PoE 2 servers are restarting in:
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They should be back up in approximately .

The result after 3500 orb of chance WHOA!

3500 chances = 700 trials with chance and scouring right?
"
Rathik2 wrote:
"
b15h09 wrote:

They changed orbs so chancing kaom's/shav's is much more difficult now. Orbs are for currency, not crafting.


WTF are you smoking....


Can't remember the name, but it's tasty enough.

Patch 10.7 made the chance of rolling uncommon uniques drastically lower, more in equivalence with dropping one through play. It was profitable at one time, due to old code that has since been updated. If you want a Shav's, buy it.
No. Calm down. Learn to enjoy losing.
"
topcatti wrote:
Nobody is going to believe that you actually used 3500 orb of chances.


^
http://www.myit-media.de/the_end.html
"
topcatti wrote:
Nobody is going to believe that you actually used 3500 orb of chances.


I believe it isn't unlikely that you spend thousands of orbs and have nothing in the end. No clue how many chances the OP really used but chancing 3500 times without getting the unique in question sounds plausible to me.
unlucky
"
Mivvi wrote:
Statistically speaking, for every orb of chance that doesn't work, the chances that the next one will work has increased. So stick in there OP!

each one has the same chance lol
"We believe - so we're misled, we assume - so we're played, we confide - so we're deceived, we trust - so we're betrayed"
people use orbs for crafting? what!

they must mean transmutations..
"
b15h09 wrote:
"
Rathik2 wrote:
"
b15h09 wrote:

They changed orbs so chancing kaom's/shav's is much more difficult now. Orbs are for currency, not crafting.


WTF are you smoking....


Can't remember the name, but it's tasty enough.

Patch 10.7 made the chance of rolling uncommon uniques drastically lower, more in equivalence with dropping one through play. It was profitable at one time, due to old code that has since been updated. If you want a Shav's, buy it.


B1 is absolutely correct.


copy pasted right from patch notes


Version 0.10.7

Balance Changes:

The Multistrike support gem's damage penalty is now "Less Attack Damage" rather than "Less Melee Damage". This affects Lightning Strike's projectiles which were not intended to have no penalty with this support gem.

Increased the drop rate of Unique items.

An Orb of Chance is now much more likely to create common Unique items and less likely to generate uncommon or rare Unique items.
Last edited by ZaruenKosai#1127 on Jun 25, 2013, 9:57:19 PM

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