Very disapointed that there is no healing line of skills or class

I've always liked being a tank/healer in game, is there anything that I'm missing that can be defined as a healer?
I thought only MMORPG have the tank/healer/dps class types which this game is not.
IGN: RagingShien
There aren't any direct healing skills, but there are regen skills such as the Totem and Regen aura.
That still doesn't mean you can't have a class that heals/or skills that could heal others. I like being in groups where I can do beneficial things. This is why I play a monk in Diablo 3, some of their mantra's are really good
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Well I allways wonderd why GGG didnt put healing spells into the game.
I allways thouhgt they will come sometimes, i mean, why not? It allways seems to me like GGG wants many ways for the chars to be played. I think to impliment a healing skill wouldnt be too hard and would add a nice teamplay aspect to the game.

On the other hand, mb they want the game to be fast paced and "healer" are allways kinda "slow" in the sence of killing stuff ...
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Last edited by k0pf#1101 on Jul 31, 2012, 9:38:04 AM
Mh, if you want to play a character beneficial to your group the best I could think of would be a totem and aura spammer with conduit, who also produces charges for other members.

Dont ask me if there is a working build for that kind of playstyle :P.
Very disappointed that there are people that don't know anything about ARPGs and still complaing about missing "features".
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"
Shien wrote:
I thought only MMORPG have the tank/healer/dps class types which this game is not.


PoE (And other multiplayer ARPG) offer these types of mechanics. The difference is, you don't HAVE to use it. There will often be content in an MMORPG that cannot be beaten without complimentary classes filling roles.

In PoE, Healer isn't really a thing, but the idea of Tank/DPS is still worth consideration. Chris and TB used that strategy in their end game video.

...

You could make a support class in theory.

Clarity, Vitality, Anger, Frost Wall, and passive skills that allow dual curse on enemies and sharing all your charges with teammates.

Not sure how you would stay alive though. Use all of the buff Area of Effect passives as you can so you don't have to be right on top of the action.
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Last edited by Panda413#5809 on Jul 31, 2012, 10:33:28 AM
OP, I believe you can build a tank and contribute to a group. The game has potions so the healer role is built-in and using potion properly becomes a skill as part of the combat.

Don't be "very disappointed". It shouldn't be that bad. LOL.

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