Have no interest in starting over in new league
" And game would die soon enough. Thanks, no. Last edited by PantsuFaust#0269 on Jul 28, 2025, 3:00:46 PM
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Proof?
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Diablo 3?
But, there was made many other mistakes aswell... Last edited by PantsuFaust#0269 on Jul 28, 2025, 3:14:55 PM
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Everything surrounding that filth's Auction House would be a better placement of blame. They also did expansion packs and weren't FTP.
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" Well... auction house was a bit strange decision (many good items which you barely get by your own almost for free), but they are made much more mistakes: primitive "loot 2.0", inflated numbers, hardly restricting set items, endless grind of endless levels in the endless dungeons with an endless difficulty settings, no economy, full damage meta. Oh, yes! And "buy to play" model. Which stagnates a game, so people get only few new things at every league... which was pointless aswell, cause you was able to see them in hours on "standart" and left a game. Last edited by PantsuFaust#0269 on Jul 28, 2025, 3:31:13 PM
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I'm curious what other games people are pointing to as examples of a long running economy based game with healthy high player count and no resets? I know of a ton of long running technically live service games, but all the ones that come to mind are drastically different and aren't built around a player driven economy being the central pillar of design. If those other games are so good and successful why not play them instead of trying to change the core foundation of this one? I don't ask the Stardew Valley creator to remove all the farming.
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" How is letting more people (that you wouldn't ever interact with anyways) access the same content changing the "core foundation"? If you're being entirely honest, just say you don't actually want people playing Standard. Thats the only reason to oppose including them with league updates. Last edited by LeFlesh#9979 on Jul 28, 2025, 3:53:54 PM
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" See your underlined statement? That there is the problem you don't get. They would get out of their bubble and interact with the live service model if they had a reason outside of the economy or competition that outpaces them anyway. The new content. Oh but I forgot, that's apparently "psychological manipulation" and not a healthy pipeline. |
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You actively don't want people playing Standard.
Q.E.D. btw, league realms are just as much as a 'bubble', [Removed by Support] Last edited by Lisa_GGG#0000 on Jul 28, 2025, 6:22:21 PM
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" Play Standard all you like. I actively want the new players who join in to be led towards the community and all the fun to be had. I actively want the game to be successful and for people to remain hyped on launch. "But why can't we have that, and all the content in Standard?" In it's current iteration, Standard/ Early Access is a graveyard and an SSF playground with no community. ARPGs thrive on live service models where the community comes together to start anew. And all of the other things I have said before multiple times. For the developers to balance both Standard/ EA and the new league, is asking them to basically live-service an entirely different game, to sacrifice the pipeline for new players to join the community, and to fracture their playerbase. Do you have any alternatives to pipeline new players? Do you have some revolutionary idea to change the ARPG genre into something that is not live service? No, you're only worried about yourself. League realms is where the community is. Sure, it's a bubble. It's not your self-contained bubble in a graveyard, it's the bubble we all share as PoE enjoyers. Give it a go mate. Last edited by Lisa_GGG#0000 on Jul 28, 2025, 6:26:07 PM
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