)
i Mac OS X version 10.6.8
Processor 3.06 GHz Intel 2 Duo
4 GB 1067 MHz DDR3


Im getting a "Pack file corrupted delete Content .ggpk.
on 4.0.3
Will this work tomorrow with SOTV expansion? Wondering if I should get windows on my macbook for tomorrow. Thanks.
"
Skogie wrote:
Will this work tomorrow with SOTV expansion? Wondering if I should get windows on my macbook for tomorrow. Thanks.


Try and see, I think nobody from mac community has access to test builds. The Devs promised they will try to not break wine compatibility as well, so hopefully things will get only better. According the patch notes, the font rendering issue might be gone. dunno about other things.
Lul Piemel

v4.X family
v4.1.2 - 01/04/14
-changed wine engine to CX13.

v4.1.1 - 09/25/13
-Fix to make game works after 0.11.6 again
-distorted fonts are back for now

v4.1 - 05/05/13
-Based on vanilla Wine 1.5.29
-Resizing by dragging works (but may create slight offset)
-Launch issues should be gone

v4.0.3 - 09/25/13
-Fix to make game works after 0.11.6 again
-distorted fonts are back for now

v4.0.2 - 02/18/13
-fixed fonts appearance

v4.0.1 - 02/06/13
-Hopefully fixed compatibility with osx 10.6 and 10.7

v4.0 - 02/03/13
-Based on Crossover wine 12.1.0
-Applied patch to prevent 30minute crash (untested)
-Mac window driver

v3.X family

v3.8 - 02/18/13
-fixed fonts appearance
-based on wine 1.5.24

v3.7 - 01/30/13
-Based on wine 1.5.22-23
-Pre-set some configuration to make it work straight away on more configurations
-included some custom patches (mmap pre cache and mmap osx workaround), this should improve performance a little bit (but does not fix stuttering)
* 7 hours without crash on my system

v3.6 - 01/11/13
-Revert to wine 1.4 - now on par with POM port
-fixed launcher appereance

v3.5beta2 - 12/14/12
-Get rid of the mmap cache as it was probably causing memory leaks and crashed the game.

v3.5beta - 12/10/12
-Wine version 1.5.19 - should fix detection of new Nvidia cards and possibly some graphical issues
-Testing - Included mmap cache patch by discomfitor (http://www.pathofexile.com/forum/view-thread/8980) - on mac it has slightly different result - increase loading times, but slightly decreases stuttering when encountering rates
-Testing - New type of Ati Fix - (http://portingteam.com/topic/8262-wine-atifix-engine/) - should fix graphical glitches on ATI cards - questionable behavior on nvidia - can be disabled via regedit in HKCU/Software/Wine/Direct3D by setting OverrideVertexShaders to disabled
-Game will now launch using xQuartz - it is more safe method to launch game, and this way it will not occasionally crash OSX

v3.1
-Compatible with OSX 10.8.2 and 10.7.5[/quote]

v4.X family
v4.1.2 - 01/04/14
-changed wine engine to CX13.

v4.1.1 - 09/25/13
-Fix to make game works after 0.11.6 again
-distorted fonts are back for now

v4.1 - 05/05/13
-Based on vanilla Wine 1.5.29
-Resizing by dragging works (but may create slight offset)
-Launch issues should be gone

v4.0.3 - 09/25/13
-Fix to make game works after 0.11.6 again
-distorted fonts are back for now

v4.0.2 - 02/18/13
-fixed fonts appearance

v4.0.1 - 02/06/13
-Hopefully fixed compatibility with osx 10.6 and 10.7

v4.0 - 02/03/13
-Based on Crossover wine 12.1.0
-Applied patch to prevent 30minute crash (untested)
-Mac window driver

v3.X family

v3.8 - 02/18/13
-fixed fonts appearance
-based on wine 1.5.24

v3.7 - 01/30/13
-Based on wine 1.5.22-23
-Pre-set some configuration to make it work straight away on more configurations
-included some custom patches (mmap pre cache and mmap osx workaround), this should improve performance a little bit (but does not fix stuttering)
* 7 hours without crash on my system

v3.6 - 01/11/13
-Revert to wine 1.4 - now on par with POM port
-fixed launcher appereance

v3.5beta2 - 12/14/12
-Get rid of the mmap cache as it was probably causing memory leaks and crashed the game.

v3.5beta - 12/10/12
-Wine version 1.5.19 - should fix detection of new Nvidia cards and possibly some graphical issues
-Testing - Included mmap cache patch by discomfitor (http://www.pathofexile.com/forum/view-thread/8980) - on mac it has slightly different result - increase loading times, but slightly decreases stuttering when encountering rates
-Testing - New type of Ati Fix - (http://portingteam.com/topic/8262-wine-atifix-engine/) - should fix graphical glitches on ATI cards - questionable behavior on nvidia - can be disabled via regedit in HKCU/Software/Wine/Direct3D by setting OverrideVertexShaders to disabled
-Game will now launch using xQuartz - it is more safe method to launch game, and this way it will not occasionally crash OSX

v3.1
-Compatible with OSX 10.8.2 and 10.7.5[/quote][/quote]
I seem to be having trouble reseting instances on the mac version. Anyone help? Thanks.
I'm having issues with the Ledge Vaal area http://www.pathofexile.com/forum/view-thread/812666 Already made a thread for it asking around so I'll post it here so you can look it over and get rid of any questions that have already been asked. Thanks for any help you can provide.
Now I only wish the game didn't lag out when you touched strong boxes, every time I touch one I'm dead after the lag. Other than the loading, loving this unofficial port thanks!

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