THUNDERFIST and static blows question

It depends how much life your enemy has. You need to be more specific.

With the Maximum possible ISD you need to do 0.282326369% of a monsters total life to shock. The decimal point is in the right place ;)

This means for a 10k life enemy you need to do 29 damage. With 100% ISD it's about 55 damage.

Not exactly sure how much life map monsters have. You also need to take into account elemental damage passives, monster resistances, curses etc.

Related
Brutus. Do you even sync?
Last edited by AnnanFay#3468 on May 30, 2013, 10:16:40 PM
"
Castablanca wrote:
What skill+support gem combinations work best in a Thunderfist, theoretically?
let's say, a 4 socket linked Thunderfist.
Essentially, it's a free +18 added lightning gem already in there.
So, which active skill works best attached to an Added Lightning Gem?
And which support gems can best synergize that effect?

(quoting myself here)
I'm currently thinking that what goes best in 4 linked Thunderfist would be:
Frenzy + Faster Attack + Life Leech + Blood Magic.
Since Thunderfist's Added Lightning Damage is a flat damage increase rather than percentage scaled increase, I think any high-attack-speed skill would benefit the most.

Comments? Feedback would be greatly appreciated.
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Castablanca wrote:
OP here.
Thanks for the extensive replies guys!

So, the take home message is that I need to add more lightning damage to see an effective increase in shock that translates to an effective shock duration in actualy gameplay.

Therefore, Thunderfist alone is not enough to add shock to a Physical/Fire-based Rain of Arrows attack.
As such, Thunderfist synergizes better with a Lightning/Fire-based Lightning Arrow attack.

Is that correct to say?


Running Wrath, Thunderfists, and maybe a tri-ele bow (with ALD, of course) would give you a good shot at shocking on a regular basis, with Static Blows passive.
Mess with the best, die like the rest.
"
attacks? where the fuck you got that from?


Thunderfist damage only applies to attacks. That was a bit garbled. Regardless:

Do not EVER speak to me this way. EVER.
Last edited by Courageous#0687 on May 30, 2013, 10:42:36 PM
"
Courageous wrote:
"
attacks? where the fuck you got that from?


Thunderfist damage only applies to attacks. That was a bit garbled. Regardless:

Do not EVER speak to me this way. EVER.


diiiiiiiiiiiaaaaaaamn

:P that wasn't me! I'm innocent!
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:P that wasn't me! I'm innocent!


I know. It was Aintcare. He likes probations. It's a hobby.
LMFAO
http://whatshouldwecallgradschool.tumblr.com/post/51746707521/when-my-experiment-unexpectedly-works
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speaking it more fucking clearly it would be: Thunder fists only proc static blows on attack, subtle but fucking important difference...


This is not important to me, as that (yes, garbled) part of the sentence was just an opener to the content I was introducing to the thread. That content I introduced was indeed correct.

But you are right. This would have been more clear.

Now tell me. Whereupon do you draw your belief that you should "rise to the occasion" and treat other people with rudeness if you have an issue with the clarity of something they write?
Last edited by Courageous#0687 on May 31, 2013, 1:43:09 AM
i'm assuming you to know each other irl.
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Castablanca wrote:
"
Castablanca wrote:
What skill+support gem combinations work best in a Thunderfist, theoretically?
let's say, a 4 socket linked Thunderfist.
Essentially, it's a free +18 added lightning gem already in there.
So, which active skill works best attached to an Added Lightning Gem?
And which support gems can best synergize that effect?

(quoting myself here)
I'm currently thinking that what goes best in 4 linked Thunderfist would be:
Frenzy + Faster Attack + Life Leech + Blood Magic.
Since Thunderfist's Added Lightning Damage is a flat damage increase rather than percentage scaled increase, I think any high-attack-speed skill would benefit the most.

Comments? Feedback would be greatly appreciated.


I think the best would be Power Siphon + Weapon Elemental Damage + Increased Critical Chance + Increased Critical Damage.

SHOCKS ALL DAY
i too fas fo youuuuuuu

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