Content Update 0.4.0 — Path of Exile 2: The Last of the Druids

Why is ignite spread still in the game, but poison spread was removed? Where cold, blood and lightning spread?
Devs, you still have a whole week to nerf roa to the ground, PLEASE DO THAT, even Fubgun said that. Its just not fair that you can have one meta gem that replaces ALL of the "movement penalty" nodes on the whole passive tree with its effect. Its also not fair that only archetype that can utilise it are dex builds, so there are just no ALTERNATIVES for mapping at all. With these patchnotes we will have same situation as last league - where everyone stops playing other classes in endgame and just uses roa and skills that work with it - spears/bows for clear.
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profutte#2887 wrote:
Why is ignite spread still in the game, but poison spread was removed? Where cold, blood and lightning spread?

Poison spread was removed because it was worse than Herald and this was lame. Blood spread... Any herald will do the job with Bleed III support. Lightning spread? Most lightning skills are AoE/Chain/Fork, they don't need any shock spread.
Last edited by TomPo75#7422 on Dec 6, 2025, 9:09:26 AM
At this rate, all Microtransactions from PoE 1 won't be fully added to PoE 2 till 2028.
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Chepheus#7425 wrote:
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Do I understand it correctly ? You cant use delirrium emotions to juice maps no more ?

IF so that sooo stupid horribly baaaad idea.


Its a great way to affect maps difficulty and rewards, cant imagine how GGG gonna make it work. Endgame mapping gonna be either to easy/boring/not rewarding enough or too hard. Also emotions itself gonna become worthless and running simmulacrum pinn pointless cause of small chance of getting valuable megalomaniac


I get the idea to remove mondaine stuff like instilling every waystone, you can just move it tablets, use emotions on them, even adding full stack to auto take and instill all uses left on tablet.


You really gotta read more carefully.

Yes instilling and using the Abyss Currency on maps is gone.

While also those mods/powers will transfer over to Tablets now so you only have to work with Tablets and Maps again without actually losing any/much juice.

Increased deliriousness of monsters alone provided huge variaty of reward/difficulty that you could choose to have on map, Actually, it was way more important than specific delli mod alone. main thing for it actually

"" "Challenger's" which grants "7 to 11% increased Effectiveness of Monsters in your Maps" ""

Ya thechnically it offsets this, even if GGG gonna balance things well with this inc effectivemess, good tablet with this gonna be insanely expensive

You will have to spent a lot on it or craft insane amount of tablets and boringly collect and craft them in later stages of game.

Very small chance to cratf this mod on tablet with high 10-11 value, more chance to get any inc gold that insta ruins this tablet. Even bigger chance for other mods to not be good. Regular precursor tablets mods avaliable on breach tablets makes it even worse as most good stuff was there already, more bad ones added to RNG pool.

It think its gonna SUUUCK, obtaining good rewarding maps in both drops/difficulty will be so hard or too expensive, piss people off, make them drop out of league way earlier



Delli instilling was way better, it just needed better faster way to apply it on maps.


Last edited by Timmy2000#0228 on Dec 6, 2025, 11:21:39 AM
For now, it looks like GGG doesn't know if they want PoE2 to be more Souls-like or PoE1-like and you can feel it.
Deadeye LA not nerfed

I'm not playing this league.
The amount of unhinged hatred and anger because of a game update is quite scary.

I can’t wait to play, and if I don’t enjoy it, I’ll stop. You can too. :)
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Wind ward helped survivability for deadeye, any solution for this? I know evasion is strong but it helped being less of a glass cannon when you did get hit - without any life % managed about 3k life which isn’t really enough for bossing if you get hit - going full evasion, no ES, with windward felt like a good option.

Feels like we don’t really have anything else to spec into for a full evasion build and we cannot cap deflection so it’s not reliable - just like evasion haha.

Any suggestions other than running a different build/setup?


I thought this too but then I caught the buff to Lightning Coil? I am not a build guy but surprised nobody mentioning the buff to Coil. I could be stupid so sorry if that's a dumb thought.


Not a dumb thought, I’m not sure myself.
Wait a sec your making Ancestral Totem a 3 endurance charge cost, Spell totem a 3 Power charge cost and Mortar Cannon is unchanged??????? Remove the dumb charge cost for skills this is such bad design.

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