Everything you need to know for Legacy of Phrecia Event
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No less defence removed and bunch of useless mod removed ? Daaaamn, and a nerf on scav too ? Are you focusing me ???
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In surfcaster should be decreased from 30 to 23 or increased to 33 AM i wrong ?
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" you know... THEY REMOVED REFLECT FROM THE MOD POOL? all those mods they shown are EXCLUDED. meaning THEY AINT GONNA SHOW UP. |
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Shaping out to be amazing! Great news GGG!
IGN @Dippsheet
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I prepared 3 builds pre patchnotes and they all got significant buffs while I was expecting nerfs. This event will consume quite a lot of my free time. |
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I was expecting nerfs to Ancestral Commander, not for it to be unplayable.
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" Agreed ... I just wanted to have some overpowered fun. Why the nerfs to AC??? GGG = No Fun... Last edited by Kabalco#4032 on Jan 27, 2026, 2:32:15 AM
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please add charge steal to the list of banned mods, it bricks flicker strike
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"Ancestral Reach" has swapped location with "Ancestral Echo"
So now we first have to take a "dead passive" to get the good passive. The only builds that like this might be flicker and those builds want "Ancestral Reach" anyway so this doesn´t make any sence. If you are to make this change could you atleast fix "Ancestral Echo" so you don´t have to move between every hit? The talent is basicly made to give more damage on hard rares and bosses but since you have to move between every hit it basicly gives nothing. For example 5-15 hits per seconds on a build. You move maybe once every 3-5 seconds on bosses/rares. So you get an extra hit every like 15-75 hits making it useless for all except 1 strike skill, yeah flicker. Please revert this change or fix "Ancestral Echo". Thank you in advance. IGN:Modrec
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"Roots of the Grove now has "15% Chance to inflict an additional Poison on the same target when you inflict Poison"
For example this ascendancy here, since it's not worded "NOW ALSO HAS", does it mean that the ascendancy lost it's initial modifier to inflict vines and was changed with this 15% chance to inflict additional poison? Also, it's still not answered - DO AREAS HAVE ADDITIONAL IQ/RARITY because of additional area mods? New mute system is terrible - no trade...
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