What Will Happen When the Keepers League Ends

Can we not add right away? i think we should really rethink and improve this little bit more before going into the game :)
Reads very much to me like:- Well guys we feel we almost have this right for introduction to 2 thankyou for playtesting it, but we still need more data, WE are a little tired of rotating 1 and 2 already so opting for the eject button on Fresh content and the molasses button for shit that will make you move over...

I mean who knows right it might be excellent with Scarabs and established BA shenanigans, but they want us to find out for them..
At first blush this is a bit disappointing to be honest. The walls mechanic seemed rather an unfinished compromise people didn't seem to enjoy, and its conflict with other content in the map presumably won't have been resolved. The tree is rather gifty and I wonder if its existence obsoletes other crafting methods, or if it's nerfed hard enough not to be relevant. Both Hive variants have identical gameplay, mostly standing still.

This kind of crafting isn't my personal favourite either, like Gravecrafting, it's pick from the menu and expensively roll the dice. I suspect it's hard to balance, as it's either too good, or not good enough. I find PoE's more complex, methodical, step-by-step currency-based affix crafting more satisfying.

Breach previously offered a nice balance of fast-paced in-map content, plus breachstones which were also unique, pacey, fun and a challenge for early league characters, and both offered unique rewards gained gratifyingly in situ, not in the form of another counter/splinter you have to redeem later at a slot machine.

It feels rather like we've lost more than we've gained.

But, see how it goes, maybe we can block enough with the passive tree to make it somewhat palatable, and if not then at least we can block Breach. I used to really enjoy Breach. I'm sure there'll be plenty of other things to do!
bring back tota, delete the new breach its so ass
No just no, just remove the tree and make the foulborn uniques drop from the breaches havin the tree in the core game could possibly be the worst thing you can do to the game its so unhealthy for the game

please ggg i am one of your biggest supporters even tho i dont like poe 2 at all i would always encourge alot people to try to get into the game

just know that this critique is coming from a place of love to the game the new breach tree is a bad bad call, back in the day you guys are the ones to take away all the op fun stuff casue you knew its unhealthy for the game but since settlers with adding recombs and now this, its far too strong

also you guys might already plan on nerfing the tree by alot but this message is just in case
The worst thing ive heard since starting to play poe.

The equipment crafting is everything GGG and high visibility streamers cried wolf about when it came to harvest. Too easy. Too powerful.

This actually cuts out a MASSIVE chunk of the progression curve and reduces a mass of systems to just rolling the ridiculously controllable breach slot machine.
Keepers of the Fail. 🤣
Somehow new Breach feels worse than the old one.
this is horrible
I can say for sure that 99% of players dislike THE WALL. So please just make it disappear; don't make players sacrifice unnecessary atlas points to make it disappear.
"
But I like old breach ;_;


What do you like about old breach that isn't in new Breach? I'm wondering.

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