All charge-consuming skills now pause their corresponding charge's duration while in use.
Can you guys tell me if this doesn't mean that if we have charges that hang on our character for about half a minute, then while we are flying on the flicker at this time, the charges will not be consumed, but correspond to the amount of time these charges exist.
|
Posted byArossi1337#4925on Aug 25, 2025, 8:02:50 AM
|
brainrot bow\spear\lightning witch(arc) league.. fapgun whined.. it's over.
|
Posted byMitrof4n#1008on Aug 25, 2025, 8:52:15 AM
|
/del
Last edited by a1icization#4265 on Aug 25, 2025, 9:25:29 AM
|
Posted bya1icization#4265on Aug 25, 2025, 9:18:57 AM
|
Saw elsewhere that premium Quad tabs couldn't be converted for use with trade? This seems like a massive oversight if true.
I was excited to get back in, only to find out I'm gonna have to pay for my trade tabs again. Can't see why anyone would be using anything but quad tabs.
Should really be fixed before release. Or at least announce a roadmap for the fix, only thing that would suck more than this, is if I now reorganize my trades around the bad trade tabs and then quad trade tabs come out a week later.
|
Posted bydeice#4852on Aug 25, 2025, 9:39:12 AM
|
"
"
"
Blood Hunt: Explosion now causes Life Loss rather than unscalable damage.
Come on now, guys...no tree and blowing away my build thoughts already?
it looks like that ... >.<
This is what baffles me with the PoE community. You guys expected a skill that infinitely scales damage to survive?! Like genuinely do you think something like that existing is good for the game?
It's sad how basic nerfs seem to have such a major impact on people, this is a normal part of games! Otherwise you get d3, which is just buff buffs buffs!
Just move on, plenty of new builds and skills to play instead. Probably something just as busted in the new patch too
Well,I didn't tried this build out last league..and after reading patch notes it was my idea,but then they had prepared a second part to kick my balls. Sorry for being disappointed and bother you xD I know it's a broken mechanic..but for Christsake, just let us have some fun..it's not a walk in the forest to arrive to that OP point anyway...
What it really piss me off is to have something in mind and then swap my ideas without having enough time to figure it out how make it work because I don't even have the tools to do it so...if at least I had the passive tree to don't be in the middle of the league trying stuff instead blasting the game would be appreciated.
I will try it out anyway, let's see if DoT is still powerful enough.
PD: f*** d3 and blizzard btw 😁
Last edited by Fragu3Lado#3954 on Aug 25, 2025, 11:36:16 AM
|
Posted byFragu3Lado#3954on Aug 25, 2025, 9:55:29 AM
|
"
Saw elsewhere that premium Quad tabs couldn't be converted for use with trade? This seems like a massive oversight if true.
I was excited to get back in, only to find out I'm gonna have to pay for my trade tabs again. Can't see why anyone would be using anything but quad tabs.
Should really be fixed before release. Or at least announce a roadmap for the fix, only thing that would suck more than this, is if I now reorganize my trades around the bad trade tabs and then quad trade tabs come out a week later.
You will be able to convert quad tabs into trade tabs when patch releases according to the faq post
|
Posted byPinkGuyJon#7612on Aug 25, 2025, 9:57:05 AM
|
"(as they're busy raging)"
This is the best explanation for why a minion wouldn't follow the character's orders... LOL!
|
Posted byVonTygros#6962on Aug 25, 2025, 10:00:16 AM
|
"
"
"
This post is directed mainly to Jonathan Rogers. Do you have a gambling problem or fetish that you are trying to force upon me? The crafting system is almost at the maximum disappointing and frustrating. It is a instant roulette of disappointment with no guarantee that eventually it will work in your favor. I tried to finish the campaign may times and I am one boss fight away from doing so at the closest but I always quit playing the game because of the gear progression system. The only real options at my disposal are go trade, which I find ungratifying if done is excess or make a sacrifice to the gods or RNG so i can get a decent item. As i see it in the last patch we will get some good new mechanics but in a proportional manner we will get more bad ones so the whole system stays the same as far as level of frustration. I want 3 choices of modifier from start to finish (transmutation, augmentation, regal, exalt and alchemy), I want to choose which modifier to reroll with with chaos and which to remove with annulment and so on. I WANT A REAL CRAFTING SYSTEM, NOT A SLOT MACHINE OF DISSAPOINTMENT then give up and go trade so I can progress gear wise.
So you want to be able to basically make items exactly as you want them, as if you had cheat codes?
Randomness is a crucial part of the crafting system, or else people would just all make exactly the items that were best for the build they were playing, costing them almost nothing, and removing all excitement from the process.
You haven't even beaten the campaign a single time, and you come here to shit all over the devs who have put this much effort into the game? That's like watching half a movie and deciding the whole thing sucked. The campaign is only a moderate part of the game - most people spend almost all their time in the endgame.
So you don't finish the game, have never played any endgame content, want them to give you cheat codes to craft exactly what you want (why even collect orbs when you'll only need a dozen to craft all your gear exactly as you want it?)
Chance is a central part of this kind of game - you kill enemies and have a CHANCE to find the sort of items you want. You use crafting orbs and have a CHANCE to get the modifiers you want. The entire excitement of this sort of game is that you put in time and effort for a CHANCE to find great gear, craft great gear, get rare items, etc.
It's like you're asking to get to choose your items from a list.
If you don't like to trade, play solo self found. If you don't like to craft, use trade. If you don't like to craft or trade, go play another game instead of insulting the devs because they didn't make the kind of game you would make - especially when you admit you haven't even finished the game ONCE.
Chance is not taken out of the equation it just makes crafting enjoyable not just RNG form start to finish and and 99% failed attempts. An no it is not like I would have cheat codes to make the perfect item it just means that with enough resources you can make your item as opposed to here is every chance we can think of for you to fail now forget crafting and hoard crafting materials to go trade which by the way... logged in now and wanted to up my gear but guess what, no gear that I wanted available for the build I am playing cause I am dependent on other people to have gear progression or farm to 10 hours to get an upgrade. But to get back to your point, what I proposed removes chance? That is utter nonsense. All I am going to say about that for now. Yhea... Here is a crafting system that is wasteful to use as intended, orbs are not referred to as crafting materials they are referred, by the majority of the player base as currency, so better hoard it up and hope someone else puts an item you want for trade or make a sacrifice to the RNG gods or play for 10 hours and 100 disappointments and even then you have no guarantee you will "craft" something you want. Also, yes randomness is a crucial part of itemization but as of now it is the only part present, it is vital but not sufficient, at least for me it is not. And a couple of more things... I might not have finished the game but I have over 400 hours of gametime so yhea... I played a bit. But you may be right, maybe the game is just not worth my time and resources, will think a bi about that one
Laughed my ass off reading this. Just go play D4 please.
|
Posted byChepheus#7425on Aug 25, 2025, 11:51:23 AM
|
I understand you want people to go blind, but this is not exactly a great time to go blind. PoE 2 is still EA and unfortunately going blind makes many people wasting time heavily.
It's literally RNG.
You may go same build with another person. Let's say Ice Spear. You may go Amazon while other guy may go Deadeye. We don't know the tree, we don't know which one would benefit from this more. And Deadeye guy might be superior compared to amazon.
Same build, why the guy who choosed amazon gets rekt? What if that guy doesn't care how amazon or deadeye plays, he likes them both. He just wants more power, but the guy RNGed and went with Amazon. How bad is this?
You just added a lot of passive nodes, you changed many of them. We deserve to know what are these changes before choosing a class. This is an EA game where you change a lot of things, we can't keep up like this. It's a grindy game and those who play underpowered ascendacy and class, had to reroll.
|
Posted byKage#1250on Aug 25, 2025, 11:54:03 AM
|
so from the info that is avalible right now
power charge sustainability for flicker strike ist max 35% if prepetual charge does not get any changes ?
if that is true please get rid of "You cannot gain Power Charges while using this Skill"
Last edited by Draroth#1601 on Aug 25, 2025, 11:58:50 AM
|
Posted byDraroth#1601on Aug 25, 2025, 11:57:54 AM
|