Everything you need to know for Legacy of Phrecia Event

What about updated idol mods for the settlers and breach mechanics?
Any chance you guys do some supporter packs would be very very keen to support this event! thankyou!!!
Bring back 30% ms on fisherman
It's weak class but at least it got decent ms
Why even nerfing it in an event?
I was really excited despite being a new dad with limited time. But it's alright, because you killed the excitement with the nerfs. Now I'm not even sure if I'll try to get lvl 90.

I expected changes, not nerfs.
I can't imagine who came up with the idea to implement nerfs here. Genuinely ask yourself if it was a good idea.
Last edited by Simple2012#6247 on Jan 27, 2026, 1:23:13 AM
Damage reflect at early acts, when you can't have any damage reduction against it?

Maybe that gate is a bit harsh.
The change to Sightless is a bit strange because it seems to be a net-nerf to certain setups such as wanders, especially given that it is a starting node.
Yeah, I was planning to play poison SRS arakaali, and it's upgraded :D
Lmao Harbinger getting okay buffs, but then by swapping harbinger nodes with the prerequisite nodes, completely shoehorn them into channeling skills only or using bloodline ascendancies.
"
Rampager now has "Your Aura Skills are Disabled" and no longer has "Your Spells are disabled".


Why change this? There were some creative builds that utilized the inability to cast spells to get around the lack of auras and create new playstyles, such as using Lightpoacher to gain Spirit Charges to stack elemental damage.

This wasn't something that needed changing. And we STILL can't use auras with Behemoth. This feels more like a nerf than a buff. Behemoth was already one of the least-played classes during the last event.
14 area modifiers not being allowed... hmm. Almost like most map mods suck and easily brick builds, especially with modifier effect. I wonder if that system needs to change?
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0

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