Five Weeks into 0.2.0, POE2 is Down 93.2% Players All Time & 83.9% from Patch Launch

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Ofc you will not get into it, you have no leg to stand on.

Same can be said to you and the other guy, you don't like it leave. And yes I am going to play it today, and will defend here or there from opinions stated as facts.



I'm sure the game will thrive if everyone with thoughtful negative feedback leaves...
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Ofc you will not get into it, you have no leg to stand on.

Same can be said to you and the other guy, you don't like it leave. And yes I am going to play it today, and will defend here or there from opinions stated as facts.



I'm sure the game will thrive if everyone with thoughtful negative feedback leaves...


I'm sure it's better when all people happy with the game stay out of forum like he suggested, so it's left entirely to people with negative feedback
Last edited by Rabarbar_Lichy#7553 on May 19, 2025, 10:51:26 PM
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Ofc you will not get into it, you have no leg to stand on.

Same can be said to you and the other guy, you don't like it leave. And yes I am going to play it today, and will defend here or there from opinions stated as facts.



I'm sure the game will thrive if everyone with thoughtful negative feedback leaves...



Most of us who love the game are not against negative feedback that is thoughtful and well said. However, there are a select couple of people (20 or so) who literally sit here for hours on end every day bashing the game even though they all state they stopped playing weeks or even months ago.

let the feedback come from the community who plays the game and love the game.
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[...]there are a select couple of people (20 or so) who literally sit here for hours on end every day bashing the game even though they all state they stopped playing weeks or even months ago.

It goes both ways mate. Spam and blinders are not bound to doomers or whiteknights.
We have doomers like Kraythax, so annoying spamming a new post everyday in case we forgot him. All the same, we had guys glazing like Naharez, bait posting for reasons I would never understand.

Because there are supposedly "20 or so" unreasonable ppl, doesn't invalidate the mass of posts. Especially when you put that back in perspective : that forum feedback has close to no use for GGG, it will always be noise.

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[...]let the feedback come from the community who plays the game and love the game.

Feedback from players that quit are as, if not more important than people still playing, especially if they are not isolated cases. That's how you identify and fix the biggest issues, or clarify the situation if you consider it's a non-issue as a lead designer.

Also "love the game" doesn't mean much, generally speaking, people share their experience because they care about the game. If they didn't like the game/company/people, they would spare the efforts.

The day you leave without a word is the day you stopped caring.
I was hoping for a restructure of the endgame progression and atlas passives in 0.2. POE1's map completion being tied to your atlas progression felt like every map was important and resulted in mechanics becoming stronger or more frequent. A lot of notables on the atlas tree really made mechanics feel different and enjoyable to explore. POE2's progression feels much more hollow. I'm aimlessly stepping through the procedurally generated atlas hoping to get points. With the atlas tree and endgame mechanics being as weak as they are, it's not enjoyable to progress. Then when I finally get to grinding T15s you don't get guaranteed layouts, have to craft tablets, waystone IQ/IR isn't tied to mods, and towers are painful to path to. That's what pushes me away.

Does the procedurally generated atlas really make sense? To me it doesn't look like it's adding anything meaningful to the gameplay loop or even fit in the world of the game.
10 cent calls the shots owning 100% of the company now.

the views and directions of Jonathan, Chris, and Mark. Are a thing of the past.

They are just familiar faces following marching orders.

10 Cent is a business interested in making money off of a gaming. This is perfectly fine for a company to pursue profit.

But 10 cent is pursuing to move POE 1 to a gaming model more in favor of RMT gaming is why this game will ultimately fall into a relic artifact. They hard code inconveniences into the game and offer up options for convenience for a price.

You need only look at other 10 cent products and you can then find out what direction poe 2 will be moved in.

The adding of the servers together where chinese consumers were then playing along side of players from other parts of the world ment they are trying to get everyone to be a part of the chinese gaming experience.

RMT is part of the chinese gaming industry.

RMT destroys the natural economy of this game, because groups employ the efforts of many to scrap materials on the market to either hoard and force market prices of materials in any direction they like.

not rocket science when you see over 10,000 omens at 1 price point. I wonder how many of the 30,000 players have whittling omens. I be you 99% are just held buy groups who are RMT groups.

They have since abandoned the primary game that resulted in all of the success thus far.

But that history is not being replicated or enhanced.

Instead all of the previous history of GGG has been neglected and instead "new decisions" are made by a company with only 1 goal in mind - profit.

Chris was forced out, when majority ownership of GGG was sold to 10 cent.

Thus removing any decision power from Chris or Jon. The decisions that were made likely Chris did not like. So rather then stick around to see the game he carried for 10 years get thrown to the trash.

Should 10 cent ever move back to grass roots, would be a change in the right direction. They may not be happy with the slow growth POE 1 had, but it certainly is better then falling off a cliff.
More than 5k hours into POE1 over several accounts.
Probably 2k hours into D3.
10k into D2.
Most likely another 5k into a myriad of other ARPG's.

I can't even be bothered finishing the campaign in POE2.
Awful game.
Hmm I guess people didn't read the moderator post about being civil?

Assuming people are proceeding from some nefarious reason or some thing other than expressing an honest opinion they would like to see addressed is a good way to dismiss those you don't agree with without actually addressing their arguments. Its deflection. Yelling at them to leave without addressing their concerns is just trying to silence them, not defeating their points.

I am happy to debate the internals of POE2 into the ground. If this upsets you I would suggest you might want to consider passing up my threads and moving on.

As for my motives, I have made them clear many times. I love POE1. I was excited for the sequel since it was announced. I used to love GGG (my faith is shaken). I want POE2 to be a success. End of motive.
I think some people in this thread kind of lost it lol.

POE2 (and any sequel) divided the player base. POE1 players want another league and were promised that league cycles were not going to be interrupted. It is fair to be upset about that. But a lot of the anger in this thread is definitely not productive.

I do hope they don't undervalue their POE1 fanbase and give good content in 3.26. The ARPG genre isn't that large and the fan base is much smaller than other games. They had such a strong following with POE1 that was growing year by year. It would be sad if that went down significantly and maybe a little financially worrying if POE2 players don't have the same retention.

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