Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

"
XCodes wrote:
How can I say this another way...

I. DID. NOT. SAY. THAT.
Fail, quote is fail then :D

"
XCodes wrote:
Ok, seriously. Tell me how you're not a pansy-ass if what you want is to be able to run around and pick up everything and not have to face REAL PvP for doing so?

If Normal league isn't going to let me kill you, then Normal league should do what it can to make it such that I don't WANT to kill you. If Normal league fails at this, then Normal league is just going to piss people off.
It's the first time I wholeheartedly agree with someone. That's exactly what FFA is doing. It makes me want to punch everyone that acts like a douche, but the mechanics carebear them. So, the only choice is either act as a douche yourself or go play solo.

And let's not kid ourselves. People WILL act as douches when given the chance. That's not negotiable. The moment anything valuable drops (be it exalted / kalandria / chaos or whatever) they wont give a tiny fucking bit about the "DONT NINJA" title in the party they just joined. As has been said again and again, that would be cool if they actually HAD to face a consequence for doing that. So, in Cutthroat league, where players can kill each other and lose xp / items in the process, FFA is gonna work like a charm. You want to act as chuck norris, you need the balls to pull it off. But in a PVE game there currently is ABSOLUTELY no reason to actually respect the party leader's wishes.

It's the fucking human nature. Piracy IS a crime, yet everyone is a fucking pirate. Why? Cause there are hardly any consequences, since the changes that you'll get caught are non existant. If the momment you downloaded a movie a cop busted you then you wouldn't be pirating staff. That's how the world works.
Last edited by fevgatos#0992 on Feb 6, 2013, 1:11:31 PM
I really didn't like the allocation timer initially, but I must admit it is a quick way to decide drops between people you are partying with... the ones you can trust anyway ;)
Last edited by Exmorda#3327 on Feb 20, 2013, 3:01:18 PM
"
Jihoko wrote:
"
HeroOfExile wrote:
Im not going through 400 pages but why dont we get the option to make the group either FFA or Greed or Need?


It's a reasonable question, but expect a torrent of unreasonable "answers" (more likely you'll just be insulted). Those in favor of FFA do not want different loot options because they (correctly) are afraid most public pick-up groups will favor whatever non-FFA ruleset they decide to implement. I am not just making this up or trying to read their minds, I have seen multiple people say exactly that. They do not seem at all bothered that this means that currently, the majority of players are being forced into a ruleset they don't enjoy.

What it comes down to is the people who love the "cutthroat, heart-pacing action" of FFA loot are the same people who have an advantage under the system, letting them get significantly more loot than they would otherwise, such as:

* Low ping, which lets them beat people stuck w/a higher one.

* Tankier character often in melee, lets them beat out the squishier ranged guys for loot. (I've seen this justified w/the argument that tanks deserve more loot since they take more risk. In HC that may be true, but in Default this argument wouldn't apply)

* High twitch skill. Practiced clicker of loot, lets them grab loot out from people newer to the genre.

* Last but certainly not least, the willingness to constantly loot-hover even if there had been a gentlemen's agreement not to ninja. These players profit off the trust of others, and tend to justify it w/RP ("we are EXILES LOL!") despite being the same players to make fun of RP in any other game.

The last one is the most important in this discussion, because it highlights the most insidious reason to keep the current system. If you enter into a "social contract" with other people and have no intention of holding yourself to it, you gain a huge economic advantage. If the choice is given for non-FFA loot, the "prey" will no longer join FFA groups. Suffice to say, predators do not want their prey taken away. Hey, that's kind of catchy.

TLDR haiku-style;

Suffice it to say,
predators just won't okay,
prey taken away



Keep in mind, I realize there are many valid reasons for preferring FFA and I am not trying to paint all FFA supporters with the same brush. However, I do think this aspect of the discussion warrants scrutiny. If we are to be called greedy pixel-huggers for preferring the choice of non-FFA loot, it's only fair to point out that greed is the very same motivation for not giving us this option for some of the more vocal FFA supporters.


I completely agree with you.
"
sschrupp wrote:
"
Jihoko wrote:
"
HeroOfExile wrote:
Im not going through 400 pages but why dont we get the option to make the group either FFA or Greed or Need?


It's a reasonable question, but expect a torrent of unreasonable "answers" (more likely you'll just be insulted). Those in favor of FFA do not want different loot options because they (correctly) are afraid most public pick-up groups will favor whatever non-FFA ruleset they decide to implement. I am not just making this up or trying to read their minds, I have seen multiple people say exactly that. They do not seem at all bothered that this means that currently, the majority of players are being forced into a ruleset they don't enjoy.

What it comes down to is the people who love the "cutthroat, heart-pacing action" of FFA loot are the same people who have an advantage under the system, letting them get significantly more loot than they would otherwise, such as:

* Low ping, which lets them beat people stuck w/a higher one.

* Tankier character often in melee, lets them beat out the squishier ranged guys for loot. (I've seen this justified w/the argument that tanks deserve more loot since they take more risk. In HC that may be true, but in Default this argument wouldn't apply)

* High twitch skill. Practiced clicker of loot, lets them grab loot out from people newer to the genre.

* Last but certainly not least, the willingness to constantly loot-hover even if there had been a gentlemen's agreement not to ninja. These players profit off the trust of others, and tend to justify it w/RP ("we are EXILES LOL!") despite being the same players to make fun of RP in any other game.

The last one is the most important in this discussion, because it highlights the most insidious reason to keep the current system. If you enter into a "social contract" with other people and have no intention of holding yourself to it, you gain a huge economic advantage. If the choice is given for non-FFA loot, the "prey" will no longer join FFA groups. Suffice to say, predators do not want their prey taken away. Hey, that's kind of catchy.

TLDR haiku-style;

Suffice it to say,
predators just won't okay,
prey taken away



Keep in mind, I realize there are many valid reasons for preferring FFA and I am not trying to paint all FFA supporters with the same brush. However, I do think this aspect of the discussion warrants scrutiny. If we are to be called greedy pixel-huggers for preferring the choice of non-FFA loot, it's only fair to point out that greed is the very same motivation for not giving us this option for some of the more vocal FFA supporters.


I completely agree with you.

+2
"
sschrupp wrote:
"
Jihoko wrote:
"
HeroOfExile wrote:
Im not going through 400 pages but why dont we get the option to make the group either FFA or Greed or Need?


It's a reasonable question, but expect a torrent of unreasonable "answers" (more likely you'll just be insulted). Those in favor of FFA do not want different loot options because they (correctly) are afraid most public pick-up groups will favor whatever non-FFA ruleset they decide to implement. I am not just making this up or trying to read their minds, I have seen multiple people say exactly that. They do not seem at all bothered that this means that currently, the majority of players are being forced into a ruleset they don't enjoy.

What it comes down to is the people who love the "cutthroat, heart-pacing action" of FFA loot are the same people who have an advantage under the system, letting them get significantly more loot than they would otherwise, such as:

* Low ping, which lets them beat people stuck w/a higher one.

* Tankier character often in melee, lets them beat out the squishier ranged guys for loot. (I've seen this justified w/the argument that tanks deserve more loot since they take more risk. In HC that may be true, but in Default this argument wouldn't apply)

* High twitch skill. Practiced clicker of loot, lets them grab loot out from people newer to the genre.

* Last but certainly not least, the willingness to constantly loot-hover even if there had been a gentlemen's agreement not to ninja. These players profit off the trust of others, and tend to justify it w/RP ("we are EXILES LOL!") despite being the same players to make fun of RP in any other game.

The last one is the most important in this discussion, because it highlights the most insidious reason to keep the current system. If you enter into a "social contract" with other people and have no intention of holding yourself to it, you gain a huge economic advantage. If the choice is given for non-FFA loot, the "prey" will no longer join FFA groups. Suffice to say, predators do not want their prey taken away. Hey, that's kind of catchy.

TLDR haiku-style;

Suffice it to say,
predators just won't okay,
prey taken away



Keep in mind, I realize there are many valid reasons for preferring FFA and I am not trying to paint all FFA supporters with the same brush. However, I do think this aspect of the discussion warrants scrutiny. If we are to be called greedy pixel-huggers for preferring the choice of non-FFA loot, it's only fair to point out that greed is the very same motivation for not giving us this option for some of the more vocal FFA supporters.


I completely agree with you.

+3
"
sschrupp wrote:
"
Jihoko wrote:
"
HeroOfExile wrote:
Im not going through 400 pages but why dont we get the option to make the group either FFA or Greed or Need?


It's a reasonable question, but expect a torrent of unreasonable "answers" (more likely you'll just be insulted). Those in favor of FFA do not want different loot options because they (correctly) are afraid most public pick-up groups will favor whatever non-FFA ruleset they decide to implement. I am not just making this up or trying to read their minds, I have seen multiple people say exactly that. They do not seem at all bothered that this means that currently, the majority of players are being forced into a ruleset they don't enjoy.

What it comes down to is the people who love the "cutthroat, heart-pacing action" of FFA loot are the same people who have an advantage under the system, letting them get significantly more loot than they would otherwise, such as:

* Low ping, which lets them beat people stuck w/a higher one.

* Tankier character often in melee, lets them beat out the squishier ranged guys for loot. (I've seen this justified w/the argument that tanks deserve more loot since they take more risk. In HC that may be true, but in Default this argument wouldn't apply)

* High twitch skill. Practiced clicker of loot, lets them grab loot out from people newer to the genre.

* Last but certainly not least, the willingness to constantly loot-hover even if there had been a gentlemen's agreement not to ninja. These players profit off the trust of others, and tend to justify it w/RP ("we are EXILES LOL!") despite being the same players to make fun of RP in any other game.

The last one is the most important in this discussion, because it highlights the most insidious reason to keep the current system. If you enter into a "social contract" with other people and have no intention of holding yourself to it, you gain a huge economic advantage. If the choice is given for non-FFA loot, the "prey" will no longer join FFA groups. Suffice to say, predators do not want their prey taken away. Hey, that's kind of catchy.

TLDR haiku-style;

Suffice it to say,
predators just won't okay,
prey taken away



Keep in mind, I realize there are many valid reasons for preferring FFA and I am not trying to paint all FFA supporters with the same brush. However, I do think this aspect of the discussion warrants scrutiny. If we are to be called greedy pixel-huggers for preferring the choice of non-FFA loot, it's only fair to point out that greed is the very same motivation for not giving us this option for some of the more vocal FFA supporters.


I completely agree with you.


+4
Why don't we add the option for a party to use 2 different types of looting systems? The current one with the 5 second timer, and another one where loot is separate for each party member.

Sorry if this has been stated before, I just don't want to read all the pages.
Last edited by brswattt#3033 on Feb 6, 2013, 4:15:49 PM
The current loot system is the only reason I don't join public parties. I would really love to join up with a group of strangers and smash some mobs, but the way the loot system is now really makes unappealing. If each player got their own loot, i don't think i'd ever play solo again.
"
illuminatist wrote:
The current loot system is the only reason I don't join public parties. I would really love to join up with a group of strangers and smash some mobs, but the way the loot system is now really makes unappealing. If each player got their own loot, i don't think i'd ever play solo again.


You'd essentially be playing solo with 5 NPCs, if D3 is any indication.
"
ifarmpandas wrote:
"
illuminatist wrote:
The current loot system is the only reason I don't join public parties. I would really love to join up with a group of strangers and smash some mobs, but the way the loot system is now really makes unappealing. If each player got their own loot, i don't think i'd ever play solo again.


You'd essentially be playing solo with 5 NPCs, if D3 is any indication.


Communication in PoE and D3 is at pretty much same level..except when people are communicating in D3, in most cases, chat is pretty fun and people are friendly..in PoE ...every chat is about "YOU TOOK MY ORB YOU MOTHER*****"

Report Forum Post

Report Account:

Report Type

Additional Info