Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

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Vooodu wrote:
Thing is playing with friends should always be the best option. Its kind of the point.


I thought being the 'exile' was the point. Now, are you admitting that the 'exile' role is not well described in this game? Seems like it.

Anyway, like I said, the quantity matters a lot. If single player had quantity bonuses you would start seeing less groups I would bet, and same with instanced looting. If you saw there was an option other than the 'super cutthroat' FFA option you would start seeing less of those groups too. In fact, I would guesstimate that FFA would be the minority playstyle because really what people enjoy about FFA is the quantity bonus.

It's not the 'competitive' loot system that brings me to play this game at all. I'm sure it applies to many many others as well.
IGN: Mibuwolf
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mibuwolf wrote:
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Vooodu wrote:
Thing is playing with friends should always be the best option. Its kind of the point.


I thought being the 'exile' was the point. Now, are you admitting that the 'exile' role is not well described in this game? Seems like it.

.


Really? ...lol.





Me thinks' im gonna have to avoid responding to you now just like I do to sickness.



I mean, common.?????




Really?



Last edited by Vooodu#7002 on Mar 16, 2013, 12:48:16 PM
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Vooodu wrote:


Get over yourself man. No ones talking down to 'YOU'. Well, not until you start asking for it by going a little nuts with multiple posts and mocking them.


You have talked down to anyone who doesn't like FFA and would rather have another option this entire time. You even did it to the point of being temporarily banned. So yes you did talk down to me so don't be surprised when I call you out on not being hardcore at all. Your a group of people who enjoy running around swiping loot from eachother. No need to act all superior to people who enjoy another style of play. Meaning pure PVE.

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Vooodu wrote:

Loot options and instanced loot sounds like CAREBEAR options. To people like me it just sounds like someone wants to poop in my corn flakes and call it CoCo Puffs.


Its funny you call it a carebear option since its something that you have said you would willingly play if it was offered. Why would you play it? Oh because its easier? WTF? But at any rate here you are again talking down to people insinuating that they are carebears by simply having the desire for a non competitive loot system.

No idea why you all are so full of yourselves about picking up loot, oh wow.

Standard Forever
Last edited by iamstryker#5952 on Mar 16, 2013, 1:09:08 PM
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RestInPieces wrote:


The other pro-non-FFA guys may have different opinions but are at least capable of conversation. If i keep trying to converse with you i would consider myself retarded as well.


I am perfectly capable of conversation. I just don't bother replying to every strawman and every slippery slope argument.

You are trying to fault me for only talking about the loot and how loot affects the gameplay etc in a thread about loot for gods sake. You need to take a good look in the mirror before you throw insults around.

You are just making a mess out of it.
In [public]FFA groups you take some and you lose some, it's a zero sum game and in the end you are not at a disadvantage versus [public]instanced loot groups. It's not a question of convenience or "easy mode", it's just a playstyle choice. People would simply play what they prefer. If they think that instanced loot is like a bubble then they would play FFA. There can also be other loot options to please even more people.
Your arguments for why YOU PERSONALLY think that FFA is better than instanced loot doesn't really matter here.
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Vooodu wrote:
Thing is playing with friends should always be the best option. Its kind of the point.


Why?
Why should the loot system be designed to enforce that?

Isn't it enough that friends can cooperate better and share and divide up loot in a totally differant way than strangers etc?

I know that this kind of questions are hard for you to answer (everytime I ask why something is I get ignored), but please try this time.
Just a suggestion, I see people creating games like "FFA fast docks", or "Dock Runs, no NINJA". I think it would be nice for the host can SELECT which loot system they want to create the game in. So that they can either leave it as current FFA system, or the no-ninja option which locks the name to all drops... that way, both sides are happy.

I personally prefer FFA when playing public games, the pace is faster. However, when i'm playing with friends, I would like the name-lock option, it's not that we don't trust each other, but sometimes too many things drop, and the timer runs out to fast to see which item belongs to who... only solution at the moment is the take a quickshot.

So my suggestion is NOT to change the loot system, but simply GIVE the gamers the extra option to CHOOSE which system they like to play in.
Last edited by AchillesX#3572 on Mar 16, 2013, 1:45:44 PM
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AchillesX wrote:
Just a suggestion
Join the club buddy.
IGN: Mibuwolf
Instead of dropping the item(s) where the mob dies, drop it in an outwards spread so melee AND ranged have to change positions to get it.

The unfortunate part of this solution is that you will then have melee complaining about FFA loot as well because they will now be loosing some of their items to ranged.
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AchillesX wrote:
Just a suggestion, I see people creating games like "FFA fast docks", or "Dock Runs, no NINJA". I think it would be nice for the host can SELECT which loot system they want to create the game in. So that they can either leave it as current FFA system, or the no-ninja option which locks the name to all drops... that way, both sides are happy.

I personally prefer FFA when playing public games, the pace is faster. However, when i'm playing with friends, I would like the name-lock option, it's not that we don't trust each other, but sometimes too many things drop, and the timer runs out to fast to see which item belongs to who... only solution at the moment is the take a quickshot.

So my suggestion is NOT to change the loot system, but simply GIVE the gamers the extra option to CHOOSE which system they like to play in.



This!
I don't know how so many people say the pace is faster when we have yet to see any other option then FFA so you don't know how fast the pace would be

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