Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" This I know it may be an alien concept to many of you, but friending people you enjoy playing with or even making friends IRL(unblieveable right?) and having them play this game with you is really the best solution and the developers wont have to waste any time worrying about this non-issue and put their time and effort into more important things. |
|
" There is an issue. Please stop being ignorant. IGN: Mibuwolf
|
|
" If you play with friends what is the issue? Last edited by nil4t#1497 on Mar 12, 2013, 11:33:14 AM
|
|
" I'm getting tired of presenting the issues. So just check the link in my signature box. Friends is irrelevant. The system shouldn't be reliant on a buddy/friend system to hide from the issues. That would be silly game design. IGN: Mibuwolf Last edited by mibuwolf#7946 on Mar 12, 2013, 11:35:52 AM
|
|
" The issue is that you're almost forced to play with friends if you want to get your own fair share of loot. Until at least pathing/desync and players ability to body-block eachother from loot is lessened, this is definitely not a non-issue. Last edited by EndOfEnds#7547 on Mar 12, 2013, 11:35:40 AM
|
|
" Q: What are public groups for then? A: To make those friends. Q: Why do we have to go through FFA shit to make friends? A: Because cutthroat vision. Q: Why can't there be a checkbox 'people join this group because the game ensures there are no loot wars here'? A: ? Last edited by viikinki#5521 on Mar 12, 2013, 11:36:37 AM
|
|
" Whaaa? Thats simply can't be true. Nothing is that easy.. Or is it? Daaa Daaa DAaaaaa |
|
|
I think grouping with friends should be removed from the game since it's the easiest path and I don't want choices.
Only public groups, no invites, and don't show group names or group members in the public groups window so people can't coordinate to group with friends. Such an easy option ruins the cutthroat vision of the game. Actually, names should be removed from characters, who cares what their cutthroat hardcore enemies are called? |
|
" Let the devs, who have the data, do the prioritizing. |
|
" " The above is not a logical argument, it is your opinion. You believe it is not the solution, however not everyone agrees with you and that seems to upset you. " So have a group experience? You seem to be complaining that if you pause to talk others will carry on looting. That seems to say either that you're worried you'd be missing out on the loot while talking, or that you're upset that instead of paying attention to the group experience you desire others are focused on loot. There's nothing in the world stopping you from the second option I listed of gathering a group of like-minded friends and coming up with whatever loot-sharing or pause-to-chat play style you'd like without having to force a play style change on the rest of the game's inhabitants. " Here you're assuming I haven't kept up, decreeing that I misunderstand because I don't agree with you, and telling me to butt out of a thread on the public game forum. While you say you're only dismissive of points that are illogical or that you've refuted, you seem to have a poor grasp on logical debate. Just because you disagree with someone or you believe something doesn't make it a true and irrefutable point. You're actually the most dismissive person in the thread and mistake "I'm right, you're wrong" for logical debate. Your group centered playing experience is something that already exists and can be easily accomplished. gather friends and play that way with them in group. if you can't find people who want to play the way you do, or pause and chat with you midrun... that isn't something to blame the loot system on. |
|








































