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Redzor wrote:
Add an option to set a custom loot timer when creating a party. Anything from zero to 60 seconds. Problem solved.
Exactly. It puzzles me so much why people would even think about instanced loot. Why on earth would it make sense to create a whole new system when the current is easily adjustable to accommodate everyone?
On the other hand I don't understand how anyone can seriously consider it a bad idea to allow party leaders to define the loot timers themselves, or why it isn't like this already. There's literally no downside to it.
Last edited by Squirry#1746 on Feb 5, 2013, 6:32:37 AM
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Posted bySquirry#1746on Feb 5, 2013, 6:32:16 AM
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Squirry wrote:
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Redzor wrote:
Add an option to set a custom loot timer when creating a party. Anything from zero to 60 seconds. Problem solved.
Exactly. It puzzles me so much why people would even think about instanced loot. Why on earth would it make sense to create a whole new system when the current is easily adjustable to accommodate everyone?
Well, someone just don't want to see loot, that he can't loot. There is too much loot in 6 players party. I would like to see only my loot 1/6 of 6 players party loot.
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Posted byDishonor#0049on Feb 5, 2013, 6:44:07 AM
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Squirry wrote:
Exactly. It puzzles me so much why people would even think about instanced loot. Why on earth would it make sense to create a whole new system when the current is easily adjustable to accommodate everyone?
Because that doesn't solve the screen clutter problem.
Instanced loot would not really be hard or complicated to make. Just make the timers to not count down and hide other players loot.
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Posted bySickness#1007on Feb 5, 2013, 7:01:04 AM
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Vooodu wrote:
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dirtpoorchris wrote:
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Vooodu wrote:
As i said before.
If GGG is going to cave into the complainers and make instanced loot
It should be a simple check box at the charatcer select screen. Which can only be toggled on and off at the character select screen.
With it checked ON you now only get loot based off single player rewards which only that player can see.. You will no longer get party rewards for loot. But you will still get party EXP .
Simple as that really.
Why not keep the ratio of loot dropped the same (the multiplayer bonus) but divide your "loot time/drops" by the number of players? So if 6 players are in the game everyone still gets the bonus for a big party its just you only see 1/6th of the drops.
They could up the bonus a bit more for FFA to reward the cutthroat players and remove the timers or keep the timers how they are now to assist ranged. This would double as incentive for players to friend players and build relations for the increased loot (cuz friends wont hoover everything on eachother so everyone shares in the extra bonus) Or just allow FFA to become a hoarder meta game for those who enjoy it in pub games.
Why complicate things? I mean seriously, everyone here asking for changes comes up with the most complicated and weird changes.. Its almost too funny.
My idea is easy.
Don't like FFA loot then choose to not be a part of it...at all.
You get instanced loot but you get NO party reward for loot. Party EXP bonus stays the same.
Also, with the above option now availble GGG can just remove the loot timers and let it be a real FFA loot.
How is it more complicated? It is exactly the same as it is now except if an item has your name on it you have forever to pick it up. You are the one making it complicated in your head.
Quickversion:
designated loot = how it is now except you get to actually pick up your items indefinitely.
FFA = How it is right now but bump up the rewards a tad bit more to promote positive reinforcement instead of punishing designated loot.
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g0d wrote:
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dirtpoorchris wrote:
As i said before.
Also, with the above option now availble GGG can just remove the loot timers and let it be a real FFA loot.
Why remove the loot timers it compensates for range from the item and lag so you actually have a chance.
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dirtpoorchris wrote:
Why not keep the ratio of loot dropped the same (the multiplayer bonus) but divide your "loot time/drops" by the number of players? So if 6 players are in the game everyone still gets the bonus for a big party its just you only see 1/6th of the drops.
They could up the bonus a bit more for FFA to reward the cutthroat players and remove the timers or keep the timers how they are now to assist ranged. This would double as incentive for players to friend players and build relations for the increased loot (cuz friends wont hoover everything on eachother so everyone shares in the extra bonus) Or just allow FFA to become a hoarder meta game for those who enjoy it in pub games.
Way to cherry pick. Besides that stipulation was simply to cater to the "100% diehard cutthroat uber badass" PURE FFA (with zero counter) crowd. SOOOOoooo cutthroat even though you cant literally cut their throat for being a hog. (ironic isnt it?)
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The loot system for me is very disappointing since I do not have good latency. By the time I even get a chance to click the item, it has been looted by other players. It's actually my fault since I play in the Philippines and our internet here isn't as good as other countries. But how I just wish that the timer for the allocated loot would be a little longer.
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Posted byjeprok#4408on Feb 5, 2013, 7:33:22 AMBanned
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Worldbreaker wrote:
Bots will come in any game, also your idea of instanced loot is great! Then AutoIT bots will come into party instances and just loot all the rares and orbs assigned to them. This also brings about the "Buy orb #1 china best shop best price" spam, that we have YET to see with FFA. Currently the only things being sold for real money are items that other players HAD to farm.
I am not saying that bots won't exist like vase breakers etc, but it would be exponential with assigned/instanced loot.
There is my FFA defense, and I would much rather deal with fighting over loot than ignoring someone every 30 seconds. Especially with this being a F2P game, the spam would be ridiculous.
How in fucking hell does FFA hinder bots since solo or private parties don't really have an FFA anyways? Are you high?
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Posted byfevgatos#0992on Feb 5, 2013, 7:48:27 AM
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fevgatos wrote:
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Worldbreaker wrote:
Bots will come in any game, also your idea of instanced loot is great! Then AutoIT bots will come into party instances and just loot all the rares and orbs assigned to them. This also brings about the "Buy orb #1 china best shop best price" spam, that we have YET to see with FFA. Currently the only things being sold for real money are items that other players HAD to farm.
I am not saying that bots won't exist like vase breakers etc, but it would be exponential with assigned/instanced loot.
There is my FFA defense, and I would much rather deal with fighting over loot than ignoring someone every 30 seconds. Especially with this being a F2P game, the spam would be ridiculous.
How in fucking hell does FFA hinder bots since solo or private parties don't really have an FFA anyways? Are you high?
Hes just blabbing and hoping no one will question him I think. Why would bots join public games where players have a higher chance of noticing them and reporting them?
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dirtpoorchris wrote:
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fevgatos wrote:
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Worldbreaker wrote:
Bots will come in any game, also your idea of instanced loot is great! Then AutoIT bots will come into party instances and just loot all the rares and orbs assigned to them. This also brings about the "Buy orb #1 china best shop best price" spam, that we have YET to see with FFA. Currently the only things being sold for real money are items that other players HAD to farm.
I am not saying that bots won't exist like vase breakers etc, but it would be exponential with assigned/instanced loot.
There is my FFA defense, and I would much rather deal with fighting over loot than ignoring someone every 30 seconds. Especially with this being a F2P game, the spam would be ridiculous.
How in fucking hell does FFA hinder bots since solo or private parties don't really have an FFA anyways? Are you high?
Hes just blabbing and hoping no one will question him I think. Why would bots join public games where players have a higher chance of noticing them and reporting them?
Bots wouldn't need to kill anything they could just join an instance and loot everything. A solo bot or private bot would still need someone to kill stuff.
It is a free to play game, they just move shit to another character. I have tried reasoning with you people but even your arguments are casual. Everytime someone gives you a good reason you just say "nope you're dumb". So I will resort to the same arguments since that is all you seem to understand. There are many other things that would need to be balanced around introducing longer timers and instanced loot, it makes the game easier no matter how the hell you cut the cake, it is the reason you want timers increased. Playstyle is such a bullshit excuse it sickens me. Try recommending bosses get oneshot, its a playstyle preference nothing more.
I am done discussing this, I hope nothing gets changed, names are removed or timers are removed. That is all. +1 to FFA
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Posted byWorldbreaker#6569on Feb 5, 2013, 8:13:18 AMAlpha Member
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Worldbreaker wrote:
Bots wouldn't need to kill anything they could just join an instance and loot everything. A solo bot or private bot would still need someone to kill stuff.
SO, what you are saying is, bots will join PUBLIC parties!? Did I understand that correctly? You are completely high. The way this game works (istances need refreshing) there is no automated program that is actually efficient. Even less so when in a fucking public party!!!
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Worldbreaker wrote:
It is a free to play game, they just move shit to another character. I have tried reasoning with you people but even your arguments are casual. Everytime someone gives you a good reason you just say "nope you're dumb". So I will resort to the same arguments since that is all you seem to understand. There are many other things that would need to be balanced around introducing longer timers and instanced loot, it makes the game easier no matter how the hell you cut the cake, it is the reason you want timers increased. Playstyle is such a bullshit excuse it sickens me. Try recommending bosses get oneshot, its a playstyle preference nothing more.
Bots joining public parties is your good reason? Then I really want to her the bad ones!! Aaaand no, it doesn't make the game easier. I don't even want the timers increased, that would be AWFUL. Timers are what make FFA even more bullshit than it normally is! So yeah, you are just making facts out of your ass without even touching the REAL reasons FFA sucks
1)PURE FFA ( meaning no timers) are just dumb. It's obvious, no matter how you cut it, melee characters >>>> ranged.
2)FFA with timers is even worse. I had to create my own 6 party (multiboxing) and level them all up so I can go 6man docks without having to watch retarded assholes camping scroll of wisdoms every second mob killed.
3)Without something to ENFORCE a distribution method or policy (need > greed, round robin, kill first loot after) it's a douche magnet. If you give people a choice to act like complete and utter assholes WITHOUT having any consequences for it (and in a PVE game they dont have any, the system carebears them) then be sure they will do so. And the biggest problem is, people like YOU, thinking they are the chuck norris for griefing people while being carebeared.
If you think what I want is making the game easy go read the rest of my posts. I have asked for
A)No respecs from quest
B)Reduce drop chance, both in currency and items
C)XP penalty goes over 0%, so you might actually lose a level
D)Increase the mobs Aspeed / Movespeed and better target acquition
E)Nerf ranged damage a hell lot (and NO, I'm not playing a melee, I'm playing a spark witch)
F)Greatly increase orb of regrets price through the vendors. Currently you can easily get 30 respecs in about 2 day.
Do these seem like I ask for an easy game? Actually the game is boringly easy. I was doing trioboxing in merciless docks with a 47 level witch (with 149 hp!!). If that doesn't prove how horribly wrong you are then what more can I say
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Posted byfevgatos#0992on Feb 5, 2013, 8:28:52 AM
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