Is PoE2 even PoE?
" Still not dodgerolling in my PoE game. I will not play PoE2 until it removes Dodgeroll, or make it a optional movement gem. Not mandatory / core feature mechanic like it is currently. 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793 2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 Last edited by nagisanzeninzz#2697 on Dec 3, 2025, 11:16:06 PM
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" lol this is certainly a......take. Starting anew....with PoE 2
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" I mean, seriously. Pick up a squish character with 5-10m DPS then do Uber Elder in PoE1 before telling me how Dodgeroll adds anything or fix anything in PoE game. https://www.youtube.com/watch?v=HF3Bv_yyTwk 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793 2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 Last edited by nagisanzeninzz#2697 on Dec 3, 2025, 11:19:31 PM
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" You are talking to the wrong person my friend. I have 18000 hours and 13 years in PoE 1. I've beaten Uber Elder on far less than 5-10 million damage. I've beaten the fight with AND without movement skills. I've beaten far worse too, including the original version of Sirus. I literally said it doesn't add or fix anything....if you don't want it to. You can 100% ignore it, yet you are choosing NOT to and blaming literally every problem you have with the entire game on an optional dodge roll that is ridiculously easy to use, and pretty much exactly the same as any movement skill that exists in PoE 1 currently which you are comparing it to. I'll end this conversation here because I cannot connect at all with your mentality, nor do I care to. *Your video doesn't even illustrate remotely the point you are trying to make btw* Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Dec 3, 2025, 11:22:07 PM
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" Yet dodgeroll exists as a literal core feature in PoE with a dedicated button for it. Even if it's currently not mandatory as you said. It will be shoehorned by dev to fit and design the game around it. As long as PoE2 has such redundant and out of place mechanic, I will not play it. 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 |
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" The videos exactly illustrate my point. Dodgeroll as a mechanic to deliver "meaningful combat" is a silly take on PoE game mechanic. We have "meaningful combat" in PoE in the form of very well designed boss fight, notably Uber Elder. We don't need Dodgeroll. We need better designed boss fight and a good cap on character movement speed as well as damage so they don't conveniently skip and insta phase everything. Dodgeroll is redundant, born to fixed nothing, trying to deliver a false dream, from people who do not appreciated what PoE1 have achieved. 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 |
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" Don't use it, problem solved. It's that simple. Flames and madness. I'm so glad I didn't miss the fun.
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Its slowly becoming more and more like poe 1 thankfully, cuz thats what the players ACTUALLY want without saying it. For melee to work and so on and not be SHIT compared to ranged it has to become more like poe 1, where leech is mandatory for u to stay in ranged and so on of the mobs.
Just give it time it will be exactly like poe 1 with better graphics, as it should be. Not this "dodge roll" slop where only ranged builds actually work. |
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" Do act without it and tell me how it goes. 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 |
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" I hate the fact that 90% of PoE2's new "innovations" are just reinventing the wheels which was perfected in PoE after years of feedbacks and iteration. It's almost like Johnathan and PoE2 dev team do this out of spite for PoE. PoE is a PERFECT game for me. Why the need to break down everything and make new things and call it a PoE game. I don't get it. Is it a publicity stunt coming from them? "Oh look, the game is totally a brand new fresh wind unlike that yucky old PoE game! Come play Soulsborn kids! If you love Elden Ring you will sure love our Rollslop game!" 1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793 2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605 3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886 Last edited by nagisanzeninzz#2697 on Dec 4, 2025, 4:00:51 AM
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